I have been checking around the forums for quite a while and here in the seeds section there are a few misconceptions about seeds and random world generation in general:
Sometimes when people submit a seed and see great stuff in their seed they think they have found something unique or incredible. While it is true that maybe your spawn is AWESOME the seed might either not be that special or actually be pretty awesome but the spawn could be crappy...
you will see that there are literally THOUSANDS of NPC villages on every single map... and that said map is practically INFINITE. I say practically, because eventually the map will get so big that the game will start lagging and become unplayable... (The more you uncover or explore in your map the more memory it takes to run, that is what that size besides the world name means in your world selection screen)
so, it is kinda funny when people get so excited with an NPC village or an extreme hills biome when there are so many... I'll show you a snapshot of the famous "gimmeabreak" seed and you can be the judge:
Ok, if you make the picture regular size, you will see that there are 136 NPC villages in that screen alone, along with the 3 and ONLY 3 Strongholds (yes there are only 3, here you go: http://www.minecraftwiki.net/wiki/Stronghold ) in the entire map. The slightly enlarged Testificate head, represents the village you famously spawn in and all the different colors on that map are the biomes in your world. SO, every single one of those orange areas is an Extreme Hills biome with all those EPIC AWESOME MOST INCREDIBLE OMGWTFBBQ Mountains you see on posts daily...
The top left corner of the map is coords: x= -14784 z= -5600 and the bottom right coords are x= 8864 z= 9470 and that is one single screen if we scroll directly east one screen, we get this:
We come to another continent with 75 more villages and many more biomes. The coord counts here are already in the 30k's. In the same way you can keep scrolling in any direction and get more land and enormous oceans...
So, we can literally go to x= 500,000 z= 300,000 and still find new land being generated.
"Well then, what's the use of seeds then?" you might say...
Seeds are still important, because that entire almost infinite world will always generate the same based on that seed and it is completely unique, so no two worlds are the same, no matter how large they are. And secondly, because the spawns are now ABSOLUTE in MC 1.0.0 (and have been for a while) so you will always spawn in the same place, with only a block or two of variation.
So the spawn is pretty damn important, because you will usually set up your base close to it, and it's important that there is a good assortment of resources within easy reach of you.
NOBODY is going to walk to x= 1,000,000 z= 678,000 on a map, unless you use Single Player Commands and teleport there, which is a nice experiment if you still don't believe:
Download it, and when you spawn in your favorite or currrent seed, type in say:
/t 50,000 64 50,000 and see if you don't spawn there :smile.gif:
Does this make seed hunting obsolete if pretty much every single seed has every single awesome Minecraft sight, cave and ravine EVENTUALLY if you are willing to walk, fly or swim in some random direction?
Absolutely not!
Because all seeds are unique, they are all unique experiences in their own way and the randomness of the worlds, the exploration and the charm of Minecraft we all love.
So, sorry for the big pics and the longwinded explanation, maybe a lot of you already knew this, but I hope this helps newcomers to the game to not get that fixated with their seed maybe being "broken" or something like that and just go out there and explore!
You might just turn the corner and find one of those sights that gives you that warm fuzzy feeling and makes you remember why we all love Minecraft so much.
The sad thing about this post is that, besides its great importance and simply put way of explaining things, hundreds of people will still continue to create posts boasting about seeds when each one is truly amazing.
I think seeds are great because they are like a delivery service.
You say that something interesting is somewhere in the vast world of Minecraft, but finding it and getting to it is a pain. Seeds are good because you find something interesting where you start. This makes it easy for everyone to enjoy it right from the start!
Usually when I play, I don't travel too far from the spawn. (Definitely not 1000+ blocks.) So having something awesome right near the spawn is great.
I think seeds are great because they are like a delivery service.
You say that something interesting is somewhere in the vast world of Minecraft, but finding it and getting to it is a pain. Seeds are good because you find something interesting where you start. This makes it easy for everyone to enjoy it right from the start!
Usually when I play, I don't travel too far from the spawn. (Definitely not 1000+ blocks.) So having something awesome right near the spawn is great.
But great guide for new players! :thumbsup:
YES! Definitely!
