I am creating a map where the player has to fly through a series of waypoints (a set of rings) with an elytra. I do not want to use tripwires, as the player can miss it by flying next to the edge of the ring. I need some sort of command(s) to track a player's position and detect when they fly through a ring. Any ideas?
I am creating a map where the player has to fly through a series of waypoints (a set of rings) with an elytra. I do not want to use tripwires, as the player can miss it by flying next to the edge of the ring. I need some sort of command(s) to track a player's position and detect when they fly through a ring. Any ideas?