If the farmers get to farm the others should get to do things as well.
Some questions and ideas though.
1) With the priest brewing and keeping ten random potions a day, what happens if he ends up with, say ten strength potions and no golem to use them on?
2) While the both librarian ideas are good, aren't they just giving them need trades and not an activity they can do without the player?
3) Perhaps the blacksmith should be the one to heal the iron golems or the blacksmith could craft armor to give to the villagers, at a rate of one or two pieces per blacksmith per in-game day or week. (no the armor would not be acquirable by the player I just mean he walks up to them and they equip it.)
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But now in Christ Jesus you who formally were far off have been brought near by the blood of Christ. For he Himself is our peace.
Ephesians 2:13-14 NASB
If the farmers get to farm the others should get to do things as well.
Some questions and ideas though.
1) With the priest brewing and keeping ten random potions a day, what happens if he ends up with, say ten strength potions and no golem to use them on?
2) While the both librarian ideas are good, aren't they just giving them need trades and not an activity they can do without the player?
3) Perhaps the blacksmith should be the one to heal the iron golems or the blacksmith could craft armor to give to the villagers, at a rate of one or two pieces per blacksmith per in-game day or week. (no the armor would not be acquirable by the player I just mean he walks up to them and they equip it.)
1) The priest resets potions each day , so you shouldn't worry about his inventory filled with one type only
2) I'm not sure about the Librarian ideas , there is nothing he could do that affects the village , and brewing XP bottles is the best option
3) The blacksmith crafting armor is already suggested , and for healing the golem : You can't heal iron golems with IRON , so It doesn't seem logical for a blacksmith to HEAL golems instead of the priest
Being a nerd is nothing to be ashamed of. Nerds rule the world! Who invented the internet? Nerds. Who created personal computers and smart phones? Nerds. Who made every video game you've ever played and ever will? Still nerds. Who sent probes to distant planets? Nerds, nerds and more nerds! I'm a nerd and I'm proud.
Butcher: it'll look dumb if they killed animals with their arms crossed like that, which is why they should have an animation with an axe or something while doing so.
Priest: I like it, just as long as they don't aid the player, which might be a hard thing to avoid when all you have to do is hang around injured Villagers & Iron Golems. Remember Splash potions have a splash effect
Blacksmith: um no! I could get free Iron blocks by disrupting his constructing that way.
Librarians: Redundant for we have Wiki when it comes to knowing crafts an states, however, them handing out maps to the nearest generated structure sounds like an adventure I wouldn't mind
Librarians - idea two: Redundant - Villagers already sell Bottles o' Enchanting once again as of 1.8
Butcher: it'll look dumb if they killed animals with their arms crossed like that, which is why they should have an animation with an axe or something while doing so.
Priest: I like it, just as long as they don't aid the player, which might be a hard thing to avoid when all you have to do is hang around injured Villagers & Iron Golems. Remember Splash potions have a splash effect
Blacksmith: um no! I could get free Iron blocks by disrupting his constructing that way.
Librarians: Redundant for we have Wiki when it comes to knowing crafts an states, however, them handing out maps to the nearest generated structure sounds like an adventure I wouldn't mind
Librarians - idea two: Redundant - Villagers already sell Bottles o' Enchanting once again as of 1.8
I Do Not Support This.
Farmers already farm with their hands crossed , witches already throw potions with their hands crossed , so there is no reason to make animations for killing animals
Maybe priest's splash potions will only affect villagers and golems , witches spalsh potions affect mobs too though
I'm not sure about Librarian idea one , I already mentioned that .
It seems like since the 14w31a snapshot they will give Bottles o'enchanting trades again , But this is different , since when you trade them you give emeralds for extra XP , while in my suggestion it doesn't give you any extra XP
Being a nerd is nothing to be ashamed of. Nerds rule the world! Who invented the internet? Nerds. Who created personal computers and smart phones? Nerds. Who made every video game you've ever played and ever will? Still nerds. Who sent probes to distant planets? Nerds, nerds and more nerds! I'm a nerd and I'm proud.
This is fairly decent and give life to the other villagers. I also think that the priest and librarian professions could use more careers. Perhaps the priest could have alchemist (makes potions) and the librarian could have cartographer, which would sell maps, compasses, and clocks (regular librarian no longer sells clocks and compasses). The cartographer would buy paper, and maps.
