So, when I was playing Minecraft the other day, I realized that only the anvil had a noise when you interacted with it (I mean the types of interactive blocks like the crafting table or furnace, not the door or any redstone related blocks). So, I compiled a list of blocks and their respective noises.
PLEASE CONSIDER: I have the idea that there will be a slider for this in the options like the noteblock and jukebox option since it would probably get reeeally annoying if you are mass crafting or whatnot.
Crafting Tables: They would have a sawing sound or maybe the sound you would make when you are hammering something. (I'll let you guys decide on that one :D)
Furnaces: When putting the thing you want to smelt/cook in, it would make a fire/crackling noise and when you take the fuel out or when the fuel stops running it makes the noise it makes when water hits lava
Brewing Stands: when a potion is finished it makes a bubbling noise
Enchantment Table: It would make that kind of sound when a whole bunch of chimes play at once that makes that fairy sound or the sound of Experience.
Ender Chest: It would make the sound of an enderman teleporting (although it may make some people paranoid when using it cause there might be an actual enderman, but for right now this'll be the sound)
Beacons: When placing an item inside of a beacon for it to be "sacrificed", it will make a metallic sizzling almost as if the ingot or ore you put in it would be dissolved to add to the beacon's power
Some people might go "Resourse pack" all over you.
Support
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My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
Some people might go "Resourse pack" all over you.
Support
This may not be correct but I'm pretty sure that resource packs can only replace existing sounds. Don't go crazy if I'm wrong, but that's what I heard.
Since you can only add new sounds by either replacing old ones or modding in new triggers for them, so yeah.
10/10, would support again.
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I hate people who complain. I hate spiders. I hate people who own an Xbox One. I hate people who like sandbox games. I hate people who like first person shooters. I hate people who like explosions. I hate people who like video games. I hate people who are hateful. I hate people that don't like spam. I hate people who like cake. I hate people who type in proper grammar and spell words properly on the internet. I hate hypocrites.
This does not have my support. I actually like the quieter nature of Minecraft.
#UseMute
Rollback Post to RevisionRollBack
My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
This does not have my support. I actually like the quieter nature of Minecraft.
As I said in the big note before my ideas, I said that it would be toggleable and will probably have a slider for it, just like many other minecraft sounds.
PLEASE CONSIDER: I have the idea that there will be a slider for this in the options like the noteblock and jukebox option since it would probably get reeeally annoying if you are mass crafting or whatnot.
Crafting Tables: They would have a sawing sound or maybe the sound you would make when you are hammering something. (I'll let you guys decide on that one :D)
Furnaces: When putting the thing you want to smelt/cook in, it would make a fire/crackling noise and when you take the fuel out or when the fuel stops running it makes the noise it makes when water hits lava
Brewing Stands: when a potion is finished it makes a bubbling noise
Enchantment Table: It would make that kind of sound when a whole bunch of chimes play at once that makes that fairy sound or the sound of Experience.
Ender Chest: It would make the sound of an enderman teleporting (although it may make some people paranoid when using it cause there might be an actual enderman, but for right now this'll be the sound)
Beacons: When placing an item inside of a beacon for it to be "sacrificed", it will make a metallic sizzling almost as if the ingot or ore you put in it would be dissolved to add to the beacon's power
Support
~yoshi9048
My best suggestion:
Mobs actually being varied???
This may not be correct but I'm pretty sure that resource packs can only replace existing sounds. Don't go crazy if I'm wrong, but that's what I heard.
1+ to you.
BA
Full support
1- Finish the mod API
2- Give brains to villagers (make em more usefull)
3- Add ambiance: birds, fishes, bugs, crabs on beaches, monkeys in jungles...
4- More plants! Aquatic, any fruit tree, bushes....
5- Ambiant sounds!
____________________________________________
My supports
10/10, would support again.
Fact: Using flint and steel on a creeper causes them to stop in place and blow up.
If you are planning to make a suggestion, please read this.
If you want to know more, you can read this.
For those who complain about post-Beta generation, you might want to see this.
PROUD USER OF THE STEVE SKIN
SUPPORT!
#UseMute
~yoshi9048
My best suggestion:
Mobs actually being varied???
As I said in the big note before my ideas, I said that it would be toggleable and will probably have a slider for it, just like many other minecraft sounds.
not a bad idea... I'm going to add that to my post!
Command blocks should make a tiping sound and an error sound if it fails
"Don't waste too much time here, Mojang do not look at these forums. True :'(
Please help me...
http://m.memegenerator.net/instance/53940424
^What I'm hoping for
"Resourse pack"