well it can be made more efficent my connecting it to more sticky pistons but that has its limites as no repeaters can be used
You have to be careful when adding more pistons, because increasing the java hashset (I think that's the cause) sometimes makes certain pistons stop working.
For example, I had two pistons duplicating sand just fine. Then I added a few more and two of those worked, but no longer the ones that originally worked. To reset things in that case you have to return the machine to the way it was, then restart Minecraft.
I'm just thinking, would it be practical to run a clock to it? Go to this video I found, and find 5:40. I believe that could possibly be the speed you would need to make it work.
*Placing a block on the torch sends a nano pulse to the pistons.
*However, the nano pulse comes at timed intervals, perhaps a tick apart.
*The wire seems unable to support more than a few pistons, possibly due to some game mechanic meant to limit redstone.
Thus, the course of action:
Develop a device that will send the shortest nano tick to which a piston will react, that has a fast reset time and can be connected to a conventional clock.
*Placing a block on the torch sends a nano pulse to the pistons.
*However, the nano pulse comes at timed intervals, perhaps a tick apart.
*The wire seems unable to support more than a few pistons, possibly due to some game mechanic meant to limit redstone.
Thus, the course of action:
Develop a device that will send the shortest nano tick to which a piston will react, that has a fast reset time and can be connected to a conventional clock.
I haven't been able to get more than three pistons working at one time. The non-functioning pistons still activate if you hold the block still, they just don't receive power from the brief nano pulse.
P.S. Can anyone confirm that the old sand duplicator designs no longer work, if you have some in an old map perhaps?
I just tried it on smp, and it doesn't seem to work. The duplicating piston extended rarely at best and didn't duplicate, but maybe it's something with my connection.
I just tried it on smp, and it doesn't seem to work. The duplicating piston extended rarely at best and didn't duplicate, but maybe it's something with my connection.
Same here, I couldn't get it to work on SMP, though it did work in SSP.
Why not hook up a third state clock to the piston?
And also, no credit?
Hey, sorry Owl!
I got the inspiration to experiment with blocks that cause a piston to instantly move them when placed after I tried to build a duplicator for all blocks Owl came up with. I couldn't get it to work though, and I think it turned out that that machine was lag based and didn't actually work.
After I had a hole with a torch at the bottom of it, and a piston, I then started playing around, and decided to see what would happen if I made the wire loop back to the piston and attached some other devices to it. I did not expect an upward facing sticky piston to do anything this special when I tested it! And I definitely wouldn't have been playing around with self-pushing blocks if not for Owl.
Which pistons work has something to do with the java hashset used for redstone, which I know next to nothing about, other than one tutorial video Sethbling posted a while back. It's used to determine in which order different parts of a wire light up.
...
I'm surprised you haven't figured out an auto-matic version yet....
It's quite simple once you get it. I would do it now except it's really late, and not tomorrow because it's my birthday!
Can you figure it out before I post a screenshot, considering it would take less than a minute (I'm serious) to build?
Edit: Didn't see the second page, but still don't see anything like what I'm thinking of.
Nice find, but too bad it only works for sand and gravel (but the only way to make it work for more things would be for more blocks to have gravity, and that would be dreadful).
You know, in addition to just producing a lot of sand to collect for yourself, that automatic design there would be create for self-resetting suffocation traps.
Or non-violent things too. You could have a machine up high above the clouds that drops a giant sand castle on command, then have a button that drops all the sand down on torches to destroy the castle. It's like being able to summon a building out of thin air.
You have to be careful when adding more pistons, because increasing the java hashset (I think that's the cause) sometimes makes certain pistons stop working.
For example, I had two pistons duplicating sand just fine. Then I added a few more and two of those worked, but no longer the ones that originally worked. To reset things in that case you have to return the machine to the way it was, then restart Minecraft.
Tried copying it, but I can't get that machine to work. I know about the old fully automated design, but I thought it was patched.
*Placing a block on the torch sends a nano pulse to the pistons.
*However, the nano pulse comes at timed intervals, perhaps a tick apart.
*The wire seems unable to support more than a few pistons, possibly due to some game mechanic meant to limit redstone.
Thus, the course of action:
Develop a device that will send the shortest nano tick to which a piston will react, that has a fast reset time and can be connected to a conventional clock.
I haven't been able to get more than three pistons working at one time. The non-functioning pistons still activate if you hold the block still, they just don't receive power from the brief nano pulse.
P.S. Can anyone confirm that the old sand duplicator designs no longer work, if you have some in an old map perhaps?
Same here, I couldn't get it to work on SMP, though it did work in SSP.
And also, no credit?
A team of highly trained monkeys has been sent to dispatch of your dead body.
Hey, sorry Owl!
I got the inspiration to experiment with blocks that cause a piston to instantly move them when placed after I tried to build a duplicator for all blocks Owl came up with. I couldn't get it to work though, and I think it turned out that that machine was lag based and didn't actually work.
After I had a hole with a torch at the bottom of it, and a piston, I then started playing around, and decided to see what would happen if I made the wire loop back to the piston and attached some other devices to it. I did not expect an upward facing sticky piston to do anything this special when I tested it! And I definitely wouldn't have been playing around with self-pushing blocks if not for Owl.
When I tested this out, I found that this:
only supported the furthest right piston,
but after removing:
all other pistons worked
I'm surprised you haven't figured out an auto-matic version yet....
It's quite simple once you get it. I would do it now except it's really late, and not tomorrow because it's my birthday!
Can you figure it out before I post a screenshot, considering it would take less than a minute (I'm serious) to build?
Edit: Didn't see the second page, but still don't see anything like what I'm thinking of.
Or non-violent things too. You could have a machine up high above the clouds that drops a giant sand castle on command, then have a button that drops all the sand down on torches to destroy the castle. It's like being able to summon a building out of thin air.