im in the process of making some custom items, so that i have the finished product and i can make a new recipe to obtain the finish product
heres one i use
/give @p diamond_sword 1 0 {ench:[{id:30,lvl:1}],display:{Name:"Tar Shortbow",Lore:["Made of tar and fire"]},HideFlags:1}
so this is a fire bow, aka a tar shortbow on my server because we have no enchants, we make custom recipes to build what we need, first i build the outcome, then i make a recipe for it, then when you place the ingredients in a custom dispenser in the order they go, out comes the outcome,anyways the command above is what i use
so if i want to make a item with multiple enchants, how do i add it in, and where do i add it, most of my recipes call for 2-3 enchants
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
http://mcstacker.bimbimma.com/ helps in breaking down a command. Also I'd like to know how to make these custom items. I'm in the makings of a map but I need the idea for the second one.
are you trying to learn how to make custom items or the custom recipes, because i modified on other peoples way of getting custom recipes, and i think my way is very easy, if youd like help with that, id be willing to show you my simple machines on my map and give you the commands you need, and explain how they work.
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
my custom weapons right now is more of, creating a new way to make what was already there, as far as enchantments, we don't use enchantments on this map because we focus on natural surviving, so say you want a fire bow, you don't go to a magic table and get one, you gather ingredients to make tar, then you take the tar and combine that with100 arrows and a bow in custom dispensers, then you get a tar shortbow made by adding tar to arrows, i haven't yet dabbled in making new things like exploding items or items that freeze, that's more using particle effects, and summon command i think.
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
yes sir we are 100% survival we have plenty of ideas, and this server will evolve over time, we have plenty of ideas but some will take time to implement since I'm learning as i go.
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
hey ruby i would realy appreciate the help, soon are server will open up to a select few mostly builders, so they can help with building, and also just play on survival.i will link the thread with all the info on here when im ready, thank you
and God bless
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
From what i know, you can't using the entitydata command, so I would just recommend using the summon command to get villagers with your specific needs. But i don't know why you would need to change already existing ones so please specify and i might be able to help
well certain items are banned on this server because we are set up differently, we do not use enchantments if we want something like a bow that shoots fire, we make it with a custom recipe, so we go and search for the items and put them in a custom dispenser and it replaces the items you put in with the end result a tar bow, or at least that's the name we gave it, some villagers trade enchanted items so instead of killing those villagers, i was wondering is there a way to change what they are trading?
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
well certain items are banned on this server because we are set up differently, we do not use enchantments if we want something like a bow that shoots fire, we make it with a custom recipe, so we go and search for the items and put them in a custom dispenser and it replaces the items you put in with the end result a tar bow, or at least that's the name we gave it, some villagers trade enchanted items so instead of killing those villagers, i was wondering is there a way to change what they are trading?
hey skyline so will this command basically erase what they originally trade, and replace it with what i tell it too?
also within this command how would i make it so they don't learn new trades can you write a command where they trade at least 2-3 items, and wont learn new trades, Ive done commands with the summon and made it where they don't sell new items, i cant remember if it was the job or career, profession, but could you write a command for me and include that please.
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
also within this command how would i make it so they don't learn new trades can you write a command where they trade at least 2-3 items, and wont learn new trades, Ive done commands with the summon and made it where they don't sell new items, i cant remember if it was the job or career, profession, but could you write a command for me and include that please.
Villagers need a "Career" value higher than 0, but must also be valid for their "Profession". All professions have a "Career" of at least 1, so setting it to 1 will work without having to look anything up. They must also have a "CareerLevel" that exceeds the maximum level for their "Career". I don't believe any "Career" has a level higher than 10, so setting it to a much higher value will ensure it won't be able to trade in the future. Command:
heres one i use
/give @p diamond_sword 1 0 {ench:[{id:30,lvl:1}],display:{Name:"Tar Shortbow",Lore:["Made of tar and fire"]},HideFlags:1}
so this is a fire bow, aka a tar shortbow on my server because we have no enchants, we make custom recipes to build what we need, first i build the outcome, then i make a recipe for it, then when you place the ingredients in a custom dispenser in the order they go, out comes the outcome,anyways the command above is what i use
so if i want to make a item with multiple enchants, how do i add it in, and where do i add it, most of my recipes call for 2-3 enchants
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
/give @p diamond_sword 1 0 {ench:[{id:30,lvl:1}],display:{Name:"Tar Shortbow",Lore:["Made of tar and fire"]},HideFlags:1}
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
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praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
Embed Removed
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
Embed Removed
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
Also, I can help with your server cause i have made an NPC complete vanilla minecraft and exploding weapons and ice swords and things like that.
hey ruby i would realy appreciate the help, soon are server will open up to a select few mostly builders, so they can help with building, and also just play on survival.i will link the thread with all the info on here when im ready, thank you
and God bless
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
also is there a way to change exsisting villagers, like change what villagers trade ones that already exsist in the world?
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
From what i know, you can't using the entitydata command, so I would just recommend using the summon command to get villagers with your specific needs. But i don't know why you would need to change already existing ones so please specify and i might be able to help
well certain items are banned on this server because we are set up differently, we do not use enchantments if we want something like a bow that shoots fire, we make it with a custom recipe, so we go and search for the items and put them in a custom dispenser and it replaces the items you put in with the end result a tar bow, or at least that's the name we gave it, some villagers trade enchanted items so instead of killing those villagers, i was wondering is there a way to change what they are trading?
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
Well you can only do that with the summon command. Sorry
/entitydata can be used, though it overwrites whatever's already offered:
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
hey skyline so will this command basically erase what they originally trade, and replace it with what i tell it too?
also within this command how would i make it so they don't learn new trades can you write a command where they trade at least 2-3 items, and wont learn new trades, Ive done commands with the summon and made it where they don't sell new items, i cant remember if it was the job or career, profession, but could you write a command for me and include that please.
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16
Correct.
Villagers need a "Career" value higher than 0, but must also be valid for their "Profession". All professions have a "Career" of at least 1, so setting it to 1 will work without having to look anything up. They must also have a "CareerLevel" that exceeds the maximum level for their "Career". I don't believe any "Career" has a level higher than 10, so setting it to a much higher value will ensure it won't be able to trade in the future. Command:
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
Yep, though it will overwrite any equipment it currently has (which is none by default in natural spawns):
Just be aware of the nose.
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
looks like a tongue to me or vomit.
praise be to God the Father, Son, and Holy spirit. the world is a beautiful place get out and see Gods creation. john 3 :16