I did say exactly your words in my post. Seeds are great because of your spawn location and how close you are to the important resources you need :smile.gif:
I'm just trying to show the community that a "seed" is not ONLY your spawn point and that they are not only the little chunk that fits in your in-game first little map :smile.gif:
How do I get past the 128 block limit?KurtJMac did. He didn’t go that high. Why? There is only 128 blocks you can place vertically.
Sorry, I totally misused "y" instead of "z" which for some reason in crazy Minecraftia is the equivalent coordinate of "x" instead of being "y" like in the real world.
I'ts fixed now, so none of the coordinates refer to height, but instead to the cardinal coordinates :smile.gif:
Thanks for pointing it out!
But I do have to admit that how you thought somehow my coordinates related to height is beyond me...
/bump for it's usefulness to new players and old alike...
I guess it's kinda hard to get this stickied...
It is a "most people know it, but nobody made a topic on it" kind of thread, so i don't know if it's worth it to have it on the seeds front page :smile.gif:
Spotted this topic a little late, but... oh man this should be required reading, day 1, first session at Minecraft U.
One more thing: I am *so* over the words "epic", "cool", "awesome". A topic with no actual facts in its title is an automatic skip for me. It turns out (brace yourselves) that people come in several different types, and one player's "awesome" is another person's "don't let the door hit your **** on the way out". On the other hand everyone knows whether they're fond of mountains, or if they like dogs (the correct answer in this case is "no, you do not, they are bloody pointless -- they kill sheep and not only won't they attack bogeybombs, they won't even bark as one approaches").
Anyway, if a mod ever reads this topic - how about stickying it, and retiring one of the other sticky topics which are looking just a *little* stale?
Thanks!
It really would be nice if it got stickied, no idea if I can submit it for that.
I really don't want to undermine the importance of seeds. Your spawn point sometimes DEFINES the seed for how easy or hard it is to get started.
I just want people to be better educated in relation to how a Minecraft world really is and get rid of some misconceptions about their size and scope. Love how some people call their seeds "completely flat world" or "all ocean, no land anywhere" when that simply isn't true.
Maybe with the new upcoming world generation types, it might be another story... but for now, every seed is just as awesome as any other one, they are just different. I personally don't like too many mountains, since I prefer caves more. I personally CAN'T STAND ravines, but some people like them. So everybody has their own preferences on what is and isn't epic or awesome :smile.gif:
So I was working on this really cool resource pack a while ago, but bad progress nonwithstanding, I think I found something much better... I'm probably gonna never release another custom Minecraft map.Until we meet again...
actually... FLOB
hes only still in 1.7.3 because the cave-ey Far Lands still exist there.
Haha! Well, yeah, he is a man with a purpose...
But the "farlands" no longer exist since 1.8, the game keeps generating new land but eventually the framerate drops to unplayable levels because of the immense amount of memory required to run the map and MC being java and all... you know... if you actually WALK there and generate all that land on the way...
But TECHNICALLY the worlds are infinite. If you use Single Player Commands or other teleportation mods and jump to say x=500,000 z=500,000 as soon as you spawn, the game WOULD NOT crash because all the land in between your original jump point and the new one did not technically generate, so it does not consume memory.
This means that if you do that with the seed "gimmeabreak" or any seed, you could literally be in an unique part of the map NO ONE HAS EVER SEEN!
But the "farlands" no longer exist since 1.8, the game keeps generating new land but eventually the framerate drops to unplayable levels because of the immense amount of memory required to run the map and MC being java and all... you know... if you actually WALK there and generate all that land on the way...
But TECHNICALLY the worlds are infinite. If you use Single Player Commands or other teleportation mods and jump to say x=500,000 z=500,000 as soon as you spawn, the game WOULD NOT crash because all the land in between your original jump point and the new one did not technically generate, so it does not consume memory.
This means that if you do that with the seed "gimmeabreak" or any seed, you could literally be in an unique part of the map NO ONE HAS EVER SEEN!
Does it boggle your mind yet? :smile.gif:
Actually, as of the current coding, they do go to only 30,000,000m to each end(X or Z), more for the corners. Once you go beyond that, it may render something but you will just fall through that. Still, that's 3,600,000,000,000,000 square meters in which to play in. I'd call that plenty of elbow room.
(A little comparison, the surface area of the Earth is 510,072,000,000 square meters. So any one Minecraft world has Earth beat by a factor of a thousand!)
