This is starting to look more like the old terrain a few members have been yearning for.
I decided for fun to use the random settings to make randomized worlds. Some settings I kept constant, such as keeping all structures spawning.
Note: Some worlds will be laggy in survival mode to begin with but if you move away from the area you spawned in there's a good chance the lag may ease up.
Seeds are listed nest to the world number.
World 1 3857959501392801159
The spawn is in an ocean biome and the sea level is around 80 (I'm never sure how to measure it with the head and feet height).
The plateaus are at around level 250. Travelled North to find mainland and see what it looked like. It was taking too long so I use the teleport feature. For a moment the biome said savanna plateaus but when the terrain loaded it changed to deep ocean. I wonder if this world is bugged? Anyway it's taking too long so I'll leave the preset values in case anyone else wants to take a look at it.
It's a slideshow of screen-caps, not the water-level rising in-game.
If you want to mess with multiple presets in the same world, you can do so with a tool like NBTExplorer - the entire preset is saved as a string, so you can just hop in and paste in a new one - move to some unexplored chunks, and they'll generate by the new rules. You'll get visible chunk boundaries, most likely, but it's still pretty sweet.
Hey, that is nice! That calculator seems like a very easy to use interface for building presets. Have you considered adding a Reset button to each section (Basic, Ore, Advanced) so the whole page doesn't have to be reset at once? A Load function to read from an existing preset string might be useful too.
People shouldn't complain about Minecraft being too easy.
Rollback Post to RevisionRollBack
So I was working on this really cool resource pack a while ago, but bad progress nonwithstanding, I think I found something much better... I'm probably gonna release a couple of maps soon as unrelated well.
If anyone can figure out how to make a world that consists of large continents separated by huge oceans, please share
I'll be tinkering with the settings myself, but if someone else manages to, then less work for me haha. Not even sure if its possible but might as well try.
You might start by setting Main Noise Scale X and Main Noise Scale Z to 1000, and setting biome-size down to 1. I like the results without changing anything else, but you may want to bump the water-level if you're of the "those are great lakes, not oceans" crowd.