I like to dress up my topics with images, but there's really nothing here to look at. This one is all about sound.
So what if, they added a sort of function to SMP so players could speak to each other, like most people do with TeamSpeak? I bet someone has suggested this before, and why not? I think Mojang wants to be as independent as possible--but a majority of multiplayer worlds out there have to rely on this 3rd party software. It doesn't have to be like this! Teamspeak may as well be mandatory on some servers. I feel like Minecraft could use its own chat feature.
The benefit to this is, the properties of your voice could be altered by in-game events. For example, Nether-only chat. Distortion effects when under the effects of spells (imagine potions of Speed II raising the pitch of your voice chipmunk-style).
Which brings me to my unique addition to this idea: Voice that fades in and out as you approach other players. This makes it so that you are only chatting with people close to you, not everyone on the whole server at one time. You can say "Hello!" to someone passing by, and it's not like everyone in the whole world all over the server will say "Hello!" back. Using whisper/tell functions are klunky to use if you are in a small group of friends on a large server, trying to have a private conversation. Then things just go back to teamspeak.
The volume of the sound would be similar to any other sound in the game. Stand next to someone and hear their mic at full volume. Stand 30 blocks away and they might be a bit hard to hear. And of course, you'd have a "Speech" bar added to the Sounds menu, with a slider to control its volume--or turn it off entirely. So if you didn't want to listen to other people or have them hear you, it could easily be turned off.
I feel like this would not only make the game more fun and immersive, but also make it more stable and independent.
This is great if you want 6 year olds screaming in your ear all day.
Then turn off the feature or, better yet, don't play on servers with screaming 6-yr olds?
If such a feature existed, it wouldn't be implausible to add a user-block feature, either. But trollsack is probably right, this is too technically demanding to be real.
I believe this has ben suggested before and was heavily turned down because no one wishes to hear a group of kids cursing swearing, being racist, making inappropriate comments against homosexuals, talking about religion, and being all out douchebags. Not to mention crowded servers will mean everyone will be talking at once so it'll be difficult to get your own word in or hear what your Friends / Team mates/ Guild Members/ Faction Members are saying.
This feature isn't necessary when we have programs like Ventrillo, Teamspeak and Skype. All three are easy to use.
Apparently I am not nuts! Someone came up with this a long time ago!
And it's a good demonstration of how it can be sort of difficult to troll people with this, since the volume is so strongly dependent on location. In any case, it's impossible to troll the whole server (like with chat) unless everyone was standing still in the same place.
Apparently I am not nuts! Someone came up with this a long time ago!
And it's a good demonstration of how it can be sort of difficult to troll people with this, since the volume is so strongly dependent on location. In any case, it's impossible to troll the whole server (like with chat) unless everyone was standing still in the same place.
Feel free to edit your original post to show this link!
Mic audio would be awful.. there would be 5 year olds screaming all the time might as well be Call of Duty
Have you read the post? The audio volume is proportionate to the distance from the player! If a player is half the world away from you, you can't hear them, and vice versa. If someone is annoying you, you can literally walk away from them!
Have you read the post? The audio volume is proportionate to the distance from the player! If a player is half the world away from you, you can't hear them, and vice versa. If someone is annoying you, you can literally walk away from them!
So what if, they added a sort of function to SMP so players could speak to each other, like most people do with TeamSpeak? I bet someone has suggested this before, and why not? I think Mojang wants to be as independent as possible--but a majority of multiplayer worlds out there have to rely on this 3rd party software. It doesn't have to be like this! Teamspeak may as well be mandatory on some servers. I feel like Minecraft could use its own chat feature.
The benefit to this is, the properties of your voice could be altered by in-game events. For example, Nether-only chat. Distortion effects when under the effects of spells (imagine potions of Speed II raising the pitch of your voice chipmunk-style).
Which brings me to my unique addition to this idea: Voice that fades in and out as you approach other players. This makes it so that you are only chatting with people close to you, not everyone on the whole server at one time. You can say "Hello!" to someone passing by, and it's not like everyone in the whole world all over the server will say "Hello!" back. Using whisper/tell functions are klunky to use if you are in a small group of friends on a large server, trying to have a private conversation. Then things just go back to teamspeak.
The volume of the sound would be similar to any other sound in the game. Stand next to someone and hear their mic at full volume. Stand 30 blocks away and they might be a bit hard to hear. And of course, you'd have a "Speech" bar added to the Sounds menu, with a slider to control its volume--or turn it off entirely. So if you didn't want to listen to other people or have them hear you, it could easily be turned off.
I feel like this would not only make the game more fun and immersive, but also make it more stable and independent.
ThanatosMace
And like the above said, random people you don't know can just speak to you out of nowhere.
Then turn off the feature or, better yet, don't play on servers with screaming 6-yr olds?
If such a feature existed, it wouldn't be implausible to add a user-block feature, either. But trollsack is probably right, this is too technically demanding to be real.
ThanatosMace
This feature isn't necessary when we have programs like Ventrillo, Teamspeak and Skype. All three are easy to use.
Not with teamspeak, it would have to be custom developed I think, with a 'good' system.
Lets put this suggestion down for a Mod or modpack? maybe another dev might be interested...
Nothing to see here~
"Too hard to do"
Then why has it already been done?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675-1-7-10-mumblelink-forge-smp-lan-mumble-realism
Kudos to you good man!!
Apparently I am not nuts! Someone came up with this a long time ago!
And it's a good demonstration of how it can be sort of difficult to troll people with this, since the volume is so strongly dependent on location. In any case, it's impossible to troll the whole server (like with chat) unless everyone was standing still in the same place.
ThanatosMace
Feel free to edit your original post to show this link!
Have you read the post? The audio volume is proportionate to the distance from the player! If a player is half the world away from you, you can't hear them, and vice versa. If someone is annoying you, you can literally walk away from them!
the squeakers will follow... they always do...
#1: DOTA
#2: It could be a toggled feature
Remind me why the Minecraft community cannot comprehend anything more complicated than clicking a button.
Also Rust, tf2, Unturned, GMOD, and a bunch of other games.