* Assuming Greenstone will be added
^ May or may not be needed.
So 3, 6, or 7 maximum. Again, the only required primary dusts are Redstone, Bluestone, and Greenstone. More is overkill.
I agree with this, and there is a limited amount of memory devoted to identifying different objects, so the fewer variations there are the more room there is for other fun stuff
Except that the colors don't need to "mix" at all.
Just offest the green and blue colors on the tile
For example, red maintains its centered location, green is -3x -3y and blue is +3X +3Y (or however many pixels you want)
Imagine looking at a four way connection tile then the possible combinations would be:
Then you can see which colors, individually, are active; and since the offset is unique to each color, the circuits will nicely tile across all squares
Your doing a 2d representation of a 3d game. Actually I'm not sure if your saying bluestone is a good idea, or that you'd rather have something else. I don't think you'd ever need more than 2 colours if your clever.
Add me to your support list (+ iVarian)
I think the addition of BLUESTONE from the same ore is the best idea.
Or, perhaps just REDSTONE from REDSTONE ORE.
Then REDSTONE can be combined with the new rare LAPIS LAZULI blue ore.
This would make BLUESTONE more rare, rewarding you to create more compact/complicated circuits.
Then BLUESTONE works exactly as redstone (including making BLUESTONE TORCHES)
Also, crossing over could be done automatically. But I suggest ONLY crossing over (not combining).
We don't want circuits too compact - as Notch specifically did want circuits to take up space.
For example (purple is cross over point)
[] []
[] []
[] []
[] []
Circuits do not interact
[] [] [] []
[] [] [] []
[] [] [] []
[] [] [] []
Cross over (circuits do not interact)
XXXXXXXXX I don't think this should work - too compact XXXXXXXXXX [] [] [] [] [] [] [] []
XXXX TOO COMPACT XXXXX
To make the crossover block
Simply place REDSTONE dust onto BLUESTONE (or vice-verser) with right click
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I am an "alphite" (purchased minecraft during "alpha" release and proud of it!)
As for what to do about how to get it have lapis lazuli have about a 40% chance to drop it (along with blue dye) and in addition you could just put a [color dust] in any crafting grid (including the 2x2 inventory one) to turn redstone into bluestone and vice versa. also redstone ore should have a chance to drop dark red dye.
(Actually, 4 is just enough. But it is too difficult to find four that interact well.)
The interacting wires could either behave like mixing paint (so the base colors are Red, Blue, Yellow and the interacting colors are Purple, Green, Orange, Grey(?)) or like mixing light (so the base colors are Red, Blue, Green and the interacting colors are Purple, Yellow, Cyan, White(?)) or like mixing ink (so the base colors are Magenta, Cyan, and Yellow, with the interacting colors of Red, Blue, Green, Black(?))
Blue stone would Be great. Everything would take so much less space, we could make red/blue combo locks(that is if they could be combined with "Purple Dust". I think blue-dust should just be furnaced redstonedust, and purple could be crafted out of: [] [] : creates 3 purple dusts []
This would be awsome and it dosent sound to hard to implement.
I'd say also add a way to make actual wires instead of just dust piles. The wires would be able to go vertically up objects.
Rollback Post to RevisionRollBack
So, you think minecraft is medieval huh? TNT(1863)/Dynamite(7 May 1867) and steel railways(1857) in medieval times? I call BS, sure there's armor and swords, but it's NOT medieval. Either give me a source or cram it!
I like the idea but I think it's purpose is a bit limited to hardcore redstone users. Many people (such as myself) don't use redstone that much, and if we do it's simply for opening doors rather than building working clocks and calculators.
my double door switch would be quite a bit smaller with this
This idea is epic! I've just spend the last four hours working on a circuit setup which ended upwith huge bridges and tunnels and all that crap. Whoo Bluestone dust!
We only need three maximum. Over that is overkill. Err... Wait... Let me take a look at what we have...
Redstone
Purplestone
Bluestone
Cyanstone*
Greenstone*
Yellowstone*
Whitestone*^
* Assuming Greenstone will be added
^ May or may not be needed.
So 3, 6, or 7 maximum. Again, the only required primary dusts are Redstone, Bluestone, and Greenstone. More is overkill.
I agree with this, and there is a limited amount of memory devoted to identifying different objects, so the fewer variations there are the more room there is for other fun stuff
http://gsfn.us/t/1xziq
Also, Starfrish, can you please add this link to the first post so people can vote up faster?
Bluestone ftw!
*facepalm*
He is explaining how the textures would show up.
http://twitter.com/#!/jeb_/status/26417068748312576
Let's hope notch like it more! Or at least that they have a better idea for this problem (oversized redstone circuits)...
I think the addition of BLUESTONE from the same ore is the best idea.
Or, perhaps just REDSTONE from REDSTONE ORE.
Then REDSTONE can be combined with the new rare LAPIS LAZULI blue ore.
This would make BLUESTONE more rare, rewarding you to create more compact/complicated circuits.
Then BLUESTONE works exactly as redstone (including making BLUESTONE TORCHES)
Also, crossing over could be done automatically. But I suggest ONLY crossing over (not combining).
We don't want circuits too compact - as Notch specifically did want circuits to take up space.
For example (purple is cross over point)
[]
[]
[]
[]
Circuits do not interact
[] []
[] []
[] []
[] []
Cross over (circuits do not interact)
XXXXXXXXX I don't think this should work - too compact XXXXXXXXXX
XXXX TOO COMPACT XXXXX
To make the crossover block
Simply place REDSTONE dust onto BLUESTONE (or vice-verser) with right click
I am an "alphite" (purchased minecraft during "alpha" release and proud of it!)
As for what to do about how to get it have lapis lazuli have about a 40% chance to drop it (along with blue dye) and in addition you could just put a [color dust] in any crafting grid (including the 2x2 inventory one) to turn redstone into bluestone and vice versa. also redstone ore should have a chance to drop dark red dye.
More is redundant.
(Actually, 4 is just enough. But it is too difficult to find four that interact well.)
The interacting wires could either behave like mixing paint (so the base colors are Red, Blue, Yellow and the interacting colors are Purple, Green, Orange, Grey(?)) or like mixing light (so the base colors are Red, Blue, Green and the interacting colors are Purple, Yellow, Cyan, White(?)) or like mixing ink (so the base colors are Magenta, Cyan, and Yellow, with the interacting colors of Red, Blue, Green, Black(?))
This would be awsome and it dosent sound to hard to implement.
I'd say also add a way to make actual wires instead of just dust piles. The wires would be able to go vertically up objects.
my double door switch would be quite a bit smaller with this