I like pretty much every thing in this thread, but not that Small Ore Block became Slabs.
it is a more cost effective method to building.
But they are only slabs, and since you can't stack them like normal blocks, you would only save ONE piece of materiel. Considering these are intended for BUILDING, rather than storage, saving a single piece of materiel won't help much.
I forgot to mention that the original "two ingots for a slab" idea should be kept. Just not four ingots for a slab.
EDIT: I preferred the orignal texture for Glowstone Sand. I like my magic light-up sand to look sandy. Not spongey.
I preferred the orignal texture for Glowstone Sand. I like my magic light-up sand to look sandy. Not spongey.
Compare the "sponge" to the Glowstone block. I think that sponge texture looks too much like it would smelt into the glowstone block to just pass by. Besides, if I just make it colored sand, then it will be too hard to tell from the colored sand for making stained glass.
Quote from arirish »
I did pay attention. I don't see what part of my post made it seem like I didn't to be honest. I realise it's not cost effective, but that doesn't mean I have to accept it. I still don't like it. It's akin to being able to make tools using planks instead of sticks - not cost effective, using an unprepared item with the same effect as the prepared item.
Of course, it's only become so since the addition of dyes, but I see no reason to hang on to the old recipe now that the dyes are available. Your comment in the above post about it being a good recipe for newcomers to stumble across is more or less valid, but unless you knew there were coloured directional markers in the game, you wouldn't necessarily try and put a flower on a stick. You might put a flower into the box and see it turns into a dye, and then attempt to use that dye with various other objects, though.
Wow. I have no idea how I missed that. I could have sworn you said that you WANTED the old recipes to still be included and that you DIDN'T want the markers to be made only through the dyes.
Ultimately though, I think your comparison to sticks and planks isn't accurate. Planks actually have a purpose in crafting separate from sticks, Flowers have no purpose in crafting except to make the dyes. i just assume that since you get the dyes from flowers by crafting them, that you're doing the same process when you craft the flower with the stick, but since you're trying to do they dye making and the marker crafting all at once you lose some of the dye in the process.
As for "knowing" it's not so much knowing, but stumbling on. Sticks and flowers are pretty much the easiest items in the game to obtain when you're just starting, especially if the ability to craft saplings directly into sticks is included. That points to a strong chance that someone who is experimenting to see how the 2x2 grid works will at least try those 2 items together at some point.
I also considered making it so ANY combination of stick and flower/bone/dye would still result in a marker, but I honestly didn't feel like putting the frames together for all that, and even if i did, it would defeat the purpose of letting the Directional Marker, an easy to stumble on recipe for newbies, act as a guide for how to expect other recipes act. If the position of the flower and the stick made no difference, then newbie players might expect that to be true for all recipes.
Ultimately, the saplings are going to be a clear winner for showing how the recipes work. 1 sapling = leaf block, 2 = sticks, and 4 = topiary. Easily obtained, solitary item yet it has multiple different recipes.
Flower Flail: Crafting(Workbench) [@] = String
[@]
The Flower Flail is a symbol of peace know universally, hence striking enemy mobs with it will halt them in their tracks and prevent them from making any further attempts to attack you, but also make them invulnerable, even protecting skeletons from sunlight, until they de-spawn.
the red flower will stop enemies permanently, and yellow for short periods of time.
Flower Flail: Crafting(Workbench) [@] = String
[@]
The Flower Flail is a symbol of peace know universally, hence striking enemy mobs with it will halt them in their tracks and prevent them from making any further attempts to attack you, but also make them invulnerable, even protecting skeletons from sunlight, until they de-spawn.
the red flower will stop enemies permanently, and yellow for short periods of time.
On the various stick+other crafting recipes such as
[]
[]
and
[]
[] [>>-i>]
etc.
I think it should be more like
[] []
and
[]
[>>-i>] []
Understand? It seems to make more... sense this way.
but torch isn't
[] []
But it makes more... sense. Sort of. CHANGE THAT RECIPE TOO!
The sticks are diagonal! The arrows are diagonal! The Light arrows are diagonal! The torch... isn't diagonal. Still. The directional arrows are diagonal! IT MAKES SENCE.
I like the idea of all of it, but the only thing i think about is the boomerang.
It should be more like you throw it at the mob how many times (it depends on what material it is made out of) and they die.
*******************************************
I have another thing in my head.
[]
[]
should be a painting of a creeper because they drop gunpowder, same with string = a painting of a spider, also with bones = a painting of a skeleton, last of all, a feather = could be a zombie.
They are just my ideas of what i think would be cool.
But it makes more... sense. Sort of. CHANGE THAT RECIPE TOO!
The sticks are diagonal! The arrows are diagonal! The Light arrows are diagonal! The torch... isn't diagonal. Still. The directional arrows are diagonal! IT MAKES SENCE.
I completely agree with you, except for 1 tiny little issue. Try making an axe like this;
[]
now try making it like this; []
Notice something interesting? They both work. That's because all recipes work when mirrored.
so if you want this to work:
[] []
then you're automatically saying that this should work too: []
[]
Doesn't look quite so perfect when you arrange it that way, does it?
But it makes more... sense. Sort of. CHANGE THAT RECIPE TOO!
The sticks are diagonal! The arrows are diagonal! The Light arrows are diagonal! The torch... isn't diagonal. Still. The directional arrows are diagonal! IT MAKES SENCE.
