Oh I almost forgot to mention why both flying pigs and sheep.
Sheep are white. And fluffy. Like clouds. They BELONG.
I actually kinda like that. Maybe have it so instead of giving the sheep wings, they just jump really high, puff up their wool and float. If you punch them, it'll shear them and if they're midair will drop them out of the sky like a brick. You could also shoot at them with the bow to similar effect for a silly target practice type of game.
Oh I almost forgot to mention why both flying pigs and sheep.
Sheep are white. And fluffy. Like clouds. They BELONG.
I actually kinda like that. Maybe have it so instead of giving the sheep wings, they just jump really high, puff up their wool and float. If you punch them, it'll shear them and if they're midair will drop them out of the sky like a brick. You could also shoot at them with the bow to similar effect for a silly target practice type of game.
That sounds wonderful! We could call them Cloud Puff Sheep(?)!!!
Oh I almost forgot to mention why both flying pigs and sheep.
Sheep are white. And fluffy. Like clouds. They BELONG.
I actually kinda like that. Maybe have it so instead of giving the sheep wings, they just jump really high, puff up their wool and float. If you punch them, it'll shear them and if they're midair will drop them out of the sky like a brick. You could also shoot at them with the bow to similar effect for a silly target practice type of game.
Fund it.
Sheep are the one animal I DIDN'T give "DERP" faces too with the Painterly pack.
Though I wouldn't call them Sheepuffs, sounds too much like FFX's Shoopuff, and I'd never be able to look at a Sheep the same way again.
I do agree that the Nether was a very creative edition to the game that increased gameplay, if you thought mining in caves with zombies was scary, wait till you get to the Nether with creepy noises and lava everywhere you go :biggrin.gif:
Hmmm I like the idea for the "Sheeppuff", but how about instead of dropping normal wool, it drops a new material, or maybe just a special kind of wool. Maybe collecting three pieces of its wool and then placing them in the same way as a half-step in the Work Bench could produce a half step that with Redstone, can expand to a full block? Using two and placing one on the other could allow you to jump onto it as a full block, then expand both so it's a two block high wall? obviously, the wool would burn, and probably be effected by gravity.
I also think there should be a kind of aesthetic difference when it is walking normally, maybe it could have so much wool that it looks like a puff ball with legs and eyes peeking through the front?
Interesting idea, but I think it may cause some serious logical problems.
Or atleast be annoying to code.
Have to prepare for the edge case that if they expand they don't try to generate above buildable limits.
If they're broken in their expanded form they don't drop more material than in their unexpanded form.
Will they cause damage to the player if they're expanded to max build height and the player is on top?
Will it "teleport" players to the top most block when expanding (and the player is on top) or will it give the player half a block of upward thrust multiplied by the number of EBs he's standing on?
Will this block invert a redstone signal?
Will this block expand using anything other than redstone?
Make a thread specifically for it, build the idea up, and bring it back here if you think it fits.
Interesting idea, but I think it may cause some serious logical problems.
Or atleast be annoying to code.
Have to prepare for the edge case that if they expand they don't try to generate above buildable limits.
If they're broken in their expanded form they don't drop more material than in their unexpanded form.
Will they cause damage to the player if they're expanded to max build height and the player is on top?
Will it "teleport" players to the top most block when expanding (and the player is on top) or will it give the player half a block of upward thrust multiplied by the number of EBs he's standing on?
Will this block invert a redstone signal?
Will this block expand using anything other than redstone?
Make a thread specifically for it, build the idea up, and bring it back here if you think it fits.
It's too "vague" as is now.
It's not that hard to figure out. It's a half-step of wool, that when interacted with Redstone/pressure plate/button/switch, will grow into a full block. They obey gravity like Sand and Gravel. When it "inflates", it can "suffocate" (like when Sand falls on you) a mob/player if they are standing on it and there is not enough space left for them. It is flammable. If broken in it's normal state, it drops itself while if broken in it's expanded form it will drop a normal block of wool (the kind from an Overworld Sheep). One block can be placed on another and each can then be inflated separately (if the circuit is made to allow it). When inflated, if there is a block on top of it, it will break, or if it is another block that obeys gravity, it will be lifted up.
