this new tool will work as a pick and a hatchet in every way but it is specialized for both mining and cutting down trees and it should be made like this
There's a mod that let's you craft an item out of all the tool combined, and it forms a Paxel tool, which has the total durability of all tools together and can harvest any block... would be a nifty thing to have in vanilla, even if a bit on the goofy side.
I don't care if you've seen them in real life. The last time I checked, people in real life don't have to balance their tools to make sure they aren't doing things too easily. This tool would remove an element of challenge, thus making the game no longer as fun. Part of the game is using the right tools for the right situations. This idea removes that element.
We're assholes because we think your idea of making a tool that does ALL 3 FORMS OF DIGGING instead of having to use up resources making tools is unbalanced? And then you don't even say HOW it is balanced? You need to not only learn to take criticism, but to think about your ideas. This is a game that centers around gathering resources to build structures, and part of that means expending those resources to perform various actions. Having just one variety of tool not only makes the game boring, but also removes the central element of challenge: finding the resources to build tools to find more resources. You didn't define a single drawback to using the tool, you just listed it and proposed a recipe and expected everyone else to agree that it should be added to the game.
Jed, just because someone isn't agreeing with you, and specifying their reasons for not agreeing with you, isn't a warrant for you to start acting like a ****. Keep it civil.
We're assholes because we think your idea of making a tool that does ALL 3 FORMS OF DIGGING instead of having to use up resources making tools is unbalanced? And then you don't even say HOW it is balanced? You need to not only learn to take criticism, but to think about your ideas. This is a game that centers around gathering resources to build structures, and part of that means expending those resources to perform various actions. Having just one variety of tool not only makes the game boring, but also removes the central element of challenge: finding the resources to build tools to find more resources. You didn't define a single drawback to using the tool, you just listed it and proposed a recipe and expected everyone else to agree that it should be added to the game.
Grow up.
well one it takes more cobblestone to create i dont care maybe it has less uses or cant mine as high as other of its kind ok there is a drawback and two it only mines and cuts wood doesnt dig
so you dont have to waste room in your inventory, if you are like me (i hold all 4 types of tools at once, pickaxe hatchet shovel and sword at once) it can be a waste of space
so you dont have to waste room in your inventory, if you are like me (i hold all 4 types of tools at once, pickaxe hatchet shovel and sword at once) it can be a waste of space
In that case, lets also increase the maximum stack size to infinity.
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what do you guys think?
http://www.minecraftforum.net/viewtopic.php?f=25&t=73838
edit: awww i was too late!
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The point is to have specific tools for each object, making these would make it be too easy.
Sure they exist, but that doesn't mean they should be in the game.
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Grow up.
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PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
well one it takes more cobblestone to create i dont care maybe it has less uses or cant mine as high as other of its kind ok there is a drawback and two it only mines and cuts wood doesnt dig
If I want that, I've got a pickaxe.
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In that case, lets also increase the maximum stack size to infinity.
"Just because you can doesn't mean you should."
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You. Are. ****ing. Retarded.
Also, learn to spell and use proper grammar. It makes all the difference.
Mod edit: warning issued for flaming.