play with the settings on any pages except the last two.
made to make things more realistic in the terrain gen in a way that will improve gameplay and variation and... less boringness generally. another preset i found like this had some problems like giant random spikes on deep ocean borders, this doesn't share that same problem at the sacrifice of rivers being a little fragile and drying up more than i'd like(but still better than in default).
this makes gameplay more interesting because it encourages more exploration. the biomes generate much more varied and unique terrain, making finding new and unique biomes very important. the world size is upped, making it essential to create alternate means of travel like more railways and such and more pathways to use in some cases-- and considering such a need for travel in default is essential if rails, boats, etc. actually are meant to be USEFUL... well, it's worth it to spend the time on building such things and exploring. the size of the world is a plus, trust me, give it some time for you to warm up to.
play with the settings on any pages except the last two.
made to make things more realistic in the terrain gen in a way that will improve gameplay and variation and... less boringness generally. another preset i found like this had some problems like giant random spikes on deep ocean borders, this doesn't share that same problem at the sacrifice of rivers being a little fragile and drying up more than i'd like(but still better than in default).
the screenshots:
the setting:
{"coordinateScale":634.6972,"heightScale":169.98592,"lowerLimitScale":529.06335,"upperLimitScale":529.06335,"depthNoiseScaleX":198.08452,"depthNoiseScaleZ":198.08452,"depthNoiseScaleExponent":20.0,"mainNoiseScaleX":2500.5,"mainNoiseScaleY":2500.5,"mainNoiseScaleZ":775.493,"baseSize":8.43662,"stretchY":11.979438,"biomeDepthWeight":1.1338028,"biomeDepthOffset":0.0,"biomeScaleWeight":3.0070422,"biomeScaleOffset":0.0,"seaLevel":61,"useCaves":true,"useDungeons":true,"dungeonChance":8,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useMansions":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":100,"useLavaLakes":true,"lavaLakeChance":100,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":6,"riverSize":5,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16}
this makes gameplay more interesting because it encourages more exploration. the biomes generate much more varied and unique terrain, making finding new and unique biomes very important. the world size is upped, making it essential to create alternate means of travel like more railways and such and more pathways to use in some cases-- and considering such a need for travel in default is essential if rails, boats, etc. actually are meant to be USEFUL... well, it's worth it to spend the time on building such things and exploring. the size of the world is a plus, trust me, give it some time for you to warm up to.
artist, writer, content producer.
I hopped on the Minecraft Forums just now, looking for specifically this kind of seed. Thank you, and happy crafting.