Hey, so I'm creating a thing to lag players (don't ask) by summoning invisible armour stands with a tag but its very quickly gets up to mote than 2000 which is almost enough to crash minecraft. How would I go about killing off armour stands if say there's more than 500 so there's always roughly 500 existing armour stands at any given time until I turn off the clock,
Hey, so I'm creating a thing to lag players (don't ask) by summoning invisible armour stands with a tag but its very quickly gets up to mote than 2000 which is almost enough to crash minecraft. How would I go about killing off armour stands if say there's more than 500 so there's always roughly 500 existing armour stands at any given time until I turn off the clock,
Thanks!
you can run this a couple of times to spread the load or just remove the limit and remove them all at once
Hey, so I'm creating a thing to lag players (don't ask) by summoning invisible armour stands with a tag but its very quickly gets up to mote than 2000 which is almost enough to crash minecraft. How would I go about killing off armour stands if say there's more than 500 so there's always roughly 500 existing armour stands at any given time until I turn off the clock,
Thanks!
you can run this a couple of times to spread the load or just remove the limit and remove them all at once
Command block engineer // Developer // #TeamTrees
Considering it's meant to annoy the player. it might just be lag on and off, this should work great, thanks!