So I am currently in the process of making a fully functional TranZit remake in Minecraft and I have run into a problem. I am tyring to make a round system that is like cod zombies rond system.
What I did was I used a testfor command that tested for zombies with a name of Z, but that didn't work because once you get far enough the zombie will automatically die. I need help coming up with a new round system that will summon zombies where the players are and also won't start the next wave till the last zombie is killed. it's also worth noting that TranZit is a big map and there will have to be a system that testfor where the player is at and will summon zombies relative to that location.