Is that good enough? (if some of the things you posted weren't addressed, I either missed it or didn't understand what you were talking about)
Skeletal Cowboys, skeletons with cow features that are actively aggressive, but travel alone. The easiest way to deal with them is to get them to shoot a Zombie pigman and make it draw aggro from the entire group. (hitting them gives you arrows, killing them gives you 3-6 leather)
and Spickens (Spider Chickens) which are as fast as spiders and jump like spiders, but can also float like chickens. (hitting them gives 2 feathers each time, killing them drops 2-3 string)
I think that'd be solved with a Porcupine that fires needles when you get too close. Also, what I meant was that Grey suggested mixtures of pre-existing mobs like the mix of Pig and Zombie for the Nether, so I said "No Sheep Creepers?".
Sheepers. I had considered them. I'm not certain that I want to have both a sheep and pig variant in the Nether and the Aether, at that point, then it would make people expect a cow variant and a chicken variant as well, and I just really don't want to go that far. The Skeletal Cowboys and Spickens are the more important ones for the Nether, since you already have the ghasts filling the "blowing **** up" niche.
Anyway, why are you thinking of only mixed mobs for the Nether? As FireHazurd has shown, there are many more possibilities. And the reason I am ok with the "Sheepuff idea is that unlike the Winged Pig, it is actually interesting. A Pig with Wings wouldn't do anything different, but a Sheep that leaps high into the air and then expands into a ball to drift into the wind is interesting, and I could see why it would be like it is from an evolutionary stand point, drifting in the wind to get to other islands/migrate.
And the reason I am ok with the "Sheepuff idea is that unlike the Winged Pig, it is actually interesting. A Pig with Wings wouldn't do anything different, but a Sheep that leaps high into the air and then expands into a ball to drift into the wind is interesting, and I could see why it would be like it is from an evolutionary stand point, drifting in the wind to get to other islands/migrate.
Um, it would fly, and it could be ridden. If anything, the Zephyr, Aerwhale and Sheepuff all work off of balloon style floating, rather than flying. Pigs would be the only flying mob so far.
And the reason I am ok with the "Sheepuff idea is that unlike the Winged Pig, it is actually interesting. A Pig with Wings wouldn't do anything different, but a Sheep that leaps high into the air and then expands into a ball to drift into the wind is interesting, and I could see why it would be like it is from an evolutionary stand point, drifting in the wind to get to other islands/migrate.
Um, it would fly, and it could be ridden. If anything, the Zephyr, Aerwhale and Sheepuff all work off of balloon style floating, rather than flying. Pigs would be the only flying mob so far.
Yes I know but being a pig I don't think it'd really change them in any way. Being able to fly would only really have an effect for an intelligent mob, like a giving wings to a Skeleton would allow them to maintain a line of site easier to attack you. For a pig, it wouldn't do anything with them besides being out of your reach, and getting up mountains, which for a pig isn't much. Make a mob that can utilize flying like an aggressive bird or something than yeah sure, add it in.
We already have an "aggressive" flying mob in the Zephyr (as aggressive as mobs in the Aether gets) The ability to fly would just let the pigs move through the air from island to island, why should it have to do anything more than that? Why does a flying mob need to be hostile for the ability to fly to be useful to them?
The only problem I have with this is the aether is supposed to be full of unique mobs that are very original. And flying pigs are just an ordinary mob with a slight enhancement.
Unique, No.
However, if it was a different animal, say, a horse, it would be unique in the sense a variation of it doesn't exist normally. So I say we change the pigs to horses and call them pegasuses. (pegasi?)
So if notch added horses, pegasus would then be derivative? Besides, no one ever said anything about everything in the Aether being completely unique, just that it's not directly hostile.