This is fairly decent and give life to the other villagers. I also think that the priest and librarian professions could use more careers. Perhaps the priest could have alchemist (makes potions) and the librarian could have cartographer, which would sell maps, compasses, and clocks (regular librarian no longer sells clocks and compasses). The cartographer would buy paper, and maps.
This is not about trades , it's about uses ( storing XP and selling generated structure maps isn't considered a trade )
Being a nerd is nothing to be ashamed of. Nerds rule the world! Who invented the internet? Nerds. Who created personal computers and smart phones? Nerds. Who made every video game you've ever played and ever will? Still nerds. Who sent probes to distant planets? Nerds, nerds and more nerds! I'm a nerd and I'm proud.
This is not about trades , it's about uses ( storing XP and selling generated structure maps isn't considered a trade )
I was aware, but it just that the librarian and priest professions only have one career each. Also the librarian's uses are far too similar to trading and should do something else that is more passive like the others. Perhaps the books the librarian makes could be thrown at the other villagers to make them "smarter". A villager with more books would not to dumb crap like panic and open a door that has zombies behind it.
Villager priest number 9 : Wha ? What did they do ?
Villager farmer number 2 : They allowed me to farm crops !
Villager butcher number 5 : How about me ?
Villager librarian number 10 : And me ?
Villager blacksmith number 7 : Me too .
Villager farmer number 2 : They didn't do anything to you guys , deal with it ! You suck * evil laugh *!
Best suggestion intro ever.
Poor villagers need our help to give them a use !
Butcher :
Since the butcher ... Is a butcher , he need to kill animals ! you know , villagers aren't vegetarians , so they can't just eat bread , carrots and potatoes . First , 3 animals of the same time ( the type is picked randomly ) will spawn in the butcher house's backyard , the butcher will breed the animals with their corresponding item , which is given to him ( thrown at him ) by farmer villagers from their inventory , when there is 3 or less animals in his backyard , and will kill adult ones until the number goes back to 3 , then he breeds them again . that means if you spam 10 cows in his backyard , he will only keep 3 of them , and breads them again , he will also pickup all meat and leather and feather drops . As for meat , he will give it to other villagers OR keep it for himself , same as farmer villagers .Good idea.
Priest :
One of the most annoying things about villagers is they don't have natural regeneration , iron golems don't have it too . that's where the priest comes into use ! Priests will brew Potions , they brew 10 random potions a day , and always keep them in their inventory , they brew strength , swiftness and instant healing splash potions . they throw healing potions at injured villagers and iron golems , and will buff the golems with strength and swiftness .
I like this idea.
Blacksmith :
Most villages never have iron golems , why ? they are their only protection , with this suggestion , iron golems will be far better , easier to make , and will not cap at 1 for every 10 villagers . First , blacksmiths will have an extra space in their house , it is considered an iron golems factory , there will always be one iron golem spawned by one blacksmith , that means that if there is 2 blacksmiths in a village , you will get 2 extra iron golems ! note that they build them by placing the blocks , not having them spawn like a summon command , meaning that you might find the blacksmith placing iron blocks and a pumpkin to summon one . also note that this does NOT change the way iron golems currently spawn . they will still spawn naturally when the original conditions are available .
Is it possible for the player to mine the iron blocks? If yes,we have a problem.
Librarian :
Idea one :
I was thinking they could write random books will information , crafting recipes and such to players , they have an infinite supply of paper , but will need butchers to get leather . Books they write often contain lore , stats of some mobs , crafting recipes of some items , they will also sell maps of some structures , meaning that a Librarian WILL sell you a map of a jungle temple . but the structure needs to be 1500 blocks near the villager , and map trades happen very rarely . note that the creeper image in the screenshot below is exclusive to villager books , you can create books like that will commands though ....
Maybe a chest could be added to the library,which will have paper and a random book.
Idea two :
The second idea is that they store your XP , making bottles 'o'Enchanting much easier to get in survival . first , right click the villager , it will open the regular trading GUI , but there is an arrow in the top right corner . when you click it , the trade screen changes , there is one slot where you put emeralds , then the amount of bottle o'enchanting changes with the amount of emeralds you put , and emeralds' worth of XP changes with the reputation , the lower the more expensive and the higher the cheaper . In the normal reputation , on emerald is worth 6 bottles 'o'enchanting . and then when you click on the bottles to get them to your inventory it will suck your XP ( 10 XP points for every bottle ) and take the emeralds .
