I had the Ideal for another ranged weapon minecraft!
Obtaining
It is the Flintlock pistol. you would find it in dungeon and stronghold chests in its broken form.
Sorry the photo was broke!
Now, that's a cracked and broken Flintlock! you can't do much with it. so you must combine it with a flint and steel on an anvil.
Durability, Damage, and Ammo
The flintlock should have 64 durability before they degrade into broken Flintlocks. like carrots on sticks.
And for ammo? I think that gold nuggets should be used for ammo, they're not common, but not rare either.
Fire charges could be used, I have no ideal what the logic or even the projectile would be.
Crafting Cartridges or bullets or something? I have yet to meet one that can outsmart bullet.
= 200 Dollar custom tooled cartridge. makes 4. (although Steve has no concept of money)
Okay, now we have enough team fortress references.
They would fire 1 time per 0.75 of a second. and deal 5 (2.5 hearts) damage, this is not OP because gold is rare. (and so are fire charges, and Iron and paper and gunpowder and etc. and stuff)
Gold: soft metal, heavy, In minecraft
Lead: soft metal, heavy, not in minecraft
Heavy Weapons Guy: not in minecraft.
Why add another Ranged Weapon?
Because, Look at the Math of Unclevertitle, the Bow hits heavy slowly, the flintlock hits lightly fast. Missing a few shots doesn't matter, because of the volume of shooting.
Other Stuff
The original design was more gold colored,(see below) because that's the way it appeared in my dream when notch was thanking me at minecon 2014.
The items that I've drawn are my first try at making sprites.
Special thanks to Charleston at dropbox support who helped me figure you how to make the photos appear in my post.
Thanks alexcamostyle, for your constructive destructive criticism.
Thanks, Unclevertitle for your post:
Quote from Unclevertitle»
Change the game? Sure. "Completely different focus?" I think not.
It's just as possible to have that same problem now with somebody using a bow. It's an inherent risk on any server with PVP enabled.
It's really not as much of a potential catastrophe as you're making it out to be. You seem to think that guns will inherently make players naturally more violent and bloodthirsty or something.
I didn't address this before because I didn't really want to bother, but since you seem to be thinking "Flintlock Pistol" = Sniper Rifle (aka one hit kill from really far away) in terms of lethality so...
Where did you even get this number?
Let me quote the original post (it may have been edited since you last looked at it.)
Damage of the pistol as stated on the original post:
So its base damage is slightly greater than 1/2 that of a fully drawn bow (9 damage, or 4.5 hearts). The DPS of a flintlock pistol is then 6.67.
According to Minecraft forum user DemonXeron, it takes 1.2 seconds to fully charge a bow to fire for it's maximum damage.
Taking that into account using a bow with only fully charged shots, which has the greatest range any bowshot, a player could achieve a maximum DPS of 7.5.
Interesting, now that I actually took the time to do the math it seems pistols would not be the most powerful weapon in the game. Definitely not twice the damage of a diamond sword.
Further a bow can be enchanted up to Power V increasing it's per shot damage up to a whopping 23 increasing its DPS to 19.12 if you spend enough time with an anvil and enchanting turns out a bow is superior. A bow with even a power I enchantment (14 damage, 11.67 DPS) is far superior.
(Is that where you got 14 damage from, is there mention somewhere in this thread about the pistol being as strong as a bow with the Power I enchantment? Checking back through pages and running some in text searches it doesn't seem like that number ever came up before you posted it...)
The OP never mentioned anything about guns being enchantable so I'm assuming they're not. Even if they could be enchanted with the same Power enchant, they'd still be weaker than bows for every equivalent enchanting level, in fact they'd scale linearly with bow damage always remaining just over half as strong as bows having a slightly lower max DPS than bows.
I guess then the only effective difference between a pistol (as described in the OP) and a bow is the increased rate of fire, better for mid range combat, and probably a faster projectile overall, requiring less lead time on distant targets. But this is all pure speculation, there's nothing saying this in the OP.
Feel free to correct my math if I made mistakes or otherwise correct me if I ended up with the wrong impression again.
The idea of muskets remind me of the game I used to play called The Oregon Trail: when the player had to collect food by shooting wildlife like buffalo, rabbits and birds.
The idea of muskets remind me of the game I used to play called The Oregon Trail: when the player had to collect food by shooting wildlife like buffalo, rabbits and birds.
oh yes, that was a classic. me and a friend used to try to make the dumbest choices possible. (yeah sure, we'll take 5,000 mules.)
also i think you need to have gunpowder to fire a flintlock...
You don't craft it. OP stated that it is only attainable by finding it in a dungeon or stronghold chest.
Reload time would be nice to know, along with the damage and firing rate as stated above. To OP - Also, as far as reloading, how would the player know when the pistol is reloaded and ready to fire again?
And I like the idea of the gunpowder, that makes sense. Maybe, combining OP's idea and the gunpowder, you can put one gunpowder and one gold nugget next to each other (shapelessly) and that can create a sort of "reinforced" gunpowder needed to fire this gun.