And if you do want to explore some distant land of a certain seed in a hurry, I can recommend this little tool: http://mc.42nex.us/
Rollback Post to RevisionRollBack
In the real world, you stick your head in the dirt to hide from problems.
In Minecraft, you stick your head in the dirt to find problems.
hey im no beginner but this is a really good way to explain seeds to beginners because i see so many posts about how the maps should be 'bigger' (which doesnt make any sense!)and ive found really great stuff 30000 blocks from spawn. my best discovery: the far lands, the most epic place to see, ive teleported there with singlplayer commands and...WOW far lands is a sight i urge everyone to see!
It is why I always make it a point to set up nether portals in my worlds to see what is further away over the horizon. One put me on an island in the middle of an ocean, I was not amused and made sure that portal knew about that. Another put me in a cave under an ocean with no surface islands anywhere in sight.
I think my portals don't like me. Although I have to say, the cave under the sea area is quite rich in resources..and danger.
Rollback Post to RevisionRollBack
In the real world, you stick your head in the dirt to hide from problems.
In Minecraft, you stick your head in the dirt to find problems.
Sometimes when people submit a seed and see great stuff in their seed they think they have found something unique or incredible. While it is true that maybe your spawn is AWESOME the seed might either not be that special or actually be pretty awesome but the spawn could be crappy...
If you download the AMIDST program:
http://www.minecraftforum.net/topic/626786-v2016-amidst-strongholds-village-biome-ect-finder/
you will see that there are literally THOUSANDS of NPC villages on every single map... and that said map is practically INFINITE. I say practically, because eventually the map will get so big that the game will start lagging and become unplayable... (The more you uncover or explore in your map the more memory it takes to run, that is what that size besides the world name means in your world selection screen)
so, it is kinda funny when people get so excited with an NPC village or an extreme hills biome when there are so many... I'll show you a snapshot of the famous "gimmeabreak" seed and you can be the judge:
Ok, if you make the picture regular size, you will see that there are 136 NPC villages in that screen alone, along with the 3 and ONLY 3 Strongholds (yes there are only 3, here you go: http://www.minecraftwiki.net/wiki/Stronghold ) in the entire map. The slightly enlarged Testificate head, represents the village you famously spawn in and all the different colors on that map are the biomes in your world. SO, every single one of those orange areas is an Extreme Hills biome with all those EPIC AWESOME MOST INCREDIBLE OMGWTFBBQ Mountains you see on posts daily...
The top left corner of the map is coords: x= -14784 z= -5600 and the bottom right coords are x= 8864 z= 9470 and that is one single screen if we scroll directly east one screen, we get this:
We come to another continent with 75 more villages and many more biomes. The coord counts here are already in the 30k's. In the same way you can keep scrolling in any direction and get more land and enormous oceans...
So, we can literally go to x= 500,000 z= 300,000 and still find new land being generated.
"Well then, what's the use of seeds then?" you might say...
Seeds are still important, because that entire almost infinite world will always generate the same based on that seed and it is completely unique, so no two worlds are the same, no matter how large they are. And secondly, because the spawns are now ABSOLUTE in MC 1.0.0 (and have been for a while) so you will always spawn in the same place, with only a block or two of variation.
So the spawn is pretty damn important, because you will usually set up your base close to it, and it's important that there is a good assortment of resources within easy reach of you.
NOBODY is going to walk to x= 1,000,000 z= 678,000 on a map, unless you use Single Player Commands and teleport there, which is a nice experiment if you still don't believe:
http://www.minecraftforum.net/topic/94310-100-single-player-commands-v301/
Download it, and when you spawn in your favorite or currrent seed, type in say:
/t 50,000 64 50,000 and see if you don't spawn there :smile.gif:
Does this make seed hunting obsolete if pretty much every single seed has every single awesome Minecraft sight, cave and ravine EVENTUALLY if you are willing to walk, fly or swim in some random direction?
Absolutely not!
Because all seeds are unique, they are all unique experiences in their own way and the randomness of the worlds, the exploration and the charm of Minecraft we all love.
So, sorry for the big pics and the longwinded explanation, maybe a lot of you already knew this, but I hope this helps newcomers to the game to not get that fixated with their seed maybe being "broken" or something like that and just go out there and explore!
You might just turn the corner and find one of those sights that gives you that warm fuzzy feeling and makes you remember why we all love Minecraft so much.
Happy Exploring and many to all! :smile.gif:
You say that something interesting is somewhere in the vast world of Minecraft, but finding it and getting to it is a pain. Seeds are good because you find something interesting where you start. This makes it easy for everyone to enjoy it right from the start!
Usually when I play, I don't travel too far from the spawn. (Definitely not 1000+ blocks.) So having something awesome right near the spawn is great.
But great guide for new players! :thumbsup:
YES! Definitely!
I did say exactly your words in my post. Seeds are great because of your spawn location and how close you are to the important resources you need :smile.gif:
I'm just trying to show the community that a "seed" is not ONLY your spawn point and that they are not only the little chunk that fits in your in-game first little map :smile.gif:
Sorry, I totally misused "y" instead of "z" which for some reason in crazy Minecraftia is the equivalent coordinate of "x" instead of being "y" like in the real world.
I'ts fixed now, so none of the coordinates refer to height, but instead to the cardinal coordinates :smile.gif:
Thanks for pointing it out!
But I do have to admit that how you thought somehow my coordinates related to height is beyond me...
your svstsr is a hamdraxe. that is all
I guess it's kinda hard to get this stickied...
It is a "most people know it, but nobody made a topic on it" kind of thread, so i don't know if it's worth it to have it on the seeds front page :smile.gif:
Oh wellz...
It’s a hamdrax.
Edit: “S” is right next to “A” on the keyboard.
BTW! I always see in my map this [Map_0] Does that mean the maps can go [Map_1, Map_2 and so on] Based on the continents you are in?
Please PM me Answer. Thanks!
yes! if you make more maps they will be named map_1, map_2 and so on :smile.gif:
But it has nothing to do with the "continents" per se, just that you may have noticed that the in-game maps fill up pretty fast...
pm sent but posted here too, for others...
Thanks!
It really would be nice if it got stickied, no idea if I can submit it for that.
I really don't want to undermine the importance of seeds. Your spawn point sometimes DEFINES the seed for how easy or hard it is to get started.
I just want people to be better educated in relation to how a Minecraft world really is and get rid of some misconceptions about their size and scope. Love how some people call their seeds "completely flat world" or "all ocean, no land anywhere" when that simply isn't true.
Maybe with the new upcoming world generation types, it might be another story... but for now, every seed is just as awesome as any other one, they are just different. I personally don't like too many mountains, since I prefer caves more. I personally CAN'T STAND ravines, but some people like them. So everybody has their own preferences on what is and isn't epic or awesome :smile.gif:
Oh well, we'll see :smile.gif:
I assume you mean Creepers.
So I was working on this really cool resource pack a while ago, but bad progress nonwithstanding, I think I found something much better... I'm probably gonna never release another custom Minecraft map. Until we meet again...
actually...
FLOB
hes only still in 1.7.3 because the cave-ey Far Lands still exist there.
Haha! Well, yeah, he is a man with a purpose...
But the "farlands" no longer exist since 1.8, the game keeps generating new land but eventually the framerate drops to unplayable levels because of the immense amount of memory required to run the map and MC being java and all... you know... if you actually WALK there and generate all that land on the way...
But TECHNICALLY the worlds are infinite. If you use Single Player Commands or other teleportation mods and jump to say x=500,000 z=500,000 as soon as you spawn, the game WOULD NOT crash because all the land in between your original jump point and the new one did not technically generate, so it does not consume memory.
This means that if you do that with the seed "gimmeabreak" or any seed, you could literally be in an unique part of the map NO ONE HAS EVER SEEN!
Does it boggle your mind yet? :smile.gif:
Actually, as of the current coding, they do go to only 30,000,000m to each end(X or Z), more for the corners. Once you go beyond that, it may render something but you will just fall through that. Still, that's 3,600,000,000,000,000 square meters in which to play in. I'd call that plenty of elbow room.
(A little comparison, the surface area of the Earth is 510,072,000,000 square meters. So any one Minecraft world has Earth beat by a factor of a thousand!)
And if you do want to explore some distant land of a certain seed in a hurry, I can recommend this little tool:
http://mc.42nex.us/
In Minecraft, you stick your head in the dirt to find problems.
I think my portals don't like me. Although I have to say, the cave under the sea area is quite rich in resources..and danger.
In Minecraft, you stick your head in the dirt to find problems.