I completely agree with you, except for 1 tiny little issue. Try making an axe like this;
[]
now try making it like this; []
Notice something interesting? They both work. That's because all recipes work when mirrored.
so if you want this to work:
[] []
then you're automatically saying that this should work too: []
[]
Doesn't look quite so perfect when you arrange it that way, does it?
Quote from GreyAcumen »
That's because all recipes work when mirrored.
Stairs? Flint and Steel? Fishing rods? Bows?
If some recipes don't work when mirrored, then it is possible. Plus, I read somewhere that the code for crafting consists of listing every allowed crafting recipe and stating which item it becomes.
If some recipes don't work when mirrored, then it is possible. Plus, I read somewhere that the code for crafting consists of listing every allowed crafting recipe and stating which item it becomes.
Stairs can be done as: [] [] []
or
[] []
[]
Flint and Steel can be done as: []
[]
or
[] []
and bows can be done as: @=string
[] [@] [] [@]
[] [@]
or
[@] []
[@] []
[@] []
I like the idea of all of it, but the only thing i think about is the boomerang.
It should be more like you throw it at the mob how many times (it depends on what material it is made out of) and they die.
*******************************************
I have another thing in my head.
[]
[]
should be a painting of a creeper because they drop gunpowder, same with string = a painting of a spider, also with bones = a painting of a skeleton, last of all, a feather = could be a zombie.
They are just my ideas of what i think would be cool.
While there already is a painting of a creeper, a full-sized one would be awesome.
Two words:
Flower Flail.
Wow. I have no idea how I missed that. I could have sworn you said that you WANTED the old recipes to still be included and that you DIDN'T want the markers to be made only through the dyes.
Ultimately though, I think your comparison to sticks and planks isn't accurate. Planks actually have a purpose in crafting separate from sticks, Flowers have no purpose in crafting except to make the dyes. i just assume that since you get the dyes from flowers by crafting them, that you're doing the same process when you craft the flower with the stick, but since you're trying to do they dye making and the marker crafting all at once you lose some of the dye in the process.
As for "knowing" it's not so much knowing, but stumbling on. Sticks and flowers are pretty much the easiest items in the game to obtain when you're just starting, especially if the ability to craft saplings directly into sticks is included. That points to a strong chance that someone who is experimenting to see how the 2x2 grid works will at least try those 2 items together at some point.
I also considered making it so ANY combination of stick and flower/bone/dye would still result in a marker, but I honestly didn't feel like putting the frames together for all that, and even if i did, it would defeat the purpose of letting the Directional Marker, an easy to stumble on recipe for newbies, act as a guide for how to expect other recipes act. If the position of the flower and the stick made no difference, then newbie players might expect that to be true for all recipes.
Ultimately, the saplings are going to be a clear winner for showing how the recipes work. 1 sapling = leaf block, 2 = sticks, and 4 = topiary. Easily obtained, solitary item yet it has multiple different recipes.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
WANT.
[]
[]
Flower Flail Power!
[@]
The Flower Flail is a symbol of peace know universally, hence striking enemy mobs with it will halt them in their tracks and prevent them from making any further attempts to attack you, but also make them invulnerable, even protecting skeletons from sunlight, until they de-spawn.
the red flower will stop enemies permanently, and yellow for short periods of time.
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Or
[]
And then it can be in the 2x2 grid :tongue.gif:
Drawing could look like a whip
On the various stick+other crafting recipes such as
[]
[]
and
[]
[] [>>-i>]
etc.
I think it should be more like
[]
and
[]
[>>-i>] []
Understand? It seems to make more... sense this way.
but torch isn't
[]
But it makes more... sense. Sort of. CHANGE THAT RECIPE TOO!
The sticks are diagonal! The arrows are diagonal! The Light arrows are diagonal! The torch... isn't diagonal. Still. The directional arrows are diagonal! IT MAKES SENCE.
http://www.minecraftforum.net/viewtopic.php?f=30&t=153033
It should be more like you throw it at the mob how many times (it depends on what material it is made out of) and they die.
*******************************************
I have another thing in my head.
[]
[]
should be a painting of a creeper because they drop gunpowder, same with string = a painting of a spider, also with bones = a painting of a skeleton, last of all, a feather = could be a zombie.
They are just my ideas of what i think would be cool.
[]
now try making it like this;
Notice something interesting? They both work. That's because all recipes work when mirrored.
so if you want this to work:
[]
then you're automatically saying that this should work too:
[]
Doesn't look quite so perfect when you arrange it that way, does it?
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
Stairs? Flint and Steel? Fishing rods? Bows?
If some recipes don't work when mirrored, then it is possible. Plus, I read somewhere that the code for crafting consists of listing every allowed crafting recipe and stating which item it becomes.
minecraft already hase all required matirals. some of witch havent got more then one or to purpases
not to mention that its also based on the 2x2 crafting grid :smile.gif:
Stairs can be done as:
or
[] []
[]
Flint and Steel can be done as:
[]
or
[]
and bows can be done as: @=string
[]
[]
or
[@]
[@] []
[@]
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
However, I do like the idea of creating a hatchet from sticks that you get from saplings from trees. :smile.gif:
Nevertheless, if the idea turns into a mod or gets added into the game, i won't mind it. Keep thinking of good ideas!
What is?
I currently have I think no bottles of water in my fridge!
PLEASE ALSO SUPPORT:
Sabata & Grey Acumen's "New Nether"
Grey Acumen's Minecraft 2.0 Suggestion Series
While there already is a painting of a creeper, a full-sized one would be awesome.