I actually kinda like that. Maybe have it so instead of giving the sheep wings, they just jump really high, puff up their wool and float. If you punch them, it'll shear them and if they're midair will drop them out of the sky like a brick. You could also shoot at them with the bow to similar effect for a silly target practice type of game.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
That sounds wonderful! We could call them Cloud Puff Sheep(?)!!!
Sheepuffs.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
That's a much better. Maybe they could drop more wool than normal (3-4) and be rarer than regular sheep?
Fund it.
Sheep are the one animal I DIDN'T give "DERP" faces too with the Painterly pack.
Though I wouldn't call them Sheepuffs, sounds too much like FFX's Shoopuff, and I'd never be able to look at a Sheep the same way again.
I also think there should be a kind of aesthetic difference when it is walking normally, maybe it could have so much wool that it looks like a puff ball with legs and eyes peeking through the front?
Or atleast be annoying to code.
Have to prepare for the edge case that if they expand they don't try to generate above buildable limits.
If they're broken in their expanded form they don't drop more material than in their unexpanded form.
Will they cause damage to the player if they're expanded to max build height and the player is on top?
Will it "teleport" players to the top most block when expanding (and the player is on top) or will it give the player half a block of upward thrust multiplied by the number of EBs he's standing on?
Will this block invert a redstone signal?
Will this block expand using anything other than redstone?
Make a thread specifically for it, build the idea up, and bring it back here if you think it fits.
It's too "vague" as is now.
It's not that hard to figure out. It's a half-step of wool, that when interacted with Redstone/pressure plate/button/switch, will grow into a full block. They obey gravity like Sand and Gravel. When it "inflates", it can "suffocate" (like when Sand falls on you) a mob/player if they are standing on it and there is not enough space left for them. It is flammable. If broken in it's normal state, it drops itself while if broken in it's expanded form it will drop a normal block of wool (the kind from an Overworld Sheep). One block can be placed on another and each can then be inflated separately (if the circuit is made to allow it). When inflated, if there is a block on top of it, it will break, or if it is another block that obeys gravity, it will be lifted up.
Is that good enough? (if some of the things you posted weren't addressed, I either missed it or didn't understand what you were talking about)
like a pigman's zombie pig mount, where they ride it and they can fire arrows at you 8D
Skeletal Cowboys, skeletons with cow features that are actively aggressive, but travel alone. The easiest way to deal with them is to get them to shoot a Zombie pigman and make it draw aggro from the entire group. (hitting them gives you arrows, killing them gives you 3-6 leather)
and Spickens (Spider Chickens) which are as fast as spiders and jump like spiders, but can also float like chickens. (hitting them gives 2 feathers each time, killing them drops 2-3 string)
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Anyway, why are you thinking of only mixed mobs for the Nether? As FireHazurd has shown, there are many more possibilities. And the reason I am ok with the "Sheepuff idea is that unlike the Winged Pig, it is actually interesting. A Pig with Wings wouldn't do anything different, but a Sheep that leaps high into the air and then expands into a ball to drift into the wind is interesting, and I could see why it would be like it is from an evolutionary stand point, drifting in the wind to get to other islands/migrate.
Um, it would fly, and it could be ridden. If anything, the Zephyr, Aerwhale and Sheepuff all work off of balloon style floating, rather than flying. Pigs would be the only flying mob so far.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Yes I know but being a pig I don't think it'd really change them in any way. Being able to fly would only really have an effect for an intelligent mob, like a giving wings to a Skeleton would allow them to maintain a line of site easier to attack you. For a pig, it wouldn't do anything with them besides being out of your reach, and getting up mountains, which for a pig isn't much. Make a mob that can utilize flying like an aggressive bird or something than yeah sure, add it in.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Unique, No.
However, if it was a different animal, say, a horse, it would be unique in the sense a variation of it doesn't exist normally. So I say we change the pigs to horses and call them pegasuses. (pegasi?)
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series