Yay, airtortoises. Now all we need are normal whales or sea turtles that you can build on to have a "tortoise trio." As in Giant tortoise, aerwhale, whale/turtle.
What happens to things other than people that fall down?
I'd guess they get despawned, like if they fell into the void.
Not necessarily. Going on the idea that teh bottom of the Aether is covered with portal blocks, then any gravity affected block like sand gravel and such would break into item form when they hit the portal blocks, and any items that fell could simply rest on top of or just underneath the portal block, allowing the player to reclaim them by falling through that specific area of the portal (risky, but it at least gives the player the option)
I think this post got unfairly overlooked; I really like the Sky flowers as a dye alternative to mushraves (different colours, but still glowing?) and I actually prefer the skybushes as an alternative to topiary blocks. I think they are a really neat concept, and I just love the idea of tunnelling or swimming through them, suspended in mid air. Not sure about the underroot stuff, though, I think it's too similar to some of the ideas already being used.
Probably. I've been rather busy with RL stuff lately, so I've had to be fairly brief with responses.
On the 'Building on Aerwhales' topic, I like the idea of an alternative to the tortoise in the sky, but a) I don't think it should be the Aerwhale, as I like them as they are, and :cool.gif: it shouldn't be tameable or controllable, as that would invalidate sky vehicles. It should be a bit like riding a phyg / pigasuss, only one you could build on.
Continuing with this idea of it as a new mob, I suggest a very short, squat flying creature similar to the Aerwhale, possibly coloured grey, orange and white instead of blue, yellow and white. It should be to the Aerwhale what a manatee is to a dolphin. Final idea on the subject, it would be very dangerous to ride, as it likes to stay on the underside of floating islands, and it does this whether you've built on it or not. This means it is easy to get scraped off it's back and end up falling into the clouds below.
Anyway, those are the things that really stood out to me when I read the latest batch of ideas.
I'd be most tempted for a sea turtle kind of thing, but I feel like it's too derivative of the "sea creature in the air" that aerwhales cover, and firehazurd's tortoise suggestion.
I also really don't understand why people keep coming up with this "let me build stuff on top of mobs!" concept people keep pushing out.
Quote from Regular Hexahedron »
I have some ideas for the Aether I'd like everyone's feedback on:
Skybushes
They'd be free floating island sized clumps of leaves, without any wood. Some would be small, others could have hundreds of blocks. You could build on them, or dig tunnels through them.
Their leaves would also drop skybush saplings, which would sprout into a clump of 5-10 skybush leaf blocks. You'd be able to plant skybush saplings on any surface, including on the sides and bottom of blocks. They'd be useful for people who want to selectively add more leaf blocks without planting trees or having wood nearby.
The problem I have with this is that it's essentially a fantastical solution to a mundane problem. Being able to place leaf blocks wherever is not something that should require trips to the Aether.
Underroot Trees
Underroot trees would be like the mirror image of a tree, growing only upside down off the bottom of islands. Their saplings would latch only on the bottom of dirt/aetherdirt blocks so you could grow upside trees anywhere you like. Underroot wood would also be craftable into a few unique objects:
Underroot Torches - The same as regular torches except you cannot place them on the ground and can place them on the ceiling upside down.
Underroot Half blocks - Planks that can only be placed on the bottom of blocks.
Underroot Fencing - Fences that can only be placed on the bottom of blocks
Again, a fantastical solution to a mundane problem. Half blocks should already be placeable on the bottom of blocks (they aren't now, but they SHOULD be, and special Aether materials shouldn't be required for that) and fences already CAN be readjusted to be placed on the underside of blocks by breaking blocks out from under them (even though doing so is pretty pointless) There's no real advantage to being able to place torches on the underside of a block, and there's always glowstone and jackolanterns in the game that can accomplish this. There's also the glowstone lamps being offered in the New Nether thread.
As for the trees growing upside down, with the craftable leaf blocks, and topiary blocks that extended 2x2 crafting offers, it would be just a feasible to build your own upside down trees.
