This cannon work on falling TNT,when you had a TNT face to a wall,the TNT will hit the wall and rebound to other direction.
Using that effect,you can use different hight,let the TNT fall on different place.
When you shoot 3 TNT(2 is booster),1 of the TNT is a little bit higher,so it will get a longer range.
The boost will get a lower range,but also the boost will explode in midair.That force will put the longer TNT to much longer...
Currently is a concept,i am finding a way to shoot it lower angle,so that will realy make TNT cannon more compact and also longer range.
Yea really good concept (= But next you should make it able for the player to get on =D
And fly to heights. Would like it, but i guess its pretty impossible.
Nothing is impossible...
I am trying to make a cannon that using this technology to shoot at ground.
For now, this cannon is good for attacking wall or some high buildings.
I have made one of these before but reversed, it was used to fire through a very small opening in a obby wall. Reverse the cannon, have the tnt dropped down from above and then fired and it is VERY effective. One of the most accurate cannons ive ever used aswell, can get very specific with its angle and speed using this design.
Did nobody here notice the insane one-year necro? Why is this thread worth reviving?
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"Redstone is a powerful thing. By itself, it does a lot of crazy stuff. When you add lots of it together, it does even more crazier stuff." -Dinnerbone
This cannon work on falling TNT,when you had a TNT face to a wall,the TNT will hit the wall and rebound to other direction.
Using that effect,you can use different hight,let the TNT fall on different place.
When you shoot 3 TNT(2 is booster),1 of the TNT is a little bit higher,so it will get a longer range.
The boost will get a lower range,but also the boost will explode in midair.That force will put the longer TNT to much longer...
Currently is a concept,i am finding a way to shoot it lower angle,so that will realy make TNT cannon more compact and also longer range.
If you want more about TNT cannon,please go to
http://www.youtube.com/user/icestarsnowny
Um...because i had a lot of project is not done yet on my TNT cannon test world...so i made one in a new map here :
http://isstars.com/what.zip
Here is a link of my world,but not include that cannon.
http://isstars.com/sub07.zip
Now, I think you can get a lower angle by using a Redstone Repeater instead of that slap, since they are lower.
I think trap door is better.....repeater can't hold water or TNT...
The TNT shoot at high angle is the midair boosting....i am finding a way to make that lower..
But,thanks your idea.
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Thanks :smile.gif:
What?
Nothing is impossible...
I am trying to make a cannon that using this technology to shoot at ground.
For now, this cannon is good for attacking wall or some high buildings.
Well....i will think about that
You're advertising in my post.
dude i was just showing you because i thought you would appreciate it because we both like making better cannons. but whatever...
Not bad,but you should show how far your TNT cannon can shoot....
Skip to 1:30.
Another one: