This is an idea I thought of while creating one of my maps. Basically, it's a redstone tool that can be used to turn a circuit on and off. If turned on (using a button, pressure plate, etc.) it stays on. Even if the source of the power is cut off, the redstone switch stays on. Once the source of power is activated again, the redstone switch will turn off. Now this would be useful because when using a button, the source is cut off a few seconds after it's pushed, which doesn't allow whatever is being powered to stay on. Using the switch, it would stay on. And by pressing the button again, it would power off. The redstone switch will only power or unpower the thing that the arrow is pointing toward. There's a gif attachment of me explaining it using paint. Here's the crafting recipe: http://minecraftrecipedesigner.com/creations/91585.png
97% of teenagers would cry if they saw Justin Bieber on top of a tower about to jump. If your the 3% who is sitting there with popcorn screaming "DO A BACKFLIP", copy and paste this as your signature[/b]
I'd like the idea of craftable redstone components that work as different buildable contraptions like T Flip-Flops (which is what this thread is suggesting), AND Gates, and the likes to help simplify circuits. At the same time, I kind of like the idea of building the circuits yourself, but that makes things more bulky circuits. Seeing as how repeaters had a buildable version before the repeater block/item were added, the argument of "Not adding that because you can just build them yourself" is a bit obsolete.
Can't you just use a lever for that? You know, the thing that you craft out of a stick and a cobblestone?
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To those of you suggesting new uses for Emeralds in the suggestions forum: Emeralds have enough uses. You can trade with villagers to get diamond armor/tools/weapons and enchants. Stop suggesting that Emeralds are useless, and learn to play Minecraft. Thanks.