So here's the dilemma: I've been creating a MOBA Map and I'm on the hardest part of it.
I'm creating the mobs that would spawn in interval and will fight the other teams. I manage to create the Fighter Creeps or Melee using an invisible Villager riding a Zombie. Damage dealt was due to /effect. I now also manage to kill them when they reach below 10 health.
My "MAIN PROBLEM" now is I can't get to make the Ranged Creeps. I'm using Snowman riding a baby zombie with custom speed and with team so they won't kill each other. Sadly, I can't get the snowball they threw to execute the damaging command. I tried separating it, tried using Tags but it still won't work. Any other way around this that doesn't involve using UUIDs? Currently using 1.12.1 and in Vanilla. A .mcfunction files would also greatly help! Thanks!