yeah so how can i select entitys in a radius of the WHOLE world
All target selectors automatically have a range of every single loaded chunk in every dimension. There is no way to target an entity in an unloaded chunk.
You might try putting " execute @e [type=!Player,!Rabbit] ~ ~ ~ summon lightningbolt ~ ~ ~ " into a command block. Also, lose the slash before summon in any case. If that doesn't work, erase the !rabbit. And, you could always use @a [type=!player] for a lot of fun.
Finally...What To DoThis is a full command with all the arguments, including player selectors. So this,
/execute @e[0,70,0,5,type=Creeper,name=Bob] ~ ~5 ~ give @p[r=3] stone
will make all Creepers named Bob at most five blocks from (0,70,0) give the nearest player within three blocks of the block(s) five blocks above said Creepers stone...right.
Wait what?
If you re correct,
then if I /execute @a ~ ~10 ~ /tp @e[type=Zombie] @p
I can teleport all zombies 10 blocks higher than me?
Hello, I've been trying to make a command block cannon which fires a FallingSand entity and is supposed to summon a creeper with a fuse of zero, has an explosion radius of 1 and has a custom name of "Cannonball". This is the command I used: /execute @e[type=FallingSand] ~ ~ ~ /detect ~ ~-1 ~ minecraft:grass 1 summon Creeper ~ ~ ~ {Fuse:0,ExplosionRadius:1,CustomName:"Cannonball"}. Whenever I put this into a command block thats running on a command block clock it does nothing and when I check the command block to see what the problem is by checking the botom box, it has nothing in it. So, anyone got any ideas why this doesn't work?
So for a map I'm doing, I'm trying to make a stick called the Beef Stick and each time you right click with it (or swing), it summons a cow and it propels into the sky (the fireball) and it explodes. How can you do this with one command block?
Hey i was truing to use this to delete any block in a 4x4 box around you, i had found a command to do i wounce but don't remember what it was..
it used a ultra fast rest one clock to spam a command that deleted the blocks around you, so you just moved and it made like a big hole around you.
/execute @a ~ ~ ~ fill ~-2 ~-2 ~-2 ~2 ~2 ~2 minecraft:air
Please help, I'm trying to make it so that when somebody stands underneath orange stained clay, they gt tp'd on top of it. i tried this:/execute @a ~ ~ ~ detect ~ ~1 ~ stained_hardened_clay 1 tp @p ~ ~2 ~but it didn't work.NVM i fixed it
OMG try this!
execute @p ~ ~ ~ setblock ~ ~-1 ~ minecraft:gold_block
its fun!
yeah so how can i select entitys in a radius of the WHOLE world
All target selectors automatically have a range of every single loaded chunk in every dimension. There is no way to target an entity in an unloaded chunk.
^^^^^^^^
Oh wow that helped me soo much i think i might make another only one command
Acually it has to be like this:
execute @a[score_bedrock_min=1] ~ ~ ~ /summon FallingSand ~ ~ ~ {TileID:anvil}
oops
You might try putting " execute @e [type=!Player,!Rabbit] ~ ~ ~ summon lightningbolt ~ ~ ~ " into a command block. Also, lose the slash before summon in any case. If that doesn't work, erase the !rabbit. And, you could always use @a [type=!player] for a lot of fun.
Only if you use an entity selector that selects multiple targets. Google "entity selectors."
how do i make it so it detects a player wearing armor?
Detect does not support data tags.
Putting the CENDENT back in transcendent!
Pleas help.
Would this command works with /kill ?
I mean /execute kill @e [type=player] xp 1l
it`s an example/ I wanted to say: when killing player your xp lvl will grow up by 1lvl
will it work like that?
P.s. excuse me for mistakes, it`s not my nativ language
thank`s
Wait what?
If you re correct,
then if I /execute @a ~ ~10 ~ /tp @e[type=Zombie] @p
I can teleport all zombies 10 blocks higher than me?
It doesn't work to me.
yep,that's what I'm thinking.
Well,as more than 1 player agree,
that guide needs a correction.^^
or is it my correction?
Hello, I've been trying to make a command block cannon which fires a FallingSand entity and is supposed to summon a creeper with a fuse of zero, has an explosion radius of 1 and has a custom name of "Cannonball". This is the command I used: /execute @e[type=FallingSand] ~ ~ ~ /detect ~ ~-1 ~ minecraft:grass 1 summon Creeper ~ ~ ~ {Fuse:0,ExplosionRadius:1,CustomName:"Cannonball"}. Whenever I put this into a command block thats running on a command block clock it does nothing and when I check the command block to see what the problem is by checking the botom box, it has nothing in it. So, anyone got any ideas why this doesn't work?
So for a map I'm doing, I'm trying to make a stick called the Beef Stick and each time you right click with it (or swing), it summons a cow and it propels into the sky (the fireball) and it explodes. How can you do this with one command block?
you have misconceptions on /execute
Here's the correct command:
/execute @e[type=FallingSand] ~ ~ ~ detect ~ ~-1 ~ minecraft:grass 0 summon Creeper ~ ~ ~ {Fuse:0,ExplosionRadius:1,CustomName:"Cannonball"}