Well, it could just be made entirely out of cloth. Cloth is pretty easy to get, and cloth doesn't really have a significant use yet anyway.
Also, I don't see why adding rope and chain would be difficult, because if you've programmed one, then all you have to do is change the texture and mess w/ the settings a bit...
Edit:
Thanks for ur input guys! I've been trying to keep this thread alive for a while now, and every time I think it's gunna die, i'm proved wrong. Keep 'em coming!
THink about it... swinging over a drop in a cave... swinging over to another building... swinging into a window and pwning the people inside... swining over s... What if you could swing by a creeper and set it on fire? EPIC
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If i were a mod, i would be destroying threads like a creeper at a hug-a-thon
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Yeah, the grappling hook idea has come up a lot. I guess it would shoot like an arrow, or even be equipped with a bow? I like the idea of climbing up it, but slowly. I guess it could be crafted with rope and iron. Should it have a specified range? Like, say...10 blocks?
This idea is probably one of the better ones out there. Kill a spider, get some string, craft 'em together for a rope, and you have a good amount of possibilities. (I just hope there won't be too much Macromade...)
No physics are needed. Imagine connecting two points in 3D space...that's all it is, just a line.
The only complicated part might be wrapping the rope around other blocks.
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Quote from GBCameron »
No physics are needed. Imagine connecting two points in 3D space...that's all it is, just a line.
The only complicated part might be wrapping the rope around other blocks.
I have thought up the rope idea & grappling hook idea as well, but instead of just having it connect to a point somewhere in space, why not make it attached to an arrow that you can shoot anywhere you want in vision, and have it attach to a block where you're standing.
I have thought up the rope idea & grappling hook idea as well, but instead of just having it connect to a point somewhere in space, why not make it attached to an arrow that you can shoot anywhere you want in vision, and have it attach to a block where you're standing.
Well, I didn't mean literally in space. Each end would be connected to a different block. Anyway, the arrow idea could work, but i think it would be kinda cheap unless there was a range on it.
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Quote from GBCameron »
Quote from SpiderRider »
I have thought up the rope idea & grappling hook idea as well, but instead of just having it connect to a point somewhere in space, why not make it attached to an arrow that you can shoot anywhere you want in vision, and have it attach to a block where you're standing.
Well, I didn't mean literally in space. Each end would be connected to a different block. Anyway, the arrow idea could work, but i think it would be kinda cheap unless there was a range on it.
I was thinking the range would be the same as a regular arrow, and if we're going to also go into zip-line mechanics, regular arrow range would be enough.
But the grappling hook should definitely have a range to it.
I don't think it should be stacked, though. What happens if you stack a half-used rope on a not very used rope? It's clearly a tool, and should be treated as such :wink.gif: One rope, has a healthbar to show what's left, and I suppose you could punch a block it's attached to to destroy the rope? You wouldn't get it back, because then whilst in use the rope would have to remember how long it was and would drop with the appropriate damage. I dunno, maybe it would work, you punch one block it's attached to and it drops below the other one.
Okay, so I was thinking that rope would NOT have health or usability or whatnot. Mainly because it's not something that you really use as a tool. For example, picks, swords, axes, they all wear out over time because your hitting stuff with it. Rope is just something u place and interact with. So there would be no tool health bar for rope.
However, there would be a 'length' bar, which would show you how much rope was left in the stack. Actually, now that I think about it, the length bar is unnecessary because the number of rope pieces in the stack would be going down, visibly showing the number decreasing. Also, stacking would be necessary in order to make longer ropes. I can't think of any other way to make longer ropes.
Anyway, the second thing you talked about was punching the rope. If you punch one end of the rope, the whole rope doesn't get destroyed. Instead, you pick up that end of the rope which you punched, ready to be placed elsewhere. :smile.gif:
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Also, I don't see why adding rope and chain would be difficult, because if you've programmed one, then all you have to do is change the texture and mess w/ the settings a bit...
Edit:
Thanks for ur input guys! I've been trying to keep this thread alive for a while now, and every time I think it's gunna die, i'm proved wrong. Keep 'em coming!
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886
THink about it... swinging over a drop in a cave... swinging over to another building... swinging into a window and pwning the people inside... swining over s... What if you could swing by a creeper and set it on fire? EPIC
Edit1: I'm Half tempted to try to code this myself, if javac.exe wasnt being such a ***** and just compile it.
If you ever get it to work, PM me or something...
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886
[MCAPI-423] "Modcast"
*digs large cave*
*dissapears into cave with tons of boats and string*
*sails massive tied-together ship into the sea*
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886
The only complicated part might be wrapping the rope around other blocks.
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886
I have thought up the rope idea & grappling hook idea as well, but instead of just having it connect to a point somewhere in space, why not make it attached to an arrow that you can shoot anywhere you want in vision, and have it attach to a block where you're standing.
Well, I didn't mean literally in space. Each end would be connected to a different block. Anyway, the arrow idea could work, but i think it would be kinda cheap unless there was a range on it.
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886
I was thinking the range would be the same as a regular arrow, and if we're going to also go into zip-line mechanics, regular arrow range would be enough.
But the grappling hook should definitely have a range to it.
Chain? meet Chainmail
Notch you have ur chainmail solution.
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^^^^^^^^^^^^^^^^^^^^^^^
15 chain rope peices
Okay, so I was thinking that rope would NOT have health or usability or whatnot. Mainly because it's not something that you really use as a tool. For example, picks, swords, axes, they all wear out over time because your hitting stuff with it. Rope is just something u place and interact with. So there would be no tool health bar for rope.
However, there would be a 'length' bar, which would show you how much rope was left in the stack.Actually, now that I think about it, the length bar is unnecessary because the number of rope pieces in the stack would be going down, visibly showing the number decreasing. Also, stacking would be necessary in order to make longer ropes. I can't think of any other way to make longer ropes.Anyway, the second thing you talked about was punching the rope. If you punch one end of the rope, the whole rope doesn't get destroyed. Instead, you pick up that end of the rope which you punched, ready to be placed elsewhere. :smile.gif:
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886
Well, i suppose 2 years of inactivity grants the privilege to bump, right?
http://www.minecraftforum.net/viewtopic.php?f=1&t=75886