So I just started venturing into the big world of Minecraft circuitry, mainly because I need large quantities of Cobblestone for my paths and fortresses (survival mode) and I was looking for something that would allow me to gather large amounts of Cobble while AFK.
I found a simple and effective setup involving lava and water that would allow me to set up a key and leave my character to mine the Cobble on his own while I go do stuff elsewhere.
Problem is, what happens when my pickaxe breaks?
I plan on keeping it low budget, with unenchanted stone pickaxes. Long story short, I need a way to get replacement pickaxes one after the other, in the same inventory slot of course, while I am AFK.
The best I could come up with was a ton of Redstone Repeaters transmitting a redstone signal in loop, connected to a Dropper filled with pickaxes that would throw one at me after a certain time. Problem is, I'd have to time it almost exactly around the time my pickaxe breaks, and that would take an enormous amount of resources in redstone and whatnot.
I'm not sure I was clear enough with my problem. Basically, I want to know the best way to get a replacement pickaxe just when I need it, while being AFK. