It could look like a rail with an eye of ender under it.
Rollback Post to RevisionRollBack
My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
Because it would inevitably end up being 1 or 2 rails followed by 10 random blocks followed by 1 or 2 rails...Yes the rail itself might look nice but littered across the terrain it wouldn't. I agree map makers could use it, but map makers can just use command blocks to the same effect. As to magic and machinery mix all the time, I know, I like that.
You mean like a random rail would look like a portal rail? What about detector rails and boost rails. Those are scattered too.
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Yes. cause I totally spread gold bars on my toast...
Because it would inevitably end up being 1 or 2 rails followed by 10 random blocks followed by 1 or 2 rails...Yes the rail itself might look nice but littered across the terrain it wouldn't. I agree map makers could use it, but map makers can just use command blocks to the same effect. As to magic and machinery mix all the time, I know, I like that.
You're expecting someone to use this to jump short distances instead of using a continuous rail system. I think that the purpose of this new rail type is to allow you to overcome certain obstacles in the terrain like jumping across a ravine from y=23 to y=31 without creating some ugly spiral bridge. Maybe have your rail system end at the edge of a cliff and have it connected to a floating base nearby.
To those who aren't supporting the idea, your reasons are absurd.
1: You do not know what these rails look like. 2: Minecraft is not predominantly realistic. 3: The potential for griefing is not, unto itself, a reason to exclude something from the game...or we wouldn't have TNT, Lava, and anything else that can potentially kill someone. If you don't like that potential being in your experience...there are servers that do not permit griefing, find one.
I believe you guys are grasping at straws in a wild attempt to defend your position; you don't have to. If you don't like the idea, just don't support it and express your distaste. There is absolutely no reason to try and come up with absurd reasons to validate your dislike of the idea...you're entitled to just not like it.
To those who aren't supporting the idea, your reasons are absurd.
1: You do not know what these rails look like.2: Minecraft is not predominantly realistic. 3: The potential for griefing is not, unto itself, a reason to exclude something from the game...or we wouldn't have TNT, Lava, and anything else that can potentially kill someone. If you don't like that potential being in your experience...there are servers that do not permit griefing, find one.
I believe you guys are grasping at straws in a wild attempt to defend your position; you don't have to. If you don't like the idea, just don't support it and express your distaste. There is absolutely no reason to try and come up with absurd reasons to validate your dislike of the idea...you're entitled to just not like it.
Thanks for the support
Rollback Post to RevisionRollBack
Yes. cause I totally spread gold bars on my toast...
You're expecting someone to use this to jump short distances instead of using a continuous rail system. I think that the purpose of this new rail type is to allow you to overcome certain obstacles in the terrain like jumping across a ravine from y=23 to y=31 without creating some ugly spiral bridge. Maybe have your rail system end at the edge of a cliff and have it connected to a floating base nearby.
Think outside the box.
Ok then, I'll support if there is a cost high enough to prevent people from doing the littering across the terrain method, 2 diamonds and an enderpearl isn't enough to deter people from saving their iron and gold and just using the new rail.
I don't see why you're so worried about it. Whether the range is 20 blocks or 10 it's still cheaper to use the standard method of creating a rail system. Saving their gold? Only thing it's good for is building powered rails, clocks, and weighted pressure plates. Everything else the iron version is better all around and cheaper.
This is complicated and unnecessary. I prefer our current ways of transportation.
It's not complicated at all. Just right click one and right click the other. Boom you got a portal rail system and its good for transportation. But that's ok if you prefer the normal rail system
Rollback Post to RevisionRollBack
Yes. cause I totally spread gold bars on my toast...
Sounds like a good idea. I think it should be crafted with an EYE of ender instead of a pearl to make it less OP, and maybe when you get to far away (it won't work and) will post in the chat something like 'You are too far away for the teleport. Please click on the Teleporter rail again.'
I'm not too keen on the idea of "portal rails," mostly since I think one of the best reasons for a minecart track is to travel in style and while enjoying the scenery. Though I guess I see the appeal of using it to move your stuff in a storage chest more quickly.... meh, doesn't seem necessary enough what with dropper chains being made primarily of cobblestone, an easily renewable resource as opposed to iron which takes more effort to make it renewable.
