Mobs: More Utility Mobs. My idea includes a cactus golem built from 2 cacti on top of each other plus a pumpkin. Other mobs take damage upon contact and the cactus golem will chase them away. Cactus golems are always passive unlike Natural iron golems. Add a flying fire-shooting Dragon that's tamable and can be ridden with a saddle.
Gameplay: Backpack allows other players in the world to show what you have. This is helpful for MC servers like Mineplex's Survival Games, so you don't kill someone with a inventory-full of junk.
Compatibility: PE for Windows Phone, PC for Ubuntu (Linux), PE for Kindle Fire and Touchscreen Blackberries
Items: Gunpowder for a cannon. Crafted with 1 gunpowder surrounded by iron blocks. Fires projectiles that do 5 hearts of damage.
Redstone: NOT Gate as a block. When next to a redstone thing like Daylight Sensor and connected to Redstone Signals, the NOT Gate will do the opposite. (Just like player built NOT Gates except as a block.)
Blocks: Lantern (Underwater light source that doesn't go out.) Crafted with oil (another suggestion) and iron. Or make coal lanterns.
Biomes: Atlantis Biome. Hostile Squids (Mob suggestion) and Sharks (Another one) spawn there. The temple has chests full of Prismarine, Ink sacs, Lanterns, gunpowder, name tags, saddles, discs
My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
Locking as a wishlist. Please keep threads limited to a single idea or several closely related ideas (such as a new biome, then new mobs that are only in that biome). Also, please search before posting as many of these ideas have been suggested before, in greater detail.
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