Greetings, So I'm building a automatic item sorter for my server and I used a Item elevator in the beginning with 3x3 glass and then water to move them.
My problem is that the items clump up with eachother and then becomes stacks of 64 before moving through the system, that means when it hits a hopper with a stack of 41 (using Impulsesv's sorting system with water running across instead of hoppers at the top) it will just drop off 23 of said item (Making the stack in the hopper become 64) and then move the rest along because the hopper is full.
How do i prevent the items from stacking up without the dispenser being extremely slow?
AFAIK there isn't a fix for this [running a water stream (instead of a hopper line) as the top level of a sorter] if the water stream may contain clumps of items.
The clumping behavior and hoppers sucking items in climps have both been WAI [works as intended] for a considerable period of time. [The current mucking about with longstanding mechanics makes it possible this might change, but I would hope not…]
I've used water streams to feed a sorting system, but have found running the items across a few 'buffer' hopppers before the item feed line [upper] hoppers to work…
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WARNING: I have an extemely "grindy" playstyle; YMMV — if this doesn't seem fun to you, mine what you can from it & bin the rest.
Yeah after tinkering for a while I ended up running everything in to a chest as a buffer that is the size of my input and then using that for every segment, and then to save myself some Iron I use water streams to move the items between the segments in my build.