Poll: What do you think of these bosses?
What do you think of these bosses? - Single Choice
- I like this idea, but it should be moved to the Mapping/Modding forum 3.3%
- Despite the fact that these bosses are unobtrusive on the gameplay, I hate the idea of them. 4%
- The bosses need to stick to the mobs already in the game. Remove all the others. 1.6%
- Interesting, but only a few bosses are really that good 6.1%
- Nice Idea, but needs some work/I don't like a couple of the bosses 10.9%
- Cool. It would improve the gameplay, but it's not perfect yet. 30.3%
- Love them. Notch should add them just the way they are. 43.8%
Large heath (40)?
Shoots explosive shadows at you, doing no environment damage, just damage to mobs and such.
looks on fire, but fire is black
takes minor damage from direct sunlight
heals in total shadow
size: about the size of the average chunk error, maybe a bit more
is very fast and flies
only spawns at night, at top of sky, will NOT attack player first.
at dawn will vanish in a puff of smoke
when killed allows you to craft Shadow Arrows
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more damage, like 4, only gives you one, and turns darkness on that block and all blocks in a 5x5 to 0 for a minute.
we dont like your kind here.
read the post but this time without being stupid, YOUU DONT HAVE TO FIGHT THE BOSSES, you must activate them, therefore if you dont want to fight it or just dont like bosses... guess what you dont have to do?
Also, if these bosses will be accepted, I think it would be a good idea to change some other bosses to field bosses.
Spawn: Deep inside caves of the nether.
Area: A big castle made of obsidian, inside the castle there are light stone hanging from the roof. When Hades dies the lightstone stays on, but the obsidian will start breaking in the speed of mining (With diamond pickaxe) which gives you time to escape. The castle has also a chest deep inside it, you will have to be very quick to get it.
Drop: Mind-confuzer scythe. (5% to get demonic ruby)
Appearence: 4 blocks high person, white-pale skin, dark outfit with demonic signs on it. Also has in one hand the mind-confuzer scythe and on the other hand has a demonic ruby. (A ruby ore that shines in black)
Special: Can summon demons and field bosses (50% weaker, has to be a nether boss) to fight with him, also can enter the floor and attack you from behind.
The dark color of obsidian makes the fighting really hard, you will have to try to see his pale skin.
O'Ruby - Hades says "O'Great ruby!", the ruby glows darker than usual and 3 monsters or 1 field boss are summoned, using it only if his life is behind 50%
Confuze - He strikes you with his scythe, if the scythe his you your keys will get inverted, like if you wanna go forward you will have to hold backward, the confuze will stay for 15 seconds. Uses very often.
When Hades has less than 5% life, there are 75% that he will mix the ruby with his scythe, this skill will give him 15% more health and everytime he uses the confuze attack it will spawn one monster. Makes the fight way more difficult.
Drop: Confuze scythe.
  (I think)
You can place the scythe on the ground for once, it will make all hostile monsters stay away from your house for 5 minecraft days and 5 minecraft nights.
Second boss is from the Aether
Spawn: On a very high place in the Aether, usually a large place.
Area: A big temple made of half-steps and smooth stone, has a 3% to have a diamond on top of one of the blocks.
Drop: Zeus lightning.
Appearence: A 4 high person dressed in white, has a pale skin, big beard and lots of hair, holds lightnings with his hands.
Special: Can fly and cast lightning spells on you. Also, he will not always be hostile, he can be friendly to you and help you with some other bosses (Only 2% that he will spawn netural), if you had these 2% you need to give him some 5 diamonds, after that he will help you.
Rise and shine: Zeus starts glowing in a light level 20 (Over the seen-able), this skill stays for 5 seconds and allows him to attack you rapidly without getting harmed. Uses this very rarely.
Lightning & bolts: starts casting lightning spells and bolts at you.
Storm: creates a lightninig storm which makes some blocks fall on you and might destroy the temple, uses this when have less that 5% health, and can kill you with it. If you will die and return there he will be alive but the temple will be ruined, you might see him cry.
Drop: Zeus lightning.
(No idea how to draw)
You can use this item for 5 times, it make things work faster (Like bonemeal), it can make furnaces smelt things without coal or bucket of lava, and can make the ground grow stuff 80% faster.
Check it out ^-^
but maybe make the arrow drops craftable only after you beat the boss but no other drop should be craftable
That way, you get something other than fun from the boss (For example i'd only fight it once or twice if it dropped something I could make 10 of faster than killing it)
I appreciate your support, but please read the entire main thread.
that goes for you too.
thank you, I'll put it up soon. It is a little misleading, but I've been thinking about a minibanner for a while.
Just thought I'd add something before I continue and forget.
+1 for support.
I don't understand your first suggestion. Please explain.
A wyvern is a type of dragon. I don't understand the first part: they already have bases, some can be made into houses (that's not a bad thing), and what exactly are you trying to say?
for you, good sir.
I think he means that when you enter the bosses area you would be trapped in and you couldnent get out, untill the boss is defeated. Similer to like old megaman video games.
I think he also meant that some boss areas should need some sort of key to open or something.
lair: *any biome*A large cobblestone dungeon in a deep cliff. you'll find bones scattered along with some soul sand.*not in Nether.
Appearance: a ghostly skeleton about 1.5 times larger than an average skeleton.
Revealance: some fog rolls in, arrows shoot out randomly, and the skeleton appears, floating about a half block up.
Drops: the ghostly arrow/ghostly bow.
speacial: like the giant creeper, the phantom skeleton appears, yet will dissapear after about 30 seconds of fighting. then, like a whisper, appears and attacks, between a day and 2 weeks, regardless if its in a base,lightsource, and anything else. so don't become unprepared. he's watching...
has 25 HP
Attacks: phantom arrow: shoots through any type on block. until a certain distance. 50 blocks? 1/2 HP
Ghost beam. shoots a bean that lifts you up draining your HP by 1/2 each 5 seconds. to counteract hit it like a ghast fireball, or hit the beam 10 times with anything. lasts 20 seconds.
ghost rock: places a rock that cannot be broken exept by iron+ pickaxe.
upon death it drops a ghost bow that shoots an average arrow and makes it a ghost arrow that can only shoot through 5 blocks. and the arch is 1/4 of average arrow arch.
and 1-5 ghost arrows. shoots strait and also goes through blocks until 1000 blocks.
 [>>-i>] 
  = 6 ghost arrows