I humbly request your idea for making a badass room (10x10x3 walls minimum infinite wire space outside of the walls) that screams,"This guy is a redstone wizard"
I little backstory. I play on a bukkit server and have been fan titled "The Electrician" as anything redstone/piston based on the server, wether it be my town or someone elses, is setup by myself.
Some of my works include:
4x4 piston door
Popup beach with waterfall curtains when beach is hidden
Exstensive world wide railway
Several music box jingles
Monster spawners with on/off lights
Hidden-in-floor staircases
Light sensor activated streetlights
A zipper elivator (could have used others but zipper was the votted in by the users)
Self harvesting watermellon farm
Self harvesting wheat farm
ECT...
I consider myself to be well versed in redstone/piston mechanics, and I can reproduce most creations with a few pictures.
My town has come to a point where the main body of the town is complete and the players are now begining to make their own rooms. Everybody is eagerly awaiting "The Electricians" room. The problem is, I am not creative at all. Everything I have made is really jsut someone sugesting it, and then I make it.
That that is my story. I am looking for a sort of "Room of tomorow" thing. Any cool ideas that you redstone prodigies can think of that would be cool to see when you walked into a room would be much appreciated.
Glass travel door (Pistons push you through a glass door)
Dissapearing Piston table/chairs
Dissapearing celing light
Dissapearing chest/furnace/workbench/bed walls (since furnaces are not movable the whole wall will retract 2 blocks to reveal the chest/furnace/workbench/bed)
To do that you could use many many many block swappers! It would be pretty epic. At first it would just be a stone room and then you start pulling leavers and things start to rise out of the ground and the walls. It would be quite epic =D
I love the block swapper idea, but how could you block swap an entire celing, and or wall? From what I can find block swappers can only swap 1 block in a 1x3 area. I would need to be able to block swap and entire 4x2 wall minimum.
Give the room 4 iron door entrances that trigger with a lever. Each entrance causes you to wait a moment, and then closes off all the other entrances/exits and opens you up to a room. Each entrance triggers a different set of pistons (likely many overlaps) that make a whole different room. So your magic house is 4 rooms in one, depending on what door you go in. Some of the rooms might have chests, paintings, etc., while the others don't. It'd be great if you could throw in a water source that only one of the levers unblocks, so that only one of the rooms has a pool.
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You've got my support: Slanting Fences, The Allocator, Better Books, Eighth Blocks, The Eye Block
Ahh I must say changing the ceiling would be hard... but the walls you can swap using a giant piston thing that circles wool around your room... possibly... if you get what i mean... Like one of those piston animations? erm... let me get a link:
on the ceiling you could just have block swappers to put in glowstone lights and then replace them with stone. I.e. lights on and off switches =D That's all I can think of though for the walls and ceilings...
Yeah I was hoping for a faster swap, but it looks like a cloth conveyor belt is what it is going to be. I will be able to have 4 different textures using that method. Now I just need a way to set the pistons in motion for a deisgnated amount of pushes so I dont have to hit a switch...wait for the walls to change, then turn it off.
and I just thought of it. A simple clock that works with the moving wall, at the very end of the wall when I want it to stop, have a piece of glass to disrupt the clock
I riddled my brain trying to just get a smooth swap action for a 4x3 wall. While I can get the top and bottom blocks to swap out just fine, the middle blocks are looking to be impossible
Top and bottom rows would opperate with a double hidden door setup
Lets see if I can draw this out with emoticons = piston = exstended piston arm
So top and bottom rows can flip flop but the middle would have to be brought back at least 3 spaces and then flipped and brought back. there is just no room to power pistons between the top and bottom layer
just an idea, is there any way to push a minecart on a detector rail up and down next to the pistons in the middle in the ocrrect order in order to raise and lower them?
i was thinking this but with buttons ad maybe a random option
WOW! That's awesome! It's not so much architecture as it is spatial efficiency, but it's brilliantly done! This is not very plausible in minecraft, especially since the player can't push or pull anything without the assistance of pistons. The most I could see would be a stationary floor with vertically movable "scroll" walls, and it would be easier if you used sand as one of the walls so that you would only have to push against gravity, not with it as well.
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Download my Redstone texture pack Here! Now available for 1.3 Pre-Release!
I love the block swapper idea, but how could you block swap an entire celing, and or wall? From what I can find block swappers can only swap 1 block in a 1x3 area. I would need to be able to block swap and entire 4x2 wall minimum.
Ring Counters lined up next to each other is what I used to swap out my walls with walls that have glass in them for windows. The tricky part was getting it so when I press a button it moves the ring counters X amount of times.
Original idea was to lengthen the button pulse so it extends a block completing a loop creating a clock which would then go through a pulse limiter and then finally into the ring counters.. the issue though was that it would sometimes move 1block less sometimes and any amount of fiddling with the speed of the clock or how long the clock was activated didn't seem to resolve it so I went with the less compact friendly solution. Which was to just take the button to a pulse limiter and then branch that output into multiple lines with each extra line being 3delay more then the last (3 seemed to be the shortest I could get it with the ring counter still functioning correctly) which would all combine back into one line and go to the ring counters. Which doesn't sound so bad, but when you have to keep all the repeaters set to 1delay to prevent the pulse from lengthening it meant getting a piston to move just 5 blocks required quite a few repeaters.