Sky Flowers
Tiny beautiful white flowers that act like flying mobs, floating randomly through the air. If you manage to hit one, or shoot one with an arrow, it'll fall down as a collectible item. You can then release it anywhere you want, in any dimension. The flowers you've released don't despawn, so you can fill up sealed rooms with beautiful floating flowers.
This part i think has the most potential, but also the most problem. Mobs can despawn, and blocks have a limit to how many can be place in a single location. For what your proposing to function right, the flowers would need to NOT despawn, which means that you could potentially gather and fill a room with a veritable cluster**** of the sky flowers and put huge strain on the game.
It does sound nice and unique, and I've mentioned that Sheepuffs should drop blue toned wool (basically any bluish shade that requires lapis lazuli to make) and that the flowers could be the purple/pink tones so that the player can use dyes from these as an alternate to needing lapis lazuli.
However it still comes back to the potential game strains.
This is being done as a mod.
Tell people that you are NOT copying.
Anyone with half a brain can figure out that this thread was started LOOONG before the mod started. Anyone lacking even that much are beneath my concern (and so far haven't really been that big of an issue)
I just haf an idea for an Aether creature, Golden Sheep. When his they drop golde wool which can be made into a golden fleece, on par with what wooden armor would be in the normal world but very tough in the Aether.
No. That would be introducing a new mob, a new block, and a new item all to get a recolored version of leather or gold armor? (wooden armor doesn't exist)
you can dye sheeppuffs right all 15 colors what if a rare spawn was a sheeppuffs
I think that the sentries idea is cool, but they should be more dangerous. They look like stone statues, and their heads look back and forth. When you get within 20 blocks or so, they look directly at you. When you get within 5 blocks of them, they yell and fire their light beams, disintegrating any blocks with a blast resistance less than 6. If you get hit, it will do 1 heart of damage. They will never target the blocks that the temples are made out of, which they resemble. If you get into the temple, they will leave the post they are on (a small outcrop on the outer wall of the temple), charging after you. They will attempt to trap you, and have access to hidden passages and areas. They will charge up light balls, which damage blocks with a blast resistance less than 3, but do 2.5 hearts of damage if they hit you. When they are killed, they drop a Unanimaus, which, when mixed with glowstone, allows you to get an Animus, which is what I think the sentry should be called, as they are living rock. The temple rock would have a blast resistance of 10, and would be dark brown stone with moss covering them. The eyes of the Animus would be bright yellow, and would glow when you get within 20 blocks of them, or when they attack.
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WOOT! MORE SHOOTY STUFF!
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens. (Griefing is an art. And a lot of dead creepers.)
Will you plan to introduce a block that reduces the light level to 16 (to reduce the light effects of Daey)?
Reduce to 16? What? That's one level above the current maxium!
The concept behind "Daey" would be that it would effectively stack on top of a light level of 15, and it would have bloom and possibly heat effects attached to it that would make it harder to see and possibly damage the player as well (the heat effects would only come from crystal blocks)
Will you plan to introduce a block that reduces the light level to 16 (to reduce the light effects of Daey)?
Quote from GreyAcumen »
will you plan to read the opening post to where it mentioned Gloomwood?
Quote from Bumber »
Reduce to 16? What? That's one level above the current maxium!
Quote from GreyAcumen »
The concept behind "Daey" would be that it would effectively stack on top of a light level of 15, and it would have bloom and possibly heat effects attached to it that would make it harder to see and possibly damage the player as well (the heat effects would only come from crystal blocks)
I mean, because since Daey will be a little too bright, there should be a way to reduce the light level for Daey-time.
Rollback Post to RevisionRollBack
If you're non-human, you clearly and naturally underestimate us.
Will you plan to introduce a block that reduces the light level to 16 (to reduce the light effects of Daey)?
Reduce to 16? What? That's one level above the current maxium!
The concept behind "Daey" would be that it would effectively stack on top of a light level of 15, and it would have bloom and possibly heat effects attached to it that would make it harder to see and possibly damage the player as well (the heat effects would only come from crystal blocks)
Oh. I was thinking that Daey could consist of a sort of "weather" during the Daeytime that would affect the player and blocks out in the open, rather than resort to an increase to the light levels. Having light travel farther doesn't seem imperative.
