WOW.. so many inventions, i now i couldn't come up with something like any of these
Don't sell yourself short! Just play around with different materials and see how they interact and you'll come up with some ideas.
I usually experiment randomly without knowing what to expect, then think about how to harness that discovery.
For example, I decided to see what would happen if you put a boat in a portal. It turned out that it would spit out players who arrived in that portal. I used that to make the portal ejector.
Most of these machines aren't that complex and don't require advanced redstone knowledge to design or build. So you don't have to have built a redstone computer in order to design some new devices.
Hey. RH, im a big fan of your work. im in need of an ice making machine, maybe stick a bud switch triggering a piston that pushes an ice block that generates from an infinite source of water in a snowy biome? I would appreciate your help. for you!
Hey. RH, im a big fan of your work. im in need of an ice making machine, maybe stick a bud switch triggering a piston that pushes an ice block that generates from an infinite source of water in a snowy biome? I would appreciate your help. for you!
That seems pretty simple to do. The BUD might not even be necessary, you could time how long it takes for water to freeze on average, and just have a piston on a timer automatically extend a few seconds longer than that.
I don't know how long it takes ice to freeze, but if for example it usually takes 30ish seconds, you could have the piston briefly extend every 40 seconds.
Then just have that piston push into an area between two water source blocks, so when it retracts a new source block is created.
Maybe the piston should also push into the center of a 3 block wide channel of water, so several blocks can freeze at once. So something like this:
Then the last block on the end is carried to a larger storage area, to prevent the piston from getting stuck.
That seems pretty simple to do. The BUD might not even be necessary, you could time how long it takes for water to freeze on average, and just have a piston on a timer automatically extend a few seconds longer than that.
I don't know how long it takes ice to freeze, but if for example it usually takes 30ish seconds, you could have the piston briefly extend every 40 seconds.
Then just have that piston push into an area between two water source blocks, so when it retracts a new source block is created.
Maybe the piston should also push into the center of a 3 block wide channel of water, so several blocks can freeze at once. So something like this:
Then the last block on the end is carried to a larger storage area, to prevent the piston from getting stuck.
Thanks! I will try that. So far all the machines ive made have BUD problems, like, when it resets, it triggers the BUD, to reset, to trigger the BUD, so on.
EDIT: the new ice functions in 1.0 and up made it so that there needs to be an ice adjacent to the block for it to freeze, and also horizontally. The water source blocks dont freeze if you put a block above it too, so it would need a block above it to prevent the entire thing from freezing. I tried that design and it didnt work, so i made a few tweaks but still cant find out where to put the ice. Thanks, -vertice
DOUBLE EDIT: Solved it. i hooked up a water detector (boat + pressureplate) to the double piston to clea the space. there is an ice block next to the infinite water source that lets it make lots of ice.
Thanks for the water idea, on both sides was better instead of the typical 2x2 one.
Thanks! I will try that. So far all the machines ive made have BUD problems, like, when it resets, it triggers the BUD, to reset, to trigger the BUD, so on.
EDIT: the new ice functions in 1.0 and up made it so that there needs to be an ice adjacent to the block for it to freeze, and also horizontally. The water source blocks dont freeze if you put a block above it too, so it would need a block above it to prevent the entire thing from freezing. I tried that design and it didnt work, so i made a few tweaks but still cant find out where to put the ice. Thanks, -vertice
Huh, I didn't know that. So ponds of pure water can't freeze in snowy biomes anymore if there's no ice in them? And it doesn't work with ice beneath the water?
If the ice needs to go horizontally you can have pistons push ice blocks into the side channels so ice gets adjacent to the center. But have ice skip every other water block, so the side channels can regenerate their source blocks:
When it enters "freeze mode" the pistons on both sides extend and push the side ice in. Then when the newly made ice is pushed the side ice briefly retracts so the water can regenerate.
Just make sure to cover the sides with a roof, but not the center, so the side water can't freeze.
TNT Teleporter
TNT can be used to turn off portals as you go through them, even in single player. This means you can turn two-way portals into one way portals, allowing for short range teleportation over distances too close to usually allow two-way nether travel.
These Inventions does not work on every version of minecraft does it?
Rollback Post to RevisionRollBack
Reviewed More than 30 Maps, Has Pleasant feedback comments. Experienced minecraft CTM map tester, if you need any test on your map, please message me ^.^ And... Have a nice day!
Don't sell yourself short! Just play around with different materials and see how they interact and you'll come up with some ideas.
I usually experiment randomly without knowing what to expect, then think about how to harness that discovery.
For example, I decided to see what would happen if you put a boat in a portal. It turned out that it would spit out players who arrived in that portal. I used that to make the portal ejector.
Most of these machines aren't that complex and don't require advanced redstone knowledge to design or build. So you don't have to have built a redstone computer in order to design some new devices.
Pistonstairs:
Arrowtimer:
I'll try to make moore...
Sand/Gravel Duplicator
Here's a useful glitch that lets you cheat to get all the free sand or gravel you want.
Now I can build a greenhouse without digging up an entire beach!
That seems pretty simple to do. The BUD might not even be necessary, you could time how long it takes for water to freeze on average, and just have a piston on a timer automatically extend a few seconds longer than that.
I don't know how long it takes ice to freeze, but if for example it usually takes 30ish seconds, you could have the piston briefly extend every 40 seconds.
Then just have that piston push into an area between two water source blocks, so when it retracts a new source block is created.
Maybe the piston should also push into the center of a 3 block wide channel of water, so several blocks can freeze at once. So something like this:
Then the last block on the end is carried to a larger storage area, to prevent the piston from getting stuck.
Currently eliminated:
*1 tick and up, and in multiple combinations.
Thanks! I will try that. So far all the machines ive made have BUD problems, like, when it resets, it triggers the BUD, to reset, to trigger the BUD, so on.
EDIT: the new ice functions in 1.0 and up made it so that there needs to be an ice adjacent to the block for it to freeze, and also horizontally. The water source blocks dont freeze if you put a block above it too, so it would need a block above it to prevent the entire thing from freezing. I tried that design and it didnt work, so i made a few tweaks but still cant find out where to put the ice. Thanks, -vertice
DOUBLE EDIT: Solved it. i hooked up a water detector (boat + pressureplate) to the double piston to clea the space. there is an ice block next to the infinite water source that lets it make lots of ice.
Thanks for the water idea, on both sides was better instead of the typical 2x2 one.
Huh, I didn't know that. So ponds of pure water can't freeze in snowy biomes anymore if there's no ice in them? And it doesn't work with ice beneath the water?
If the ice needs to go horizontally you can have pistons push ice blocks into the side channels so ice gets adjacent to the center. But have ice skip every other water block, so the side channels can regenerate their source blocks:
When it enters "freeze mode" the pistons on both sides extend and push the side ice in. Then when the newly made ice is pushed the side ice briefly retracts so the water can regenerate.
Just make sure to cover the sides with a roof, but not the center, so the side water can't freeze.
What's also interesting is that certain speed duplicate sand but cause it to break off, while other speeds cause a tower to form.
TNT Teleporter
TNT can be used to turn off portals as you go through them, even in single player. This means you can turn two-way portals into one way portals, allowing for short range teleportation over distances too close to usually allow two-way nether travel.
Experienced minecraft CTM map tester, if you need any test on your map, please message me ^.^
And... Have a nice day!