for somereason i get scared of minecraft yet i can play doom 3 without so much as a flinch?
i think its just the surprise factor in this and the incredibly creepy cave sounds id love a lower spawn rate
might i suggest another game mode arachnophobia
loads of spiders
In the current game, we can either have peaceful mode, which is kinda boring, or easy+ witch is full o' nasties (creepers mainly).
What I would like, is more control over the difficulty of Minecraft, rather than:
Peacful - BORING
Easy+ - CREEPERS!
This will allow me (and others) to have more fun in the game by being able to fight some monsters, without having everything we work hard to make blown apart by creepers.
~Possible settings~
-Which monsters you would like/not like to see, so you can have zombie survival if you wanted, or creeper mayhem!
-spawn rate - how often enimes spawn, (high,med,low,none etc) so we dont get swamped by enimes when we exit our house (unless we wanted to :tongue.gif:).
-health regen (on/off) I sometimes want to play peacful, WITHOUT my hearts regenerating on their own, as i want to actually have a use for food in peacful mode.
-day/night lenght (eternal, long,short, etc) - you could have a world in contstant darkness, where strategic placement of light is cruicial, or a paradise of contstant bright daylight, with monsters only underground.
-monster health (higer,normal,lower etc) how tough do you want the enimies to be when you fight them?
-own health (higher,normal,lower etc) you can be on the edge of death, or the top of health.
-monster destruction (on,off?) toggels whether monsters will attack walls etc to get to you, would be at same destruction speed as own fist.
those are all the ones I can think off currently, feel free to suggest more.
~Possible game modes~
Zombie survival~High health, high spawn rate, zombies only, eternal night, destruction ON, own health low.
Fight for your life as an army of undead tries its best to tear you apart!
Creeper mayhem! - simalar to above, but with creepers instead.
How do you like craters?
Paradise island - own health high, no monsters, eternal day,
Build what your heart desires!
(of course theres hundreds more, but you can decide them yourself :smile.gif: )
~summary~
This update will allow players of ALL types to have more fun in the game by setting the Difficulty to what THEY want, the standard 5 modes would remain, but the custom mode would just add on.
This is NOT an attempt to remove creepers, but to allow people the choice whether or not to see them.
EXTRA!
The more complicated settings would be under an "advanced settings" tab, so as to not confuse newer players (thanks ActionSplash for the idea )
NEW! - Now we have a banner! Show your love for custom dificulty!
All :Diamond:'s for the banner go to xtenext, thank you!
Creative-infinite of all the mineable blocks
High-blocks always drop the maximum amount (eg. creepers always drop 2 sulfur)
Low-blocks always drop the minimum amount (eg. creepers never drop sulfur)
Creative-infinite of all the mineable blocks
High-blocks always drop the maximum amount (eg. creepers always drop 2 sulfur)
Low-blocks always drop the minimum amount (eg. creepers never drop sulfur)
I think low should be make it so 1-0 sulfur is dropped, not just 0.
I have been wishing for a concept like this since I bought the game. I would like to announce that I will definitely be putting the emblem (or whatever it's called) in my signature, and rubbing it in people's faces until I come across a generous modder's face. and I'll let him take it from there.
Im hoping it can be properly supported content, not a mod, as mods arent supported and break with every update. but a mod would be a good start.
Quote from volchonokilli »
Hmm, I create this idea too, but one month earlier :smile.gif:
Sorry for bad english.
Sorry bout that, didnt see yours :tongue.gif: I hope you dont mind.
No, don't bored, I wrote all my ideas in notebook, and I don't post most of them :smile.gif:
If you interesting, all my ideas, which I have posted are here, in pdf format : http://illidan.at.ua/Volchonokill-s_ide ... crafti.pdf
Silk hunt EXTREME --
Enemies: ON -- Type of enemies: Spider -- Spawn rate: extremely high -- Health regen: no -- Day: None; Night: Eternal -- Monster health: extremely high ( 30 hearts ) -- Your health: 50 hearts -- Monster destruction: on -- You may toggle "Fist mode" so it's an EXTREMELY EXTREME hard Silk hunt. Fists only allowed.
Silk hunt REGULAR --
Enemies: ON -- Type of enemies: Spider -- Spawn rate: med-high -- Health regen: no -- Day: None; Night: Eternal -- Monster health: Normal ( 7 hearts ) -- Your health: 16 hearts -- Monster destruction: off -- To get an experience not quite as hard as EXTREME, try REGSTREME! turn fist mode ON.
Skelly Siege -- Enemies: ON -- Type of enemies: Skeleton -- Spawn rate: medium -- Health regen: no -- Day: very short ( 1.5 minutes ) -- Night: extremely long ( 45 minutes ) -- Monster health: med-high ( 10 hearts ) -- Your health: high-veryhigh ( 22 hearts ) -- Monster destruction: sometimes -- Try to get a very hard experience with fist mode on!