I'm using these piston tapes as compact state machines. They work pretty much as you planned, with one row of the moving blocks having transparent blocks in there to stop the tape. They're easy to resize and reasonably fast (fastest seems to be 4 ticks per block move). Here's the schematic of a version that can swap a 3 high wall (4 times):
Thats pretty much exactly what I was going to build. Saddly I haven't gotten a spare moment to myself on the server yet. 90% of my time is spent repairing other peoples redstone creations or catching up with previous projects.
Once the room is complete I'll be sure to put a vid of it in here.
I humbly request your idea for making a badass room (10x10x3 walls minimum infinite wire space outside of the walls) that screams,"This guy is a redstone wizard"
I little backstory. I play on a bukkit server and have been fan titled "The Electrician" as anything redstone/piston based on the server, wether it be my town or someone elses, is setup by myself.
Some of my works include:
4x4 piston door
Popup beach with waterfall curtains when beach is hidden
Exstensive world wide railway
Several music box jingles
Monster spawners with on/off lights
Hidden-in-floor staircases
Light sensor activated streetlights
A zipper elivator (could have used others but zipper was the votted in by the users)
Self harvesting watermellon farm
Self harvesting wheat farm
ECT...
I consider myself to be well versed in redstone/piston mechanics, and I can reproduce most creations with a few pictures.
My town has come to a point where the main body of the town is complete and the players are now begining to make their own rooms. Everybody is eagerly awaiting "The Electricians" room. The problem is, I am not creative at all. Everything I have made is really jsut someone sugesting it, and then I make it.
That that is my story. I am looking for a sort of "Room of tomorow" thing. Any cool ideas that you redstone prodigies can think of that would be cool to see when you walked into a room would be much appreciated.
P.S. there is a link to mine in my signature,
That looks amaizingly huge just for a single room. I'll try to make it but I don't think I'll want to excivate an entire mountain under my room.
Actually, this wouldn't take up as much room as you think. I'm sure you can come up with a way to make a very small one.
Glass travel door (Pistons push you through a glass door)
Dissapearing Piston table/chairs
Dissapearing celing light
Dissapearing chest/furnace/workbench/bed walls (since furnaces are not movable the whole wall will retract 2 blocks to reveal the chest/furnace/workbench/bed)
inspired by: that guy who made his apartment movable so it turns into lots of rooms
I NEEEEED a link to this, that sounds perfect.
i was thinking this but with buttons ad maybe a random option
I love the block swapper idea, but how could you block swap an entire celing, and or wall? From what I can find block swappers can only swap 1 block in a 1x3 area. I would need to be able to block swap and entire 4x2 wall minimum.
Yeah I was hoping for a faster swap, but it looks like a cloth conveyor belt is what it is going to be. I will be able to have 4 different textures using that method. Now I just need a way to set the pistons in motion for a deisgnated amount of pushes so I dont have to hit a switch...wait for the walls to change, then turn it off.
and I just thought of it. A simple clock that works with the moving wall, at the very end of the wall when I want it to stop, have a piece of glass to disrupt the clock
I riddled my brain trying to just get a smooth swap action for a 4x3 wall. While I can get the top and bottom blocks to swap out just fine, the middle blocks are looking to be impossible
Top and bottom rows would opperate with a double hidden door setup
Lets see if I can draw this out with emoticons
So top and bottom rows can flip flop but the middle would have to be brought back at least 3 spaces and then flipped and brought back. there is just no room to power pistons between the top and bottom layer
WOW! That's awesome! It's not so much architecture as it is spatial efficiency, but it's brilliantly done! This is not very plausible in minecraft, especially since the player can't push or pull anything without the assistance of pistons. The most I could see would be a stationary floor with vertically movable "scroll" walls, and it would be easier if you used sand as one of the walls so that you would only have to push against gravity, not with it as well.
Ring Counters lined up next to each other is what I used to swap out my walls with walls that have glass in them for windows. The tricky part was getting it so when I press a button it moves the ring counters X amount of times.
Original idea was to lengthen the button pulse so it extends a block completing a loop creating a clock which would then go through a pulse limiter and then finally into the ring counters.. the issue though was that it would sometimes move 1block less sometimes and any amount of fiddling with the speed of the clock or how long the clock was activated didn't seem to resolve it so I went with the less compact friendly solution. Which was to just take the button to a pulse limiter and then branch that output into multiple lines with each extra line being 3delay more then the last (3 seemed to be the shortest I could get it with the ring counter still functioning correctly) which would all combine back into one line and go to the ring counters. Which doesn't sound so bad, but when you have to keep all the repeaters set to 1delay to prevent the pulse from lengthening it meant getting a piston to move just 5 blocks required quite a few repeaters.
Thats pretty much exactly what I was going to build. Saddly I haven't gotten a spare moment to myself on the server yet. 90% of my time is spent repairing other peoples redstone creations or catching up with previous projects.
Once the room is complete I'll be sure to put a vid of it in here.
Of course, then you'd need to come up with the control circuitry to run all of that and make it do interesting things.
You'll probably need a good amount of that infinite outside space though :wink.gif:.