Would anyone know how to make a 20hz (20pulse per second) block in minecraft without command blocks? Currently I know how to make a 10-hz (10 per second, 1 every 2 gametick) clock (comparator clock)
I know it's possible (probably) using 0-tick pulsers and 1-GT delays but I haven't the slightest clue how to make either of those. Would anyone be willing to help me? It doesn't really need to be compact
comparator clocks are actually 5-Hz. I do have a design for a faster clock at 10Hz (which breaks the redstone tick), which isn't too big and can be turned on/off.
it can actually be made more compact by moving the side pistons to the front or back, so long as they face upward and touch the blocks under the main pistons.
A 20 Hz clock sounds interesting and I'm currently trying to make one myself. I've realised it has not much use due to it activating twice a redstone tick and the game renders it as a constant signal even the super fast clock is still there. It goes so fast that pistons connected actually render as retracted and extended at the same time!
The world record for the fastest redstone clock is 436,906 Hz!
The concept to making it is simple. You have two Pistons carrying a redstone block alternating being extended and retracted. Both redstone blocks would be connected to a single redstone wire when extended. The two redstone blocks SHARE the single wire and that is your 20 Hz output.
20Hz Clocks are useful for 0-ticking Pistons, Ultra-fast note blocks and Door-mob barriers. You can make these by connecting the mentioned component to the clock.
Would anyone know how to make a 20hz (20pulse per second) block in minecraft without command blocks? Currently I know how to make a 10-hz (10 per second, 1 every 2 gametick) clock (comparator clock)
I know it's possible (probably) using 0-tick pulsers and 1-GT delays but I haven't the slightest clue how to make either of those. Would anyone be willing to help me? It doesn't really need to be compact
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comparator clocks are actually 5-Hz. I do have a design for a faster clock at 10Hz (which breaks the redstone tick), which isn't too big and can be turned on/off.
it can actually be made more compact by moving the side pistons to the front or back, so long as they face upward and touch the blocks under the main pistons.
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A 20 Hz clock sounds interesting and I'm currently trying to make one myself. I've realised it has not much use due to it activating twice a redstone tick and the game renders it as a constant signal even the super fast clock is still there. It goes so fast that pistons connected actually render as retracted and extended at the same time!
The world record for the fastest redstone clock is 436,906 Hz!
Ruler of the Rabbit
Engineer of Redstone
Professor of Command Blocks
Mad Scientist of Modding
The concept to making it is simple. You have two Pistons carrying a redstone block alternating being extended and retracted. Both redstone blocks would be connected to a single redstone wire when extended. The two redstone blocks SHARE the single wire and that is your 20 Hz output.
20Hz Clocks are useful for 0-ticking Pistons, Ultra-fast note blocks and Door-mob barriers. You can make these by connecting the mentioned component to the clock.
Ruler of the Rabbit
Engineer of Redstone
Professor of Command Blocks
Mad Scientist of Modding