Also a small suggestion : Make bottles 'o'enchanting always give 10 XP , to avoid loss when you store your XP in a bottle .
This is a clever idea,perhaps an item called "Empty Bottle O' Enchanting" could be traded by the Librarian instead. And maybe some text reading, "Every Bottle O' Enchanting you trade for costs 10 XP!" I dunno.
Result:
Solid idea,could use some tweaks but otherwise... Support!
I was aware, but it just that the librarian and priest professions only have one career each. Also the librarian's uses are far too similar to trading and should do something else that is more passive like the others. Perhaps the books the librarian makes could be thrown at the other villagers to make them "smarter". A villager with more books would not to dumb crap like panic and open a door that has zombies behind it.
True , but this should be available for all villagers , not just ones that read books
Being a nerd is nothing to be ashamed of. Nerds rule the world! Who invented the internet? Nerds. Who created personal computers and smart phones? Nerds. Who made every video game you've ever played and ever will? Still nerds. Who sent probes to distant planets? Nerds, nerds and more nerds! I'm a nerd and I'm proud.
Being a nerd is nothing to be ashamed of. Nerds rule the world! Who invented the internet? Nerds. Who created personal computers and smart phones? Nerds. Who made every video game you've ever played and ever will? Still nerds. Who sent probes to distant planets? Nerds, nerds and more nerds! I'm a nerd and I'm proud.
Being a nerd is nothing to be ashamed of. Nerds rule the world! Who invented the internet? Nerds. Who created personal computers and smart phones? Nerds. Who made every video game you've ever played and ever will? Still nerds. Who sent probes to distant planets? Nerds, nerds and more nerds! I'm a nerd and I'm proud.
A more things to do for the villager, and it quite nice!
Support!
Thank you too !
Also , thank you guys for the 21 + I had because of this and also , I would appreciate it if you actually provided constructive criticism
Being a nerd is nothing to be ashamed of. Nerds rule the world! Who invented the internet? Nerds. Who created personal computers and smart phones? Nerds. Who made every video game you've ever played and ever will? Still nerds. Who sent probes to distant planets? Nerds, nerds and more nerds! I'm a nerd and I'm proud.
If the farmers get to farm the others should get to do things as well.
Some questions and ideas though.
1) With the priest brewing and keeping ten random potions a day, what happens if he ends up with, say ten strength potions and no golem to use them on?
2) While the both librarian ideas are good, aren't they just giving them need trades and not an activity they can do without the player?
3) Perhaps the blacksmith should be the one to heal the iron golems or the blacksmith could craft armor to give to the villagers, at a rate of one or two pieces per blacksmith per in-game day or week. (no the armor would not be acquirable by the player I just mean he walks up to them and they equip it.)
Ephesians 2:13-14 NASB
1) The priest resets potions each day , so you shouldn't worry about his inventory filled with one type only
2) I'm not sure about the Librarian ideas , there is nothing he could do that affects the village , and brewing XP bottles is the best option
3) The blacksmith crafting armor is already suggested , and for healing the golem : You can't heal iron golems with IRON , so It doesn't seem logical for a blacksmith to HEAL golems instead of the priest
Priest: I like it, just as long as they don't aid the player, which might be a hard thing to avoid when all you have to do is hang around injured Villagers & Iron Golems. Remember Splash potions have a splash effect
Blacksmith: um no! I could get free Iron blocks by disrupting his constructing that way.
Librarians: Redundant for we have Wiki when it comes to knowing crafts an states, however, them handing out maps to the nearest generated structure sounds like an adventure I wouldn't mind
Librarians - idea two: Redundant - Villagers already sell Bottles o' Enchanting once again as of 1.8
I Do Not Support This.
BA
Farmers already farm with their hands crossed , witches already throw potions with their hands crossed , so there is no reason to make animations for killing animals
Maybe priest's splash potions will only affect villagers and golems , witches spalsh potions affect mobs too though
I'm not sure about Librarian idea one , I already mentioned that .
It seems like since the 14w31a snapshot they will give Bottles o'enchanting trades again , But this is different , since when you trade them you give emeralds for extra XP , while in my suggestion it doesn't give you any extra XP
Praise be to Spode.
