Do anyone know if it is posible to make Guardians attack other mobs using entitydata. I can't find anything about it and I am working on a map where I need this. I need the Guardians to kill hostile mobs not just squids. Maybe make them act like a golem. I just dont know the command.
I need the guardians as some towers that deal damage. The guardians need to hurt the same mob as the player. It does not do that if the guardian attack a squid and the player attack the real mob.
Let's see if I understand.. So you have a squid being teleported to the player and the guardian laser tower will attack the squid but you want it to attack the player as well?
Try naming the squid a name that ONLY the squid possesses and set up a NOT gate contraption that detects whenever the squid is hurt. like this: