I have came up with yet another unique ore idea (look at my signature if you want to see my other ones). This is a new nether ore known as nether copper.
Nether copper would be a orange-brown color. It would generate a lot like redstone does; pretty common but can only be found near the bedrock layer. It can only be mined with an iron pickaxe and better. It gives nether copper ore when mined and can be smelted to give a nether copper ingot. This can be used for decorative blocks and redstone devices.
The block of copper is crafted with 9 nether copper ingots. It looks similar to an iron block, but has a slightly different pattern and is a golden brown color. After 2-5 MC days in direct sunlight, it turns into a block of green copper. It looks exactly like the normal copper block, but is green. It is the same shade of green an emerald block is. The copper block and green copper block can be put in a crafting table to give 9 of their respective ingots; nether copper ingots and green copper ingots. They're both used for different redstone devices and can be used for decorative purposes. If you don't want your copper blocks to turn into green copper in direct sunlight, combine it with 1 redstone dust to give you an insulated block of copper.
There is a liquid sensor that can be crafted with 3 wooden slabs of any type in the bottom row, 3 nether copper ingots in the bottom row, and 3 glass in the top row. It looks like a daylight sensor but has red circles instead of white. It gives off a redstone signal when a fluid (water or lava) touches it.
Another new redstone device is the weighted redstone block. It is crafted with 8 redstone dust around a copper block or a green copper block (either one works). It acts exactly like a normal redstone block, but is effected by gravity. It sends a redstone signal in entity and block form. Unlike a normal redstone block, it can be placed by a dispenser. Like a gravel block, sand block, or falling anvil, it will turn into its item form if it falls on a torch, flower, etc.
There are also two new pressure plates that can be crafted with nether copper and green copper. The copper pressure plate only sets off a redstone signal when stepped on by a mob. The green copper pressure plate only sets off a redstone signal when stopped on by a player. It is crafted like any pressure plate, except with its respective ingots.
A cool new redstone machine you can make with nether copper is the advanced light sensor. It is crafted with 8 green copper ingots around a daylight sensor. Instead of giving off a redstone signal based off the time of day, it gives off a redstone signal depending on the light level. The more light, the better the signal it can send. Like a daylight sensor, it can be clicked on to change it to the opposite form. This gives off a signal when the light level is low. The lower the level, the better the signal it can send.
This device gives a new use for nether stars! If you craft a beacon using copper blocks instead of obsidian, you get a blood beacon. It looks like a normal beacon, except the obsidian bottom has a copper block texture and the diamond block in the center (I know it is supposed to be a nether star, but it looks like a diamond block) is red. The beam is also red. You still have to make a pyramid like normal and buy effects with the same materials. However, the effects you can give are different. Weakness (level 1 beacon), mining fatigue (level 1 beacon), slowness (level 2 beacon), blindness (level 3 beacon), and poison (level 4 beacon). Unlike a normal beacon, it effects both players and mobs. Removed due to it being too overpowered.
Two other devices added by this are the mob attracters and mob repellers. The repeller is crafted with 8 green copper ingots around an emerald. The attracter is crafted with 8 nether copper ingots around an emerald. The attracter attracts mobs to it when powered by redstone. However, hostile mobs will go after the player instead if they can see the player and animals will instead follow the player if the player holds the food used to breed them. Pets are not effected by attracters. Repellers work the same way, except it repels mobs from it when powered by redstone.
Make sure to leave feedback! Feel free to ask any questions you may have and to leave any suggestions you have! If this thread gets a decent amount of support, I'll probably make a banner for it. I always make banners for my most successful threads.
Blood Beacon is too overpowered.
I dont like the mob attracter/repeller ideas either.
The water detector seems fine, the others... are kinda unfitting and not needed in my opinion.
I can see it maybe being overpowered, but it is pretty easy to turn off. You can place a block over it and it turns it off, like a normal beacon. Which means you could also use the advanced light sensors and pistons to be able to turn beacons on and off... Like I said earlier, if someone else requests that I remove it, I'll remove it.
What is bad about the mob attracter and mob repeller ideas? It is pretty expensive. You have to go to the Nether and you have to either find a village or find emerald ore in an Extreme Hills biome. The way it functions is pretty balanced, too. If a monster that was being attracted or repelled sees you, it'll go after you and ignore the attracter/repeller.
I can see some of the redstone items being unfitting.
My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
Half way through, I realized these are things you can make with more work than just crafting. Another attempt to get people to want to pretty much get dumber. NO SUPPORT!
Half way through, I realized these are things you can make with more work than just crafting. Another attempt to get people to want to pretty much get dumber. NO SUPPORT!
And terrible critic #157 shows up, gives his terrible critizm and leaves. And how does this make people dumber??? The heck??
Rollback Post to RevisionRollBack
My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
And terrible critic #157 shows up, gives his terrible critizm and leaves. And how does this make people dumber??? The heck??
He basically means that some of these devices can already be made with complicated redstone and he thinks a simpler way to get them with a new block is a bad idea. Which I don't agree with at all....
He basically means that some of these devices can already be made with complicated redstone and he thinks a simpler way to get them with a new block is a bad idea. Which I don't agree with at all....
Yeah, and complicated redstone is not something I want to deal with.
Rollback Post to RevisionRollBack
My Avatar is a Dalek, therefor your argument is... EXTERMINATED!!!
You know who can tell me something I already know? Me. All the time. I'm really good at telling me stuff I already know. I don't need help in that department. I don't know about others, but I can't imagine I'm alone here.
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I like the idea of advanced daylight sensors and liquid detectors, though they could probably be crafted somehow using existing ores.
Copper blocks turning green in the sunlight... that sounds like it could get in the way of people who are using them for decoration blocks who want to put them outside. Already lots of multicolored decoration blocks.... stained clay, wool, etc....
Mobs can be repelled using torches, water, cliffs, walls, lava etc... and attracted (zombies, at least) if you have a villager under ground or something, they attract to that spot.
Blood beacon is an interesting idea, though I can't think of a lot of use outside PvP and adventure maps. With adventure maps you could use command blocks for the effects... and in 1.8 you can change the color of the beacon to anything you want if you put a block of colored glass over it.
Copper found only in the Nether, and mined only with a iron pickaxe or better sounds like it should have more functionality for the effort it would take to get it. And at that point, I would almost just change it from copper to something more rare sounding. "Adamantite", for instance... then have the ability to do a lot of the same crafting you can with other metals in the game... tools, swords, armor, etc. Just a thought.
Interesting ideas, but I feel like they could be revised and split up into different threads. Cheers
I like the idea of advanced daylight sensors and liquid detectors, though they could probably be crafted somehow using existing ores.
Copper blocks turning green in the sunlight... that sounds like it could get in the way of people who are using them for decoration blocks who want to put them outside. Already lots of multicolored decoration blocks.... stained clay, wool, etc....
Mobs can be repelled using torches, water, cliffs, walls, lava etc... and attracted (zombies, at least) if you have a villager under ground or something, they attract to that spot.
Blood beacon is an interesting idea, though I can't think of a lot of use outside PvP and adventure maps. With adventure maps you could use command blocks for the effects... and in 1.8 you can change the color of the beacon to anything you want if you put a block of colored glass over it.
Copper found only in the Nether, and mined only with a iron pickaxe or better sounds like it should have more functionality for the effort it would take to get it. And at that point, I would almost just change it from copper to something more rare sounding. "Adamantite", for instance... then have the ability to do a lot of the same crafting you can with other metals in the game... tools, swords, armor, etc. Just a thought.
Interesting ideas, but I feel like they could be revised and split up into different threads. Cheers
I forgot I even had the blood beacon still on the thread. I thought I removed it.
When it comes to tools and armor made of nether copper, there will never be any nether copper tools. I have thought about adding some kind of nether bronze, but I don't think I'll ever make tools for nether bronze.
Nether copper would be a orange-brown color. It would generate a lot like redstone does; pretty common but can only be found near the bedrock layer. It can only be mined with an iron pickaxe and better. It gives nether copper ore when mined and can be smelted to give a nether copper ingot. This can be used for decorative blocks and redstone devices.
The block of copper is crafted with 9 nether copper ingots. It looks similar to an iron block, but has a slightly different pattern and is a golden brown color. After 2-5 MC days in direct sunlight, it turns into a block of green copper. It looks exactly like the normal copper block, but is green. It is the same shade of green an emerald block is. The copper block and green copper block can be put in a crafting table to give 9 of their respective ingots; nether copper ingots and green copper ingots. They're both used for different redstone devices and can be used for decorative purposes. If you don't want your copper blocks to turn into green copper in direct sunlight, combine it with 1 redstone dust to give you an insulated block of copper.
There is a liquid sensor that can be crafted with 3 wooden slabs of any type in the bottom row, 3 nether copper ingots in the bottom row, and 3 glass in the top row. It looks like a daylight sensor but has red circles instead of white. It gives off a redstone signal when a fluid (water or lava) touches it.
Another new redstone device is the weighted redstone block. It is crafted with 8 redstone dust around a copper block or a green copper block (either one works). It acts exactly like a normal redstone block, but is effected by gravity. It sends a redstone signal in entity and block form. Unlike a normal redstone block, it can be placed by a dispenser. Like a gravel block, sand block, or falling anvil, it will turn into its item form if it falls on a torch, flower, etc.
There are also two new pressure plates that can be crafted with nether copper and green copper. The copper pressure plate only sets off a redstone signal when stepped on by a mob. The green copper pressure plate only sets off a redstone signal when stopped on by a player. It is crafted like any pressure plate, except with its respective ingots.
A cool new redstone machine you can make with nether copper is the advanced light sensor. It is crafted with 8 green copper ingots around a daylight sensor. Instead of giving off a redstone signal based off the time of day, it gives off a redstone signal depending on the light level. The more light, the better the signal it can send. Like a daylight sensor, it can be clicked on to change it to the opposite form. This gives off a signal when the light level is low. The lower the level, the better the signal it can send.
This device gives a new use for nether stars! If you craft a beacon using copper blocks instead of obsidian, you get a blood beacon. It looks like a normal beacon, except the obsidian bottom has a copper block texture and the diamond block in the center (I know it is supposed to be a nether star, but it looks like a diamond block) is red. The beam is also red. You still have to make a pyramid like normal and buy effects with the same materials. However, the effects you can give are different. Weakness (level 1 beacon), mining fatigue (level 1 beacon), slowness (level 2 beacon), blindness (level 3 beacon), and poison (level 4 beacon). Unlike a normal beacon, it effects both players and mobs.Removed due to it being too overpowered.Two other devices added by this are the mob attracters and mob repellers. The repeller is crafted with 8 green copper ingots around an emerald. The attracter is crafted with 8 nether copper ingots around an emerald. The attracter attracts mobs to it when powered by redstone. However, hostile mobs will go after the player instead if they can see the player and animals will instead follow the player if the player holds the food used to breed them. Pets are not effected by attracters. Repellers work the same way, except it repels mobs from it when powered by redstone.
Make sure to leave feedback! Feel free to ask any questions you may have and to leave any suggestions you have! If this thread gets a decent amount of support, I'll probably make a banner for it. I always make banners for my most successful threads.
I was gonna do that, but I thought it would be overpowered. If more people request it, I'll probably do it.
I dont like the mob attracter/repeller ideas either.
The water detector seems fine, the others... are kinda unfitting and not needed in my opinion.
TY. If one more person requests it, I'll remove the blood beacon.
I can see it maybe being overpowered, but it is pretty easy to turn off. You can place a block over it and it turns it off, like a normal beacon. Which means you could also use the advanced light sensors and pistons to be able to turn beacons on and off... Like I said earlier, if someone else requests that I remove it, I'll remove it.
What is bad about the mob attracter and mob repeller ideas? It is pretty expensive. You have to go to the Nether and you have to either find a village or find emerald ore in an Extreme Hills biome. The way it functions is pretty balanced, too. If a monster that was being attracted or repelled sees you, it'll go after you and ignore the attracter/repeller.
I can see some of the redstone items being unfitting.
Sure, go for it, I'd like to see what cool thing you could come up with.
~yoshi9048
My best suggestion:
Mobs actually being varied???
I have a basic idea, but I'm going to have to balance it out a bit.
TY.
And terrible critic #157 shows up, gives his terrible critizm and leaves. And how does this make people dumber??? The heck??
~yoshi9048
My best suggestion:
Mobs actually being varied???
He basically means that some of these devices can already be made with complicated redstone and he thinks a simpler way to get them with a new block is a bad idea. Which I don't agree with at all....
Yeah, and complicated redstone is not something I want to deal with.
~yoshi9048
My best suggestion:
Mobs actually being varied???
Same here.
I agree, if there is a device that makes the redstone much more compact and easy to deal with it'd be great because I could actually use it.
Exactly what I was thinking.
Copper blocks turning green in the sunlight... that sounds like it could get in the way of people who are using them for decoration blocks who want to put them outside. Already lots of multicolored decoration blocks.... stained clay, wool, etc....
Mobs can be repelled using torches, water, cliffs, walls, lava etc... and attracted (zombies, at least) if you have a villager under ground or something, they attract to that spot.
Blood beacon is an interesting idea, though I can't think of a lot of use outside PvP and adventure maps. With adventure maps you could use command blocks for the effects... and in 1.8 you can change the color of the beacon to anything you want if you put a block of colored glass over it.
Copper found only in the Nether, and mined only with a iron pickaxe or better sounds like it should have more functionality for the effort it would take to get it. And at that point, I would almost just change it from copper to something more rare sounding. "Adamantite", for instance... then have the ability to do a lot of the same crafting you can with other metals in the game... tools, swords, armor, etc. Just a thought.
Interesting ideas, but I feel like they could be revised and split up into different threads. Cheers
I forgot I even had the blood beacon still on the thread. I thought I removed it.
When it comes to tools and armor made of nether copper, there will never be any nether copper tools. I have thought about adding some kind of nether bronze, but I don't think I'll ever make tools for nether bronze.