Why not? I think it could work. If it is uncraftable and you can only get it by finding it (much like a saddle), and the ammunition that it fires is not cheap, and if the reload/firing rate is balanced out (which OP hasn't specified), then I think it could definitely work. Just like any other addition in Minecraft, it would need to be balance.
Why not? I think it could work. If it is uncraftable and you can only get it by finding it (much like a saddle), and the ammunition that it fires is not cheap, and if the reload/firing rate is balanced out (which OP hasn't specified), then I think it could definitely work. Just like any other addition in Minecraft, it would need to be balance.
its not crafting reload, its just like a bow
Quote from ZTick
I don't even want to imagine this in multiplayer.
The idea of muskets remind me of the game I used to play called The Oregon Trail: when the player had to collect food by shooting wildlife like buffalo, rabbits and birds.
oh yes, that was a classic. me and a friend used to try to make the dumbest choices possible. (yeah sure, we'll take 5,000 mules.)
The Meaning of Life, the Universe, and Everything.
Join Date:
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Member Details
First off, I partially support. However, this idea needs some revisions. First and foremost, the firing speed. As fast as you can click? That's ridiculous! It should charge like a bow, except it requires full charge to fire and it takes a bit longer. Second, more damage. Maybe 6-7 hearts? If these changes are made, then I fully support.
Thanks for all your support!
Check out my other Post about other stuff!
I had the Ideal for another ranged weapon minecraft!
Obtaining
It is the Flintlock pistol. you would find it in dungeon and stronghold chests in its broken form.
Sorry the photo was broke!
Now, that's a cracked and broken Flintlock! you can't do much with it. so you must combine it with a flint and steel on an anvil.
Durability, Damage, and Ammo
The flintlock should have 64 durability before they degrade into broken Flintlocks. like carrots on sticks.
And for ammo? I think that gold nuggets should be used for ammo, they're not common, but not rare either.
Fire charges could be used, I have no ideal what the logic or even the projectile would be.
Crafting Cartridges or bullets or something? I have yet to meet one that can outsmart bullet.
Okay, now we have enough team fortress references.
They would fire 1 time per 0.75 of a second. and deal 5 (2.5 hearts) damage, this is not OP because gold is rare. (and so are fire charges, and Iron and
paperand gunpowder and etc. and stuff)Gold: soft metal, heavy, In minecraft
Lead: soft metal, heavy, not in minecraft
Heavy Weapons Guy: not in minecraft.
Why add another Ranged Weapon?
Because, Look at the Math of Unclevertitle, the Bow hits heavy slowly, the flintlock hits lightly fast. Missing a few shots doesn't matter, because of the volume of shooting.Other Stuff
The original design was more gold colored,(see below) because that's the way it appeared in my dream
when notch was thanking me at minecon 2014.The items that I've drawn are my first try at making sprites.
Special thanks to Charleston at dropbox support who helped me figure you how to make the photos appear in my post.
Thanks alexcamostyle, for your
constructivedestructive criticism.Thanks, Unclevertitle for your post:
Use the Ring Luke, he who controls the Ring controls the raptors~ Dumbledore
v Scroll down for great GIFs! V
why not vanilla? notch said he wanted to add secret weapons that could not be crafted.
oh yes, that was a classic. me and a friend used to try to make the dumbest choices possible. (yeah sure, we'll take 5,000 mules.)
why gravel? flint and steel is what they use on flintlocks, I saw a few at the gun store, and that's what they use.
how do we craft it?
reload time?
also i think you need to have gunpowder to fire a flintlock...
No support.
You don't craft it. OP stated that it is only attainable by finding it in a dungeon or stronghold chest.
Reload time would be nice to know, along with the damage and firing rate as stated above. To OP - Also, as far as reloading, how would the player know when the pistol is reloaded and ready to fire again?
And I like the idea of the gunpowder, that makes sense. Maybe, combining OP's idea and the gunpowder, you can put one gunpowder and one gold nugget next to each other (shapelessly) and that can create a sort of "reinforced" gunpowder needed to fire this gun.
Why not? I think it could work. If it is uncraftable and you can only get it by finding it (much like a saddle), and the ammunition that it fires is not cheap, and if the reload/firing rate is balanced out (which OP hasn't specified), then I think it could definitely work. Just like any other addition in Minecraft, it would need to be balance.
It fires as fast as you can click, no gunpowder, that'd be Really expensive.
read the posts before you reply.
not a "gun", its a man portable cannon.
its not crafting reload, its just like a bow
Then don't. Like, duh.
Fine. Pistols, portable cannons, or anything of the sort, do not belong in Minecraft.
Thank you!
NO i meant for ammo!
Use the Ring Luke, he who controls the Ring controls the raptors~ Dumbledore
v Scroll down for great GIFs! V
The flint is part of the ammo! (and hopefully gunpowder too)