A completely new update, that revolves entirely around sound! Anyways, here's the features:
Sounds for walking on blocks, hitting things are updated.
New music is added, the feature to add music to a list to play in the Jukebox, as well as new colors of records to store that music.
Music frequency is added, which is a bar similar to the current music/sound bars which changes how often music plays.
Battle music is added, and will change with the numbers and types of mobs, and the distance at which it plays is added.
Easy custom music is added as well, a button on the main menu that allows you to change which music plays. Want hundreds of tracks, or just the one in classic? You can fix that here!
Music blocks are polished more.
The Soundnule is a daytime mob, it looks like a red blob with a note on it's back. It's slow moving, cannot jump, but crawls up walls slowly. Using a music machine will stop it in it's track, more on that later. It will spawn as much as the spider-skeleton combo does. It CAN scale your 100 block high tower, and even crawl upside-down. What's even worse, it's invincible, and can only be killed using a music box! It even multiplies if given enough time.
Looks like an old music box. It will play the original Minecraft theme when you hold down the right-click button. It will cause Soundnules to drop from walls and stop in their places, stunned for 10 seconds so you can get through their invincible shield and kill them.
Rollback Post to RevisionRollBack
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