EXTREME Skelly Siege -- Enemies: ON -- Type of enemies: Skeleton -- Spawn rate: extremely high -- Health regen: no -- Day: very, very, very, very short ( 20 seconds ) -- Night: very, very, very, very extremely so long ( 120 minutes ) -- Monster health: OMG high! ( 100 hearts ) -- Your health: OVERLOAD!!! ( 250 hearts ) -- Monster destruction: always -- Turn fist mode on for the hardest experience you'll ever get!
Disco mode -- Enemies: OFF -- Health regen: very slowly (0.5 heart e/ 20 seconds) -- Day: none; Night: Eternal -- Your health: normal ( 10 hearts ) -- The whole world *except for water and lava* is made of varying colors of cloth. all blocks (even water) glow. Dye is commonly found completely made above ground. Bone meal can also be found. The only passive mobs in this mode are Squid and sheep. Lapis lazuli is much more common, even though you can find it scattered anywhere above ground. Moon will stay up top smack in the middle of the night sky and will remain there forever until the mode is changed. Last but not least, For those special fishin rod things, Unharmful spiders come out, but can be turned off.
i think its just the surprise factor in this and the incredibly creepy cave sounds id love a lower spawn rate
might i suggest another game mode arachnophobia
loads of spiders
If it aint worth fixing dont fix it.
that is one of the best ideass for minecraft i have ever heard
Really? I hadn't noticed! :tongue.gif:
=D
also, you could design settings, and give em names! and in the dif box, it shows "Skelly-Jelly", as you ordered only slimes and skeletons.
I SUPpORT.
Resources
Creative-High-normal-low
Creative-infinite of all the mineable blocks
High-blocks always drop the maximum amount (eg. creepers always drop 2 sulfur)
Low-blocks always drop the minimum amount (eg. creepers never drop sulfur)
I think low should be make it so 1-0 sulfur is dropped, not just 0.
Sorry for bad english.
Sorry bout that, didnt see yours :tongue.gif: I hope you dont mind.
No, don't bored, I wrote all my ideas in notebook, and I don't post most of them :smile.gif:
If you interesting, all my ideas, which I have posted are here, in pdf format : http://illidan.at.ua/Volchonokill-s_ide ... crafti.pdf
I have read all your ideas on the pdf, and I like them :smile.gif:
I hope that Notch will add them, would be good.
And dont worry about your english, it was good, and I can see you are trying with it.
Thanks you too :smile.gif:
No, BIG thanks! :smile.gif:
I send this ideas to Notch five times on Twitter, but he don't respond me >_>
After this I send this ideas to jeb_...
But he don't respond me too :sad.gif:
P.S. Now I build escape map from the big red house, you don't want to look of work progress? :smile.gif:
.
Silk hunt EXTREME --
Enemies: ON -- Type of enemies: Spider -- Spawn rate: extremely high -- Health regen: no -- Day: None; Night: Eternal -- Monster health: extremely high ( 30 hearts ) -- Your health: 50 hearts -- Monster destruction: on -- You may toggle "Fist mode" so it's an EXTREMELY EXTREME hard Silk hunt. Fists only allowed.
Silk hunt REGULAR --
Enemies: ON -- Type of enemies: Spider -- Spawn rate: med-high -- Health regen: no -- Day: None; Night: Eternal -- Monster health: Normal ( 7 hearts ) -- Your health: 16 hearts -- Monster destruction: off -- To get an experience not quite as hard as EXTREME, try REGSTREME! turn fist mode ON.
Skelly Siege -- Enemies: ON -- Type of enemies: Skeleton -- Spawn rate: medium -- Health regen: no -- Day: very short ( 1.5 minutes ) -- Night: extremely long ( 45 minutes ) -- Monster health: med-high ( 10 hearts ) -- Your health: high-veryhigh ( 22 hearts ) -- Monster destruction: sometimes -- Try to get a very hard experience with fist mode on!
EXTREME Skelly Siege -- Enemies: ON -- Type of enemies: Skeleton -- Spawn rate: extremely high -- Health regen: no -- Day: very, very, very, very short ( 20 seconds ) -- Night: very, very, very, very extremely so long ( 120 minutes ) -- Monster health: OMG high! ( 100 hearts ) -- Your health: OVERLOAD!!! ( 250 hearts ) -- Monster destruction: always -- Turn fist mode on for the hardest experience you'll ever get!
Disco mode -- Enemies: OFF -- Health regen: very slowly (0.5 heart e/ 20 seconds) -- Day: none; Night: Eternal -- Your health: normal ( 10 hearts ) -- The whole world *except for water and lava* is made of varying colors of cloth. all blocks (even water) glow. Dye is commonly found completely made above ground. Bone meal can also be found. The only passive mobs in this mode are Squid and sheep. Lapis lazuli is much more common, even though you can find it scattered anywhere above ground. Moon will stay up top smack in the middle of the night sky and will remain there forever until the mode is changed. Last but not least, For those special fishin rod things, Unharmful spiders come out, but can be turned off.
"If the human brain were so simple that we could understand it, we would be so simple that we couldn't."