The Meaning of Life, the Universe, and Everything.
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Hi there, I am making a map and I want to make a system in which the player can freeze to death. I don't know if there is a way to test for snow/cold biomes. Can anyone help me? Thanks.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/18/2013
Posts:
55
Location:
staring at my monitor...
Minecraft:
me_tmaster
Xbox:
id have gold
PSN:
i don't even own a playstation
Member Details
Creeperface585,I think this will work better than testing for a whole biome, because it integrates in with another system that applies slowness if a player is on top of a snow block. Thanks for the suggestion.
Hi there, I am making a map and I want to make a system in which the player can freeze to death. I don't know if there is a way to test for snow/cold biomes. Can anyone help me? Thanks.
ima pro...
There is no way to test for biomes in minecraft but there might be a work around.
Have a look at this post and you might get some insperation:
http://www.minecraftforum.net/forums/minecraft-discussion/redstone-discussion-and/2543396-is-there-away-to-track-a-player-what-biome-he-is
There is no way to test for players in biomes, however you could test for the blocks known in these biomes.
Heres for a "snow biome".
You must set this up so it is in a clock, i'm sure you know how to set a clock up.
I rather put different blocks in different biomes in y:1
so /execute @a ~ ~ ~ detect ~ 1 ~ minecraft:(a block huh.) 0 /say hi
something like that.... you can see what biome you are, right?
The problem then would be to put the blocks in the biome in the first place.
If this is something like a one command block creation it will not work and the snow one might be better.
If not, I recommend not using biomes to define areas.
There are plenty places have snow layers, even making yourself
some snow layers can mess up the command.
Plus, what if the player clears the path?
No snow layers in taiga means plains?
I rather put blocks on the bedrock layer, or even replace it.
so they won't see it.
(Ya, you may say they can break the blocks on that level,
but what if I add another layer of bedrock on that level?XD)
Yeah i see the problems with snow layer too but it might not be possible since the world might be randomly generated.
We really need a command to detect what biome the player is in. /chunkdata please?
I think my way is the best(Here's the most controversial part) solution compare to yours...
You know, snow_layer is craftable, why can't I put a snow_layer in a desert to
cool myself and remove the snow_layer in the snow biomes to warm myself?
I'm pretty sure the one who ask is using this on a map,
so rather than exploiting the map, why don't he do some hardwork?:lol:
Creeperface585,I think this will work better than testing for a whole biome, because it integrates in with another system that applies slowness if a player is on top of a snow block. Thanks for the suggestion.
ima pro...
That's a great idea, I'll try to find a way to add that, thanks for your suggestion!
ima pro...
I agree that would make some things much more simple,
ima pro...