In the first 1.9 snapshot, 15w31a, the Ender dragon battle was changed a bit with iron cages put around ender crystals, composed like this:
I think it's somewhat odd, and doesn't really achieve the cage look (also, you can fall through the top). Now to fix this, instead of making iron bars connect horizontally, I suggest a new block, the iron grate, should be placed on top of these structures (without iron bars attempting to make a top):
(ignore the black spots, those are caused by me using stairs and rendering errors)
Try it out! White stained glass is bottom full, black stained glass is top half full, outer connections is acacia stairs.
Crafting?
It would give 3 iron grates when crafted.... possibly reversible (either just by putting it in the crafting grid, or 3 iron grates places in a vertical line in the crafting grid)
or even the recipe could just be a toggle... just placing it in the crafting grid switches between iron bars and an iron grate, which would allow freely switching between vertical and horizontal without a crafting table.
Naturally generated?
Yes. In the End on ender crystal cages. Possibly in strongholds, either as rare sections or possibly to fill holes in the floor. Possibly even in villages.
Technical details:
The block is 2px tall, and X/Z size depends on what state (can be a full X/Z square, half of one, or 1/4th). Outer connection is very similar to how stairs connect.
Blockstate consists of half (can be top or bottom), north/south/east/west (which can be false or true) and shape (full, line, inner, outer). (Well, I'm not sure on the best way to do this)
Models:
all sides being false/true will result in a full shape
two (adjacent full) or three (adjacent full/opposite line) adjacent or opposite blocks being filled with result in the middle being full (plus line being converted to full shape)
one sides being true will result in a "line" shape (1/2 block)
two adjacent sides being line shapes will cause the middle to be a corner shape, either inner or outer
top/bottom don't connect
So: 1 full model, 1 line model (4 rotations), 1 corner model (4 rotations). Top+bottom= 6 models, roughly 19 blockstates? Possibly better state configuration, connecting a corner to another side (turning it into a line) seems like an odd idea that adds complexity and some state maybe...
OR.... this model is one full block with a state that can be up or down (2 models). Iron bars can connect to this, which would require a new state "shape" ("none" and bottom/top versions of N/S/E/W/NW/NE/SW/SE) that will make T-connections and corners connect to the grate, requiring 16 models (or probably 2 with a bunch of rotations).
A visual example of how it would connect, before new blockstates where applied:
The benefits of this is that it's actually less work needed for connections of grates themselves (that don't need the connections for anything other than iron bars anyways), grates are full everywhere but near iron bars, grates can be used ANYWHERE within iron bars (so multiple floors rather than just top/bottom). The downside of this implementation is that it won't work properly with current resource packs that modify the iron bars model (they'll need to be updated)... however depending on how blockstate files work, it might just load the default models...
Multipart might be used for this method to still work if someone makes bars/panes connected in a non-cage like way (like iron bars+iron bars+grate, which would result in a + shape next to a grate rather than a T shape). If they did that, the main model would change, but the ceiling/floor section would stay there without additional models. (I wonder if they have something like multipart for the collision boxes?)
Other uses:
In addition to the vanilla iron cage, the lower half can be used as grating over floors, or as a decoration for lights embedded in ceilings.
While the upper half can be used as flooring, either alone or flush with regular flooring. It could also be used as an iron mesh just below ceilings.
TL;DR: a slab-like incarnation of iron bars useful in vanilla structures, sci-fi/industrial/evil lair environments. Also sort of like a blast resistive carpet. Good as a flooring that allows you to see (with slight obstruction) below/above without it being easy to break like glass (plus, better aesthetics).
If anyone would like to post this to /r/minecraftsuggestions to increase the chance that mojang might see it, feel free encouraged to do so. Text, pictures and all.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
This would allow for a lot of really cool builds, such as iron floors made out of these grates, which wouldn't cause you to fall through them if you stepped in the wrong spot, or cages and other decorative uses that you mentioned. Full support.
I would propose adding a glass variant as well since iron bars and glass panes are nearly identical. But that's something else, Support.
I'd be inclined to agree if it weren't for how much more useful iron bars would be....
for one, glass panes is much easier to break and much lower blast resistance.... and by the same logic, glass and stained glass ARE identical (save for one having partial transparency support and not the other because screw logic)... stained glass panes getting it is a whole new can of worms because now you've got tons more variants because of all of the colors (which don't really add much aesthetics on their own) PLUS You actually wouldn't be able to tell the difference between a glass block and horizontal glass pane (because of backface culling) when standing on top of it (versus iron bars which has no transparent floor block, is aesthetically new, and makes complete sense with a 3D model).
I mean it might be useful for certain maps (a floor that bottoms out all at once from an explosion might be cool) but especially since custom models have been a thing I've preferred making windows out of iron bars more than anything else (I liked it before that, though). Especially with backface culling and no partial transparency support (as in glass being more transparent than stained glass, almost invisible blueish/greenish white glass), glass has always seemed ugly to me. The durability and abundance of iron (especially late game) just makes iron bars seem like the much better option.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature[/b]
Lol if they thought of adding this anyways now you will take the credit
anyways support
Yeah, it could be that how they have iron bars on the cages set up now is a placeholder.... but it probably took me all of 5 minutes to make the models for this and it really shouldn't be that much harder for them to add it (doesn't need as complex of a model as I used, add in transparent block with a few connection states and up+down halves) so if they were going to I'm not sure why they didn't just do it.
Support. Its useless really, but cool for decoration.
Yeah, it's mostly aesthetic, although I'd say it's more useful than adding stairs or slabs of every block that currently doesn't have them.... not just because it's blast resistant AND visible through (which are 2 things carpets don't accomplish in a similar form factor), but because it has a unique feel for floor/ceilings and can be used to make builds that use iron bars more pleasing.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Oh yes, we need this! I can make up a few more models to demonstrate the connecting types.
edit: models are going to be a little more complex than I thought -- a single block can't encompass all the combinations. But it will work something like CTM.
Oh yes, we need this! I can make up a few more models to demonstrate the connecting types.
edit: models are going to be a little more complex than I thought -- a single block can't encompass all the combinations. But it will work something like CTM.
Yeah.... I already made the needed models, it's basically like stairs (which I use acacia stairs to do the outside) and a block for the bottom half full block (white stained glass block) and upper half (black stained glass block)... although obviously it'd be one block in-game and connect based on nearby blocks. I almost wish vanilla had some way of easily choosing which state was used, for example, you could make it just use the bottom or top half even if it doesn't have anything to connect to on that side...
OR, it could try to do those states only when sitting on top of blocks like iron bars/glass panes/fences/cobblestone walls so putting them on the ground or on top of a house would have it go to the edge of a block.
It'd be nicer to just have better iron bar connectivity, rather than having a more redundant iron grate, but still SUPPORT for the amazing idea.
Maybe. But I feel like that'd be too much work on the blockstate files (would be a pain on its own, especially connecting the two seamlessly), plus it'd be easier to place if you can specifically place it. The connection method would probably also break the ability to make water filters:
Because that shape would likely make a ceiling/floor, you couldn't use it as an underwater entrance or as a filter to let eggs in but not chickens (egg farm)
It could also be used for crafting recipes in future recipes (especially filters for mods)
Redundancy wouldn't be an issue if you make the crafting recipe a toggle between iron bars and iron grates. Need grates? Use your surviaval crafting menu to convert some. Made too many? Do the same thing with grates to get iron bars.
Can I add onto this suggestion with implementing the same thing for glass panes?
Someone mentioned that on the last page, and I responded. TL;DR of it is I feel like it's much more useful and aesthetically pleasing for iron bars than glass panes, and stained glass feature parity would drive needed blockstates for this up the wall without much benefit. Sure, you can't get a good glass box either, but that's also not as much of a thing, and glass blocks already serve as a transparent glass floor.... whereas iron doesn't have that and is also more resistant to mining and explosions.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Someone mentioned that on the last page, and I responded. TL;DR of it is I feel like it's much more useful and aesthetically pleasing for iron bars than glass panes, and stained glass feature parity would drive needed blockstates for this up the wall without much benefit. Sure, you can't get a good glass box either, but that's also not as much of a thing, and glass blocks already serve as a transparent glass floor.... whereas iron doesn't have that and is also more resistant to mining and explosions.
Yeah now that you mention it the stained glass would be a nightmare haha.
In the first 1.9 snapshot, 15w31a, the Ender dragon battle was changed a bit with iron cages put around ender crystals, composed like this:
I think it's somewhat odd, and doesn't really achieve the cage look (also, you can fall through the top). Now to fix this, instead of making iron bars connect horizontally, I suggest a new block, the iron grate, should be placed on top of these structures (without iron bars attempting to make a top):
(ignore the black spots, those are caused by me using stairs and rendering errors)
Try it out! White stained glass is bottom full, black stained glass is top half full, outer connections is acacia stairs.
