I am hoping that as the game further evolves and more features are added that you also increase the pixel size to textures so we can get more detail into them. I heard on a podcast that Minecraft would support some modding and that adding your own textures would be one of them. I am one that likes to have my texture's detailed and this should be a simple change to make, usually 320x320 is sometimes the standard for games.
I have some sample textures that I would like to use but currently I can not.
This would be a sudden change from the current art style (or whatever you call it).
However, you can mod textures. Terrain.png inside the .jar is fully changeable (and you can make the blocks have 32x32 textures, up to 1024x1024 if you mod a certain script file).
P.S. Might want to make those textures more seamless and tileable.
I don't know much on scripting so if someone knows how to change it please let me know how. I don't care if the textures are changed or not in the main game, however I want to have control over customizing my own textures if I want to. Some might like the pixel look but I do not
usually 320x320 is sometimes the standard for games.
320x320? Really? I see you know a lot about games then. FYI up to a few years ago, most games used texture sizes of 256x256, since that was the maximum size for most low-end GPUs back then. Nowadays I imagine most games use 512x512 or 1024x1024. Also, a lot of games use a texture atlas... which can be as large as 10240x10240 or even bigger (depending on your GPU's capabilities). At the very least, textures will be a multiple of two cause of flaky GPUs that dont support odd-sized textures (hello Intel).
As for minecraft having HD textures... to each their own... though I do think it should be left as optional (texture detail slider in options please!). Not everyone is capable of shelling out money for a new GPU or has the luxury of (stable) high-performance drivers (hello Linux). Minecraft's graphics pipeline isnt exactly optimized for speed at this stage in development. Larger textures will definitely have an adverse effect on performance.
Ps. HD textures tile horribly due to their level of detail. Usually they are applied on an entire surface, not on every little segment.