This is not about trades , it's about uses ( storing XP and selling generated structure maps isn't considered a trade )
I was aware, but it just that the librarian and priest professions only have one career each. Also the librarian's uses are far too similar to trading and should do something else that is more passive like the others. Perhaps the books the librarian makes could be thrown at the other villagers to make them "smarter". A villager with more books would not to dumb crap like panic and open a door that has zombies behind it.
Praise be to Spode.
I like this suggestion. A lot.
Full suggestion review:
Quote from wailwail »
Villager farmer number 2 : Hooray ! Mojang finally improved villagers !
Villager priest number 9 : Wha ? What did they do ?
Villager farmer number 2 : They allowed me to farm crops !
Villager butcher number 5 : How about me ?
Villager librarian number 10 : And me ?
Villager blacksmith number 7 : Me too .
Villager farmer number 2 : They didn't do anything to you guys , deal with it ! You suck * evil laugh *!
Best suggestion intro ever.
Poor villagers need our help to give them a use !
Butcher :
Since the butcher ... Is a butcher , he need to kill animals ! you know , villagers aren't vegetarians , so they can't just eat bread , carrots and potatoes . First , 3 animals of the same time ( the type is picked randomly ) will spawn in the butcher house's backyard , the butcher will breed the animals with their corresponding item , which is given to him ( thrown at him ) by farmer villagers from their inventory , when there is 3 or less animals in his backyard , and will kill adult ones until the number goes back to 3 , then he breeds them again . that means if you spam 10 cows in his backyard , he will only keep 3 of them , and breads them again , he will also pickup all meat and leather and feather drops . As for meat , he will give it to other villagers OR keep it for himself , same as farmer villagers .Good idea.Priest :
One of the most annoying things about villagers is they don't have natural regeneration , iron golems don't have it too . that's where the priest comes into use ! Priests will brew Potions , they brew 10 random potions a day , and always keep them in their inventory , they brew strength , swiftness and instant healing splash potions . they throw healing potions at injured villagers and iron golems , and will buff the golems with strength and swiftness .I like this idea.
Blacksmith :
Most villages never have iron golems , why ? they are their only protection , with this suggestion , iron golems will be far better , easier to make , and will not cap at 1 for every 10 villagers . First , blacksmiths will have an extra space in their house , it is considered an iron golems factory , there will always be one iron golem spawned by one blacksmith , that means that if there is 2 blacksmiths in a village , you will get 2 extra iron golems ! note that they build them by placing the blocks , not having them spawn like a summon command , meaning that you might find the blacksmith placing iron blocks and a pumpkin to summon one . also note that this does NOT change the way iron golems currently spawn . they will still spawn naturally when the original conditions are available .
Is it possible for the player to mine the iron blocks? If yes,we have a problem.
Librarian :
Idea one :
I was thinking they could write random books will information , crafting recipes and such to players , they have an infinite supply of paper , but will need butchers to get leather . Books they write often contain lore , stats of some mobs , crafting recipes of some items , they will also sell maps of some structures , meaning that a Librarian WILL sell you a map of a jungle temple . but the structure needs to be 1500 blocks near the villager , and map trades happen very rarely . note that the creeper image in the screenshot below is exclusive to villager books , you can create books like that will commands though ....Maybe a chest could be added to the library,which will have paper and a random book.
Idea two :
The second idea is that they store your XP , making bottles 'o'Enchanting much easier to get in survival . first , right click the villager , it will open the regular trading GUI , but there is an arrow in the top right corner . when you click it , the trade screen changes , there is one slot where you put emeralds , then the amount of bottle o'enchanting changes with the amount of emeralds you put , and emeralds' worth of XP changes with the reputation , the lower the more expensive and the higher the cheaper . In the normal reputation , on emerald is worth 6 bottles 'o'enchanting . and then when you click on the bottles to get them to your inventory it will suck your XP ( 10 XP points for every bottle ) and take the emeralds .Also a small suggestion : Make bottles 'o'enchanting always give 10 XP , to avoid loss when you store your XP in a bottle .
This is a clever idea,perhaps an item called "Empty Bottle O' Enchanting" could be traded by the Librarian instead. And maybe some text reading, "Every Bottle O' Enchanting you trade for costs 10 XP!" I dunno.
Result:
Solid idea,could use some tweaks but otherwise... Support!
True , but this should be available for all villagers , not just ones that read books
Support.
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Support!
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Thank you too !
Also , thank you guys for the 21 + I had because of this and also , I would appreciate it if you actually provided constructive criticism