Hi, I am quite sure that this is possible but I don't know how to set it out or start doing it at all. Basically I have created a fully functioning minigame, but I want lives, because right now when somebody dies and they tp to spawn there is a testfor which activates an end game sequence. The game should be able to support up to 12 players but currently with that mechanism it only supports 2 players, with no lives. What I have been trying to do is to create a scoreboard deathcount/lives system where when a player joins a game, they have 4 lives and when they die 4 times they will completely 'die' and be out of the game, and get teleported to a room until all players have died/one player remaining (winner) And when the last player is left he will get teleported to the spawn.
I would really appreciate if somebody could help me with this and I would gladly credit them on the minigame as this is the only hurdle I am currently facing.
Yes that is exactly what I want and would greatly appreciate if you could assist me with doing this and how to set it up, I would give anyone who could help credit in in the game and this is something I would really appreciate. And the winner is the last person alive when everyone else is in the room.