You would need to have your input be diverted. One would go straight into the dispenser, possibly with some delay, and then the other would be delayed and go back into the dispenser.
I honestly can't see why it would do what you are saying. It may be a bug of some sort. But I would recommend trying to delay the second pulse a little longer, probably at least a full repeater delay.
I honestly can't see why it would do what you are saying. It may be a bug of some sort. But I would recommend trying to delay the second pulse a little longer, probably at least a full repeater delay.
Well yeah, it's not really a problem, seeing as I both know how to use redstone and am not the person that needs this... the point is: it's an interesting bug.
Well yeah, it's not really a problem, seeing as I both know how to use redstone and am not the person that needs this... the point is: it's an interesting bug.
Actually its not a bug its a feature :biggrin.gif:
if you have a constant power source going into the dispenser any other signal it gets makes it update its state on the rising and falling signal.
So it will shoot twice on one signal going off an on.
This next pitcure also works to shoots 2 obects:
Actually its not a bug its a feature :biggrin.gif:
if you have a constant power source going into the dispenser any other signal it gets makes it update its state on the rising and falling signal.
So it will shoot twice on one signal going off an on.
This next pitcure also works to shoots 2 obects:
Ok, but I'm not giving the dispenser constant power....
Ok, but I'm not giving the dispenser constant power....
when your first signal arrives it shoots an item, your next signal arrives and shoots an item, now the first hasn't turned off yet and the dispenser is getting power from both sources, so when the first turns off it shoots another item because its still getting power from the second.
when your first signal arrives it shoots an item, your next signal arrives and shoots an item, now the first hasn't turned off yet and the dispenser is getting power from both sources, so when the first turns off it shoots another item because its still getting power from the second.
the redstone was powering the block next to the dispenser and the dispenser was getting power from that block.
Ahhh, that makes sense...
I was on the same thinking terms as TheOne
but wait, if I disconnect the first line leading directly in, the dispenser doesn't fire... so it can't be receiving power from the second line...
Pre-Indev, Son.
http://i.imgur.com/xpmbE.png
Ok, but when I press the button, it fires two:
http://i.imgur.com/4l7sA.png
If I attach the redstone to the dispenser, it fires three:
http://i.imgur.com/W96IJ.png
Honestly, what the hell is happening here?!
Pre-Indev, Son.
notice the timing on the repeaters!
Edit* Pretty much exactly what badRAT has
Well yeah, it's not really a problem, seeing as I both know how to use redstone and am not the person that needs this... the point is: it's an interesting bug.
Pre-Indev, Son.
Actually its not a bug its a feature :biggrin.gif:
if you have a constant power source going into the dispenser any other signal it gets makes it update its state on the rising and falling signal.
So it will shoot twice on one signal going off an on.
This next pitcure also works to shoots 2 obects:
Ok, but I'm not giving the dispenser constant power....
Pre-Indev, Son.
when your first signal arrives it shoots an item, your next signal arrives and shoots an item, now the first hasn't turned off yet and the dispenser is getting power from both sources, so when the first turns off it shoots another item because its still getting power from the second.
the redstone was powering the block next to the dispenser and the dispenser was getting power from that block.
Ahhh, that makes sense...
I was on the same thinking terms as TheOne
but wait, if I disconnect the first line leading directly in, the dispenser doesn't fire... so it can't be receiving power from the second line...
Pre-Indev, Son.