I need to do some jazz with commands(Not music XD):
Teleport all players but one into a box at some coords,
Then give all players but that one players blindness 25 for 60 seconds, then slow falling 2 for 7 seconds.
Set the world spawn to the location of the player that didnt get the effects or anything, then if any players die they just get tp'd to 0 64 0... apart from if the player that didnt get any effects or stuff then it would run 2 commands!
Ik its a lot of things, I did this back when man hunt was like a new thing though i dont have the world save, plus i seem to have frogotten how to do it and it was stupid annoying to setup everytime...
execute unless entity @a[tag=hunted] run tag @a[limit=1,sort=random] add hunted
tp @a[tag=!hunted] x y z
effect give @a[tag=!hunted] blindness 60 25
effect give @a[tag=!hunted] slow_falling 7 2
execute at @a[tag=hunted] run setworldspawn ~ ~ ~
spawnpoint @a 0 64 0
Does that work? Of course, you'll have to find a way to activate it only once.