-Thickets [See tools for how to cut them down.]
(Would cause damage when entered and would serve as an obstacle for the player to overcom.)
-Small bushes
(Would provide berrys for food.)
ANIMALS
-Horses
(Would provide a fast unrestricted means of transport. They would have to be tammed and would run off if they are unattended to. Also they would need grass [in other suggestions it was suggested they eat crop but in reality they would eat grass] and water to eat and drink.)
-Wolves
(Would be a common problem for horses, pigs, chickens, sheep, cows, and you.)
TOOLS
-Machete
(Would be used for cutting through thickets.)
[] []
[] []
[] []
-Lasso
(Would be used to capture an animal.)
[string][string][string]
[string] [] [string]
[] [string] []
ITEMS
-Tanning Racked
(Would make hard leather)
[string]
-Hard Leather
(Would be stronger then normal leather and would be obtained by placing leather on a tanning rack.)
-Saddle
(A way to craft them so u can mount horses.)
[] [] []
[leather][hard leather][leather]
[string] [] [string]
-Basket
(Would hold a set amount of food so instead of 5 or 15 inventory spaces tooken up by food its 1 space.)
[] [] []
[reeds] [] [reeds]
[] [reeds] []
-Fire Pit
(Could be used to cook food and as a limmited light source.)
[] [] []
[]
-Gate
(to fit in with the fences)
RESOURCES
-Brush
(Obtained from thickets and bushes used as fuel source.)
IDEAS
-Players Float: When in the large bodys of water a player start to sink and fall to the bottom but in reality he should actually float, but a player should only float when it water that is deeper then the players hight.
-Hunger And Thirst: Most people HATE this idea but that is because they think that every 2 minets their going to have to eat or drink somthing when really they could probable go a few days or atleast one day without food and water. My basket idea will help this because it take away the need to use 5-15 inventory spaces for food. Also hunger and thirst will make the game more challenging.
-Animals: All animals should have a posible meat drop why because all animals have meat on them.
-Food Poisoning: Uncooked meat should have a random chance to damage you some from food poisoning. Not only will this make the game more realistic it will also make it more chellenging because you cant just go around with uncooked meat anymore if you do you might kill your self while fighting.
PLANTS
-Apple Tree
(Just another Food source.)
-Thickets [See tools for how to cut them down.]
(Would cause damage when entered and would serve as an obstacle for the player to overcom.)
-Small bushes
(Would provide berrys for food.)
ANIMALS
-Horses
(Would provide a fast unrestricted means of transport. They would have to be tammed and would run off if they are unattended to. Also they would need grass [in other suggestions it was suggested they eat crop but in reality they would eat grass] and water to eat and drink.)
-Wolves
(Would be a common problem for horses, pigs, chickens, sheep, cows, and you.)
TOOLS
-Machete
(Would be used for cutting through thickets.)
[] []
[] []
[] []
-Lasso
(Would be used to capture an animal.)
[string][string][string]
[string] [] [string]
[] [string] []
ITEMS
-Tanning Racked
(Would make hard leather)
[string]
-Hard Leather
(Would be stronger then normal leather and would be obtained by placing leather on a tanning rack.)
-Saddle
(A way to craft them so u can mount horses.)
[] [] []
[leather][hard leather][leather]
[string] [] [string]
-Basket
(Would hold a set amount of food so instead of 5 or 15 inventory spaces tooken up by food its 1 space.)
[] [] []
[reeds] [] [reeds]
[] [reeds] []
-Fire Pit
(Could be used to cook food and as a limmited light source.)
[] [] []
[]
-Gate
(to fit in with the fences)
RESOURCES
-Brush
(Obtained from thickets and bushes used as fuel source.)
IDEAS
-Players Float: When in the large bodys of water a player start to sink and fall to the bottom but in reality he should actually float, but a player should only float when it water that is deeper then the players hight.
-Hunger And Thirst: Most people HATE this idea but that is because they think that every 2 minets their going to have to eat or drink somthing when really they could probable go a few days or atleast one day without food and water. My basket idea will help this because it take away the need to use 5-15 inventory spaces for food. Also hunger and thirst will make the game more challenging.
-Animals: All animals should have a posible meat drop why because all animals have meat on them.
-Food Poisoning: Uncooked meat should have a random chance to damage you some from food poisoning. Not only will this make the game more realistic it will also make it more chellenging because you cant just go around with uncooked meat anymore if you do you might kill your self while fighting.