Why not, am I right? Cities and Kingdoms can add an ultimate amount of awesomeness and stuff. Kingdoms should be rare, though. And buildings aren't just made out of wood. They can be made out of stone. And a bunch of valuables can be hidden deep in castles. And you can even find a king in his room or out on the deck. You can even find food in the castle kitchen and other places in the kingdom.
And each castle holds valuables and different places and there should be at least 4 different types of castles. And they each are magnificent.
Yesterday I was on my way to class, when a black cat fell from the sky. I didn't really know what that nonsense was about so I asked him if I could step around him because he was bad luck, but he simply meowed and then disappeared. I was a bit worried that maybe he'd teleported to Afghanistan or somewhere equally dangerous, but a wizard came and assured me that it was alright. I threw my Zune at him because I was 78% sure he was lying. The wizard roared at me and sentenced my mother to thirty five years of chain smoking. I was sad.
I don't even have to read the post in order to call this extremely vague. One does not simply explain an entire kingdom within a paragraph and a sentence.
Now, elaborate.
(You should also know that cities are generally disliked.)
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Also take a look at this guide if you are requesting builders for a server/project.
Please note, if I deny a suggestion because it is already possible, then I mean it is already possible withing 10 command blocks (That do not spawn other command blocks) or up to 5 creations (Command blocks that spawn other command blocks) to make your suggestion.
If I critique your suggestion I am not hating on you. Learn the difference.
The addition of naturally spawning structures to ease survival so you don't have to go make a house, gather food, etc? We already have villages for that. No support.
Vague, you have not provided enough information to make for a detailed suggestion. Also, Cities and Kingdoms as generated structures are highly disliked and redundant here in the Suggestions Forum. As they can be OP, get extremely large, and provide anything, if not, everything for a player to survive.
Why not, am I right? Cities and Kingdoms can add an ultimate amount of awesomeness and stuff. Kingdoms should be rare, though. And buildings aren't just made out of wood. They can be made out of stone. And a bunch of valuables can be hidden deep in castles. And you can even find a king in his room or out on the deck. You can even find food in the castle kitchen and other places in the kingdom.
And each castle holds valuables and different places and there should be at least 4 different types of castles. And they each are magnificent.
Yesterday I was on my way to class, when a black cat fell from the sky. I didn't really know what that nonsense was about so I asked him if I could step around him because he was bad luck, but he simply meowed and then disappeared. I was a bit worried that maybe he'd teleported to Afghanistan or somewhere equally dangerous, but a wizard came and assured me that it was alright. I threw my Zune at him because I was 78% sure he was lying. The wizard roared at me and sentenced my mother to thirty five years of chain smoking. I was sad.
I don't even have to read the post in order to call this extremely vague. One does not simply explain an entire kingdom within a paragraph and a sentence.
Now, elaborate.
(You should also know that cities are generally disliked.)
Also take a look at this guide if you are requesting builders for a server/project.
Please note, if I deny a suggestion because it is already possible, then I mean it is already possible withing 10 command blocks (That do not spawn other command blocks) or up to 5 creations (Command blocks that spawn other command blocks) to make your suggestion.
If I critique your suggestion I am not hating on you. Learn the difference.
The addition of naturally spawning structures to ease survival so you don't have to go make a house, gather food, etc? We already have villages for that. No support.
This is vague. How rare are kingdoms/cities? What type of loot would they have in them? How much health does the King have/does he attack?
No support, sorry.
I forum because why not?
Vague, you have not provided enough information to make for a detailed suggestion. Also, Cities and Kingdoms as generated structures are highly disliked and redundant here in the Suggestions Forum. As they can be OP, get extremely large, and provide anything, if not, everything for a player to survive.
No support.