No support.
Quote from AnonTheMouse» Now, that aside, when I first read the title of the thread, I had a much different idea of what it meant. I was thinking of a rail that can be placed in a portal frame without breaking it. Since minecarts can go through portals, this would make sense. I imagined it as a rail crafted with Obsidian (and maybe Blaze Rods), making two rails, one for each end of a portal, so that a minecart will stay on the tracks as it passes through. A much different idea, but I think in some ways superior, since it wouldn't undermine existing methods of fast travel, and compliments current mechanics.
I prefer this method than the one in the first post but I'm not sure it's necessary. Technically speaking one could currently just have a cart moving off a track into a portal and then land on a the other side of the portal in the Nether since I think momentum of entities is conserved through Nether Portals. So it would basically be a brief jump and then back on the tracks on the other side (NOTE: I've not tested this).
This is complicated and unnecessary. I prefer our current ways of transportation.
''Complicated''
You mean clicking on a rail, clicking on another, then making it so that minecarts and anything in them are teleported to the other one is complicated?
Everything is unnecessary. The new banners are. The bunnies are. Potions are. It's just that they add depth and convenience. Would you rather drill a hole through a hill or place a rail at one side and another at the other side any be done with it?
I support fully, 10/10, would support again.
To Unclevertitle, Minecarts are for things like roller coasters, but they are supposed to be for transport. This makes it easier to transport things, and it looks better than a giant line of droppers. They also require masses of cobble, ruin the scenery and other things. If you try and use portals you end up with 20 obsidian used for a few blocks and a long loading screen, and these rails are for short-distant teleportation through obstacles.
I hate people who complain. I hate spiders. I hate people who own an Xbox One. I hate people who like sandbox games. I hate people who like first person shooters. I hate people who like explosions. I hate people who like video games. I hate people who are hateful. I hate people that don't like spam. I hate people who like cake. I hate people who type in proper grammar and spell words properly on the internet. I hate hypocrites.
To Unclevertitle, Minecarts are for things like roller coasters, but they are supposed to be for transport. This makes it easier to transport things, and it looks better than a giant line of droppers. They also require masses of cobble, ruin the scenery and other things. If you try and use portals you end up with 20 obsidian used for a few blocks and a long loading screen, and these rails are for short-distant teleportation throughobstacles.
Nah, I'm just kidding. Portal rails could ostensibly look much better than a long grey line of droppers with redstone running alongside it.
Droppers pipes can be placed underground thereby not ruining the scenery, granted they still make noise. Cobblestone is easy to come by with a cobblestone generator which are easy to make
A hopper chain is slightly cheaper than a railway iron wise, is whisper quiet though half as fast as a dropper line, and just as easy to place out of sight.
With portals it takes 20 obsidian used for a potentially extremely long distance in the Overworld, not just a few blocks.
Obsidian is cheap compared to ender pearls and diamonds. Heck, I tend to have more diamonds than ender pearls. And I don't even have to mine the obsidian except for the portal in the Nether, I can just make a frame and use water and lava to make the obsidian where I need it.
If I'm going to be using a rail to transport people, I would much rather drill through the hill or go over it. Even put some lights inside, make it look all fancy so the ride is enjoyable.
If I'm just transporting items? Then yeah I'd probably just dig through the hill. I mean if this is short range teleportation than digging through the hill is more economical overall.
If it's a long distance I'd rather travel through the Nether to reduce the distance.
If it's just a bit more than I can carry myself I'd rather just bring a donkey with saddlebags.
If it's a recurring transfer of much more than would be practical to carry then I'd consider using rails, but for a relatively short distance I'd probably set up some kind of pipe.
Most of the time I don't even find myself in a situation where I need to transfer a large quantity of items. When I'm mining I usually just go back to my base when my inventory is full.
Teleportation is cool and all, but I don't see any reason to support adding a feature to minecraft that I'm not likely to use.
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For everybody who has the basic thinking of "I wouldn't use it, therefore it's unnecessary" or something similar to that- Do you use every item in Minecraft? Are the ones you don't use unnecessary or do they just add more building options? What is so bad about having options?