Crafting?
It would give 3 iron grates when crafted.... possibly reversible (either just by putting it in the crafting grid, or 3 iron grates places in a vertical line in the crafting grid)
or even the recipe could just be a toggle... just placing it in the crafting grid switches between iron bars and an iron grate, which would allow freely switching between vertical and horizontal without a crafting table.
Naturally generated?
Yes. In the End on ender crystal cages. Possibly in strongholds, either as rare sections or possibly to fill holes in the floor. Possibly even in villages.
Technical details:
The block is 2px tall, and X/Z size depends on what state (can be a full X/Z square, half of one, or 1/4th). Outer connection is very similar to how stairs connect.
Blockstate consists of half (can be top or bottom), north/south/east/west (which can be false or true) and shape (full, line, inner, outer). (Well, I'm not sure on the best way to do this)
Models:
So: 1 full model, 1 line model (4 rotations), 1 corner model (4 rotations). Top+bottom= 6 models, roughly 19 blockstates? Possibly better state configuration, connecting a corner to another side (turning it into a line) seems like an odd idea that adds complexity and some state maybe...
OR.... this model is one full block with a state that can be up or down (2 models). Iron bars can connect to this, which would require a new state "shape" ("none" and bottom/top versions of N/S/E/W/NW/NE/SW/SE) that will make T-connections and corners connect to the grate, requiring 16 models (or probably 2 with a bunch of rotations).
A visual example of how it would connect, before new blockstates where applied:
The benefits of this is that it's actually less work needed for connections of grates themselves (that don't need the connections for anything other than iron bars anyways), grates are full everywhere but near iron bars, grates can be used ANYWHERE within iron bars (so multiple floors rather than just top/bottom). The downside of this implementation is that it won't work properly with current resource packs that modify the iron bars model (they'll need to be updated)... however depending on how blockstate files work, it might just load the default models...
Multipart might be used for this method to still work if someone makes bars/panes connected in a non-cage like way (like iron bars+iron bars+grate, which would result in a + shape next to a grate rather than a T shape). If they did that, the main model would change, but the ceiling/floor section would stay there without additional models. (I wonder if they have something like multipart for the collision boxes?)
Other uses:
In addition to the vanilla iron cage, the lower half can be used as grating over floors, or as a decoration for lights embedded in ceilings.
While the upper half can be used as flooring, either alone or flush with regular flooring. It could also be used as an iron mesh just below ceilings.
TL;DR: a slab-like incarnation of iron bars useful in vanilla structures, sci-fi/industrial/evil lair environments. Also sort of like a blast resistive carpet. Good as a flooring that allows you to see (with slight obstruction) below/above without it being easy to break like glass (plus, better aesthetics).
If anyone would like to post this to /r/minecraftsuggestions to increase the chance that mojang might see it, feel
freeencouraged to do so. Text, pictures and all."I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
I too think you shouldn't be able to fall through the top of a cage (tbh I just needed something other to say than "support")
Full support
Definitely we need this. It seems too easy to beat the EnderDragon.
Support
I don't even play Minecraft much anymore yet here I am on the Minecraft forums for some reason...
This would allow for a lot of really cool builds, such as iron floors made out of these grates, which wouldn't cause you to fall through them if you stepped in the wrong spot, or cages and other decorative uses that you mentioned. Full support.
Wish placing blocks directionally was easier? Check out this suggestion!
/\ exactly the same as them.
Support
I'm almost completely inactive, in case you're trawling through really old threads and notice me somewhere.
Wow
I would propose adding a glass variant as well since iron bars and glass panes are nearly identical. But that's something else, Support.
Servers Rules|Support Forum Rules|Show Your Creation Rules|Off Topic Rules
now this i support since i like to cage up stuff and kinda want to make a more realistic looking zoo
I'd be inclined to agree if it weren't for how much more useful iron bars would be....
for one, glass panes is much easier to break and much lower blast resistance.... and by the same logic, glass and stained glass ARE identical (save for one having partial transparency support and not the other because screw logic)... stained glass panes getting it is a whole new can of worms because now you've got tons more variants because of all of the colors (which don't really add much aesthetics on their own) PLUS You actually wouldn't be able to tell the difference between a glass block and horizontal glass pane (because of backface culling) when standing on top of it (versus iron bars which has no transparent floor block, is aesthetically new, and makes complete sense with a 3D model).
I mean it might be useful for certain maps (a floor that bottoms out all at once from an explosion might be cool) but especially since custom models have been a thing I've preferred making windows out of iron bars more than anything else (I liked it before that, though). Especially with backface culling and no partial transparency support (as in glass being more transparent than stained glass, almost invisible blueish/greenish white glass), glass has always seemed ugly to me. The durability and abundance of iron (especially late game) just makes iron bars seem like the much better option.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Support. Its useless really, but cool for decoration.
[b]My Suggestions[/b]
Gloops and Glops!
Prepare for loads of sarcasm.
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature[/b]
Complete support. Looks awesome!
"Are you falling asleep in the middle of my fascinating explanation?" - Qibli
"I can't even dignify that with a snort." - Winter
"This is important and fascinating!" - Starflight
"You're nonagashabibble." - Squid
This looks useful, it seems kinda odd that you can fall through the cage, and yes it looks better. So I guess...
Support
I've wanted something like this ever since they added iron bars.
Support
Lol if they thought of adding this anyways now you will take the credit 😃😃😃😂😂😂😂😅😅😅😱😱😱
anyways support
View my work- http://hrsidkpi.imgur.com/
Support-http://adf.ly/1FM3sg
Clicking this link helps me a lot and only takes 5 seconds. Very appreciated!
Yeah, it could be that how they have iron bars on the cages set up now is a placeholder.... but it probably took me all of 5 minutes to make the models for this and it really shouldn't be that much harder for them to add it (doesn't need as complex of a model as I used, add in transparent block with a few connection states and up+down halves) so if they were going to I'm not sure why they didn't just do it.
Yeah, it's mostly aesthetic, although I'd say it's more useful than adding stairs or slabs of every block that currently doesn't have them.... not just because it's blast resistant AND visible through (which are 2 things carpets don't accomplish in a similar form factor), but because it has a unique feel for floor/ceilings and can be used to make builds that use iron bars more pleasing.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Oh yes, we need this! I can make up a few more models to demonstrate the connecting types.
edit: models are going to be a little more complex than I thought -- a single block can't encompass all the combinations. But it will work something like CTM.
Putting the CENDENT back in transcendent!
It'd be nicer to just have better iron bar connectivity, rather than having a more redundant iron grate, but still SUPPORT for the amazing idea.
Full Support! Looks really cool and enables some awesome builds.
Can I add onto this suggestion with implementing the same thing for glass panes?
Yeah.... I already made the needed models, it's basically like stairs (which I use acacia stairs to do the outside) and a block for the bottom half full block (white stained glass block) and upper half (black stained glass block)... although obviously it'd be one block in-game and connect based on nearby blocks. I almost wish vanilla had some way of easily choosing which state was used, for example, you could make it just use the bottom or top half even if it doesn't have anything to connect to on that side...
OR, it could try to do those states only when sitting on top of blocks like iron bars/glass panes/fences/cobblestone walls so putting them on the ground or on top of a house would have it go to the edge of a block.
Download. (also in the OP)
Maybe. But I feel like that'd be too much work on the blockstate files (would be a pain on its own, especially connecting the two seamlessly), plus it'd be easier to place if you can specifically place it. The connection method would probably also break the ability to make water filters:
Because that shape would likely make a ceiling/floor, you couldn't use it as an underwater entrance or as a filter to let eggs in but not chickens (egg farm)
It could also be used for crafting recipes in future recipes (especially filters for mods)
Redundancy wouldn't be an issue if you make the crafting recipe a toggle between iron bars and iron grates. Need grates? Use your surviaval crafting menu to convert some. Made too many? Do the same thing with grates to get iron bars.
Do you know what this is? I think it's a monkey, but it looks kinda sick.
Someone mentioned that on the last page, and I responded. TL;DR of it is I feel like it's much more useful and aesthetically pleasing for iron bars than glass panes, and stained glass feature parity would drive needed blockstates for this up the wall without much benefit. Sure, you can't get a good glass box either, but that's also not as much of a thing, and glass blocks already serve as a transparent glass floor.... whereas iron doesn't have that and is also more resistant to mining and explosions.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
Yeah now that you mention it the stained glass would be a nightmare haha.