Rollback Post to RevisionRollBack
Mostly moved on. May check back a few times a year.
I get it, so Dae isn't so much a new light level so much as it is making everything light level 15 and adding bloom/heat from crystal toolsBLOCKS?
Yes, pretty much. Back before I fully understood how the light level system worked, it was planned as a completely higher level of lighting, but it wasn't anything hugely imperative. The important thing was that Daey makes things harder to see.
I like the idea of a new realm :biggrin.gif:
And Grey supports the New Nether as the type of Nether change that needs to happen before Notch said he would implement the Aether.
So basically the thread topic is the New Nether because Grey wants people to head to that topic to get the Aether implemented.
I'd guess they get despawned, like if they fell into the void.
Not necessarily. Going on the idea that teh bottom of the Aether is covered with portal blocks, then any gravity affected block like sand gravel and such would break into item form when they hit the portal blocks, and any items that fell could simply rest on top of or just underneath the portal block, allowing the player to reclaim them by falling through that specific area of the portal (risky, but it at least gives the player the option)
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
I'd be most tempted for a sea turtle kind of thing, but I feel like it's too derivative of the "sea creature in the air" that aerwhales cover, and firehazurd's tortoise suggestion.
I also really don't understand why people keep coming up with this "let me build stuff on top of mobs!" concept people keep pushing out.
The problem I have with this is that it's essentially a fantastical solution to a mundane problem. Being able to place leaf blocks wherever is not something that should require trips to the Aether.
Again, a fantastical solution to a mundane problem. Half blocks should already be placeable on the bottom of blocks (they aren't now, but they SHOULD be, and special Aether materials shouldn't be required for that) and fences already CAN be readjusted to be placed on the underside of blocks by breaking blocks out from under them (even though doing so is pretty pointless) There's no real advantage to being able to place torches on the underside of a block, and there's always glowstone and jackolanterns in the game that can accomplish this. There's also the glowstone lamps being offered in the New Nether thread.
As for the trees growing upside down, with the craftable leaf blocks, and topiary blocks that extended 2x2 crafting offers, it would be just a feasible to build your own upside down trees.
This part i think has the most potential, but also the most problem. Mobs can despawn, and blocks have a limit to how many can be place in a single location. For what your proposing to function right, the flowers would need to NOT despawn, which means that you could potentially gather and fill a room with a veritable cluster**** of the sky flowers and put huge strain on the game.
It does sound nice and unique, and I've mentioned that Sheepuffs should drop blue toned wool (basically any bluish shade that requires lapis lazuli to make) and that the flowers could be the purple/pink tones so that the player can use dyes from these as an alternate to needing lapis lazuli.
However it still comes back to the potential game strains.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Tell people that you are NOT copying.
Anyone with half a brain can figure out that this thread was started LOOONG before the mod started. Anyone lacking even that much are beneath my concern (and so far haven't really been that big of an issue)
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
you can dye sheeppuffs right all 15 colors what if a rare spawn was a
If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens. (Griefing is an art. And a lot of dead creepers.)
If you're non-human, you clearly and naturally underestimate us.

will you plan to read the opening post to where it mentioned Gloomwood?
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Reduce to 16? What? That's one level above the current maxium!
Mostly moved on. May check back a few times a year.
The concept behind "Daey" would be that it would effectively stack on top of a light level of 15, and it would have bloom and possibly heat effects attached to it that would make it harder to see and possibly damage the player as well (the heat effects would only come from crystal blocks)
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
I mean, because since Daey will be a little too bright, there should be a way to reduce the light level for Daey-time.
If you're non-human, you clearly and naturally underestimate us.

PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Oh. I was thinking that Daey could consist of a sort of "weather" during the Daeytime that would affect the player and blocks out in the open, rather than resort to an increase to the light levels. Having light travel farther doesn't seem imperative.
Mostly moved on. May check back a few times a year.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series