So I have an arena, I want a command block to detect if a player enters it so it can spawn a redstone torch that triggers all the other already made summon command blocks I have.
Here is what I'm hung up on. How do I detect a player within two cords with the new fancy 1.13 execute commands?
Here is what i got so far
"execute if entity @p[x208,y=0,z=-816,dx=287,dy=56,dz=-737] run setblock ~ ~5 ~ minecraft:Redstone_Torch"
The command block is set on repeat and always active. Its not showing the line as red either.
Thank you to whomever helps me.
If this is the wrong section my bad, its my first post.
I got into chiptune music composition.
You can listen to them on my Youtube channel : https://www.youtube.com/channel/UCjWYbJGk7nvNDbnCvMlZGkw
Descriptions are in french, you'd just need some google translation copy-paste...
Also made some more or less complicated datapacks, shared here (planetminecraft).
So I have an arena, I want a command block to detect if a player enters it so it can spawn a redstone torch that triggers all the other already made summon command blocks I have.
Here is what I'm hung up on. How do I detect a player within two cords with the new fancy 1.13 execute commands?
Here is what i got so far
"execute if entity @p[x208,y=0,z=-816,dx=287,dy=56,dz=-737] run setblock ~ ~5 ~ minecraft:Redstone_Torch"
The command block is set on repeat and always active. Its not showing the line as red either.
Thank you to whomever helps me.
If this is the wrong section my bad, its my first post.
Did you read it again? lol
you forgot "=" at "@p[x____208,y=0,..."
I also think "Redstone_Torch" might not work... use "minecraft:redstone_torch" instead
I got into chiptune music composition.
You can listen to them on my Youtube channel :
https://www.youtube.com/channel/UCjWYbJGk7nvNDbnCvMlZGkw
Descriptions are in french, you'd just need some google translation copy-paste...
Also made some more or less complicated datapacks, shared here (planetminecraft).