Someone said that the terrain would be "littered" with 1 or 2 rails and teleport rails repeated. If that's what someone wants to do, let them do it. It's their game. But I highly doubt anyone would do that considering the cost to craft the rails.
So once again, I think this is a neat little idea. It's very unrealistic, which I think is great, as most of Minecraft is unrealistic.
Want to make it a little less overpowered? Make it so only players riding carts can teleport. Storage carts and whatever else will just stop at the end of the rail.
I'm not too keen on the idea of "portal rails," mostly since I think one of the best reasons for a minecart track is to travel in style and while enjoying the scenery. Though I guess I see the appeal of using it to move your stuff in a storage chest more quickly.... meh, doesn't seem necessary enough what with dropper chains being made primarily of cobblestone, an easily renewable resource as opposed to iron which takes more effort to make it renewable.
No support.
I prefer this method than the one in the first post but I'm not sure it's necessary. Technically speaking one could currently just have a cart moving off a track into a portal and then land on a the other side of the portal in the Nether since I think momentum of entities is conserved through Nether Portals. So it would basically be a brief jump and then back on the tracks on the other side (NOTE: I've not tested this).
Not sure you read the OP correctly. It isn't so much a portal rail as it is a teleporter rail. So many quirky applications you could use this for it's sad that people instantly think "oh this would just replace large chunks of a normal rail system."
Think of crazy roller-coaster designs you could create with this. In my current world I have a rail system that cuts through a mineshaft making it ugly now. I would use this to keep my rail system hidden by skipping some of the mineshaft tunnels. (My plan was to clean it up a bit and restore it.)
I once built a maze that you navigated with a mine cart. If I had this type of rail it would have made my designs much more interesting.
One thing I do think needs to be done is to clean up the OP and establish in more detail certain aspects of the rail itself. For example: Is this rail type always "on" or, like a powered rail, does it require a redstone signal to be set as active? Is there a simpler way two of these rails can be connected? (Perhaps you right-click one and a menu opens where you input a 2-digit numeral. Two rails with the same numeral that are within the tolerance distance will be linked to one another.)
~yoshi9048
My best suggestion:
Mobs actually being varied???
You mean like a random rail would look like a portal rail? What about detector rails and boost rails. Those are scattered too.
Yes. cause I totally spread gold bars on my toast...

You're expecting someone to use this to jump short distances instead of using a continuous rail system. I think that the purpose of this new rail type is to allow you to overcome certain obstacles in the terrain like jumping across a ravine from y=23 to y=31 without creating some ugly spiral bridge. Maybe have your rail system end at the edge of a cliff and have it connected to a floating base nearby.
Think outside the box.
Ropes: Leads, just better -Deonyi
To those who aren't supporting the idea, your reasons are absurd.
1: You do not know what these rails look like.
2: Minecraft is not predominantly realistic.
3: The potential for griefing is not, unto itself, a reason to exclude something from the game...or we wouldn't have TNT, Lava, and anything else that can potentially kill someone. If you don't like that potential being in your experience...there are servers that do not permit griefing, find one.
I believe you guys are grasping at straws in a wild attempt to defend your position; you don't have to. If you don't like the idea, just don't support it and express your distaste. There is absolutely no reason to try and come up with absurd reasons to validate your dislike of the idea...you're entitled to just not like it.
Thanks for the support
Yes. cause I totally spread gold bars on my toast...

Ok then, I'll support if there is a cost high enough to prevent people from doing the littering across the terrain method, 2 diamonds and an enderpearl isn't enough to deter people from saving their iron and gold and just using the new rail.
Think outside the designed purpose.
Life is a game, if you can't win don't play.
-Seto Kaiba
Ropes: Leads, just better -Deonyi
This is complicated and unnecessary. I prefer our current ways of transportation.
It's not complicated at all. Just right click one and right click the other. Boom you got a portal rail system and its good for transportation. But that's ok if you prefer the normal rail system
Yes. cause I totally spread gold bars on my toast...

Life is a game, if you can't win don't play.
