I started reading this suggestion assuming I'd dislike it, but turns out it's pretty good Overall, I wouldn't change anything about the suggestion except for one thing - I dislike multi-step recipes. In particular, I dislike that you have to make sawblade separate to then craft a sawmill. There is no other purpose to the sawblade, so it's a wasted step in my opinion.
I say ignore the people talking about multi-tier sawmills, durability, various sawblades types, etc. That's all superfluous. Just make it use an iron block, some redstone, and whatever else you want (stone, wood, etc) and call it done. In order to get iron and redstone, a player would have already had to do some mining. Most likely they're already wearing a full iron kit, so being able to automate wood cutting and (potentially) getting some extra wood is meaningless from a game balance point of view.
I think the sawblade crafting recipe shown is fine. I do believe the sawblade itself should have durability though and would break after so many logs cut.
Not sure of a good number, but for now lets say 4 full stacks of wood before needing a replacement? (that would give you 24 stacks of planks if my math is correct. Enough to almost fill a chest and most of your inventory space)
I think the time it would take to actually place all the logs is a good enough balance. Sure you can craft them all down to planks almost instantly, or wait a few minutes (as though your smelting a lot of stuff... don't want t to be too slow though, so likely 33% to 50% faster than a furnace) and come back with more wood to build and craft with!
I have another suggestion: Over time, the Saw Blade should start to get dull and slow down the cutting process. Maybe add more types of blades, like diamond, iron, gold, ect. Each with different durability's.
Automatic farming was the first thing I thought of when I saw this, and would love to have this as an addition. However, I'm not sure I'd like it to drop wooden planks, extra or otherwise, because wood logs are more compact if I'm going to be farming large quantities, and I will often want to use the wood in it's base form, perhaps for an unlimited supply of fuel for furnaces. This would allow for endgame players to be able to perform mass smelting much more easily. I personally see large farms being the block's main use, though if you are insistent on giving this thing a purpose for casual players who might as well use a crafting grid, give it a chance of dropping an extra wood log rather than extra wood planks each time (not sure how it would make sense, but hey)
Maybe it would be better dropping planks, come to think of it. I don't know, but I guess undefined, though I agree that multi-step recipes aren't fun, and would rather spend an iron block on it.
This looks and sounds like a great idea, and I do hope more mid-tier items such as this come into the game. Potions and enchanting were really nice, but the journey to end-game should be equally content packed as the end-game itself (End-game being the part of the game where you are no longer playing through and discovering new things but rather enjoying these things such as mining, building, redstone and more, which in Minecraft's case is literally reaching "The End".)
I don't like to just come in to tell how much I like something and then just leave without contributing, so I made some images and stuff.
The sawblade sprite is the item sprite of the removed cogs/gears, which I thought looked a lot like saw blades.
And since banners are overrated, I made this clickable icon banner thingy which links to the thread.
Can you believe it? There fits like, 50 icons in you signature or something.
This is not an accurate calculation of the amount that can fit in your signature and I take no responsibilities for any harm caused by this icon either directly or indirectly.
It is suggested to leave at least 5 spaces between each icon to allow for elders and handicapped people to properly distinguish icons from one another.
It seems I got the Carpenter title from this post...
I don't know whether this is just a funny coincidence, or this is a sign that Curse is Illuminati.
ok, so all i'll say about the gear sprite is that technically, that's no the gear sprite... not all of it, anyways. The actual sprite consists of two pieces, and then is rotated programmatically, from what i can tell. I just had to point that out, osrry
I support this for the most part. It seems like an awesome idea, although my guess is that I'd use it mainly for traps, lol...
Wouldn't it be annoying to put a log everytime the sawmill is done? It takes 3 seconds to break and then you have to put it again.You can't make it automatic. You always have to be there to place a log again. Maybe add a GUI with 3 slots. When I put 1 stack of oak logs and 2 stacks of birch log, it would start with the block on the left side first and then go to the right side. In this case I put the oak logs on the left side and the birch logs on in the middle and right side. The sawmill would then start with the oak log. The oak log would be placed by the sawmill above it automatically and then gets broken after 3 seconds. The planks are dropped around it. You could break the oak log and you would just get the log back and no planks would be produced. The machine will then continue with its next block if you broke the block above it or if it's has created planks out of it.
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