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1. How can I detect that there is ABSOLUTELY no blocks in 250x255x250 area around player?
2. How can I rotate a region up to 30x30x30?
These might be complex and require scoreboard usage.
Why would you want to do that?
For number 1: Anyways, if you use /testforblocks, you can test if two places are the same. You see where I'm going.
For number 2: MCEdit
1. How can I detect that there is ABSOLUTELY no blocks in 250x255x250 area around player?
2. How can I rotate a region up to 30x30x30?
These might be complex and require scoreboard usage.
Why would you want to do that?
For number 1: Anyways, if you use /testforblocks, you can test if two places are the same. You see where I'm going.
For number 2: MCEdit