Is there any way to edit data or use /execute to summon specific particle every time you summon a mob? I mean I can use two different commands:
/particle poof 5 5 5 0.2 0.6 0.2 0.01 50
/summon zombie 5 5 5 {PersistenceRequired:1b}
Cause summoning mobs with poof particle looks much better than without it but to use it I would have to add one more command block to every command block I have already put in my custom map so I'm searching for another, simpler solution, maybe Idk, if it possible to combine /summon and /particle commands or sth. Can you help, please?
Oh thanks, I added also "/execute if entity @e[type=zombie]" command to repeating commandblock and next to it comparator wchich activates your command (/execute at @e[type=zombie] run particle poof 5 5 5 0.2 0.6 0.2 0.01 50) in normal commandblock and then it works as I wanted :3
Is there any way to edit data or use /execute to summon specific particle every time you summon a mob? I mean I can use two different commands:
Cause summoning mobs with poof particle looks much better than without it but to use it I would have to add one more command block to every command block I have already put in my custom map so I'm searching for another, simpler solution, maybe Idk, if it possible to combine /summon and /particle commands or sth. Can you help, please?
Maybe you can work with something like
>> Link to Curseforge <<
Oh thanks, I added also "/execute if entity @e[type=zombie]" command to repeating commandblock and next to it comparator wchich activates your command (/execute at @e[type=zombie] run particle poof 5 5 5 0.2 0.6 0.2 0.01 50) in normal commandblock and then it works as I wanted :3