-Seto Kaiba
Thank you
Yes. cause I totally spread gold bars on my toast...

So basically, I'm stupid.
So basically, I'm stupid.
No support.
I prefer this method than the one in the first post but I'm not sure it's necessary. Technically speaking one could currently just have a cart moving off a track into a portal and then land on a the other side of the portal in the Nether since I think momentum of entities is conserved through Nether Portals. So it would basically be a brief jump and then back on the tracks on the other side (NOTE: I've not tested this).
''Complicated''
You mean clicking on a rail, clicking on another, then making it so that minecarts and anything in them are teleported to the other one is complicated?
Everything is unnecessary. The new banners are. The bunnies are. Potions are. It's just that they add depth and convenience. Would you rather drill a hole through a hill or place a rail at one side and another at the other side any be done with it?
I support fully, 10/10, would support again.
To Unclevertitle, Minecarts are for things like roller coasters, but they are supposed to be for transport. This makes it easier to transport things, and it looks better than a giant line of droppers. They also require masses of cobble, ruin the scenery and other things. If you try and use portals you end up with 20 obsidian used for a few blocks and a long loading screen, and these rails are for short-distant teleportation through obstacles.
Looks better? But I thought that:
Droppers pipes can be placed underground thereby not ruining the scenery, granted they still make noise. Cobblestone is easy to come by with a cobblestone generator which are easy to make
A hopper chain is slightly cheaper than a railway iron wise, is whisper quiet though half as fast as a dropper line, and just as easy to place out of sight.
With portals it takes 20 obsidian used for a potentially extremely long distance in the Overworld, not just a few blocks.
Obsidian is cheap compared to ender pearls and diamonds. Heck, I tend to have more diamonds than ender pearls. And I don't even have to mine the obsidian except for the portal in the Nether, I can just make a frame and use water and lava to make the obsidian where I need it.
If I'm going to be using a rail to transport people, I would much rather drill through the hill or go over it. Even put some lights inside, make it look all fancy so the ride is enjoyable.
If I'm just transporting items? Then yeah I'd probably just dig through the hill. I mean if this is short range teleportation than digging through the hill is more economical overall.
If it's a long distance I'd rather travel through the Nether to reduce the distance.
If it's just a bit more than I can carry myself I'd rather just bring a donkey with saddlebags.
If it's a recurring transfer of much more than would be practical to carry then I'd consider using rails, but for a relatively short distance I'd probably set up some kind of pipe.
Most of the time I don't even find myself in a situation where I need to transfer a large quantity of items. When I'm mining I usually just go back to my base when my inventory is full.
Teleportation is cool and all, but I don't see any reason to support adding a feature to minecraft that I'm not likely to use.
Someone said that the terrain would be "littered" with 1 or 2 rails and teleport rails repeated. If that's what someone wants to do, let them do it. It's their game. But I highly doubt anyone would do that considering the cost to craft the rails.
So once again, I think this is a neat little idea. It's very unrealistic, which I think is great, as most of Minecraft is unrealistic.
Want to make it a little less overpowered? Make it so only players riding carts can teleport. Storage carts and whatever else will just stop at the end of the rail.
Not sure you read the OP correctly. It isn't so much a portal rail as it is a teleporter rail. So many quirky applications you could use this for it's sad that people instantly think "oh this would just replace large chunks of a normal rail system."
Think of crazy roller-coaster designs you could create with this. In my current world I have a rail system that cuts through a mineshaft making it ugly now. I would use this to keep my rail system hidden by skipping some of the mineshaft tunnels. (My plan was to clean it up a bit and restore it.)
I once built a maze that you navigated with a mine cart. If I had this type of rail it would have made my designs much more interesting.
One thing I do think needs to be done is to clean up the OP and establish in more detail certain aspects of the rail itself. For example: Is this rail type always "on" or, like a powered rail, does it require a redstone signal to be set as active? Is there a simpler way two of these rails can be connected? (Perhaps you right-click one and a menu opens where you input a 2-digit numeral. Two rails with the same numeral that are within the tolerance distance will be linked to one another.)
I'm just throwing that out there.
Ropes: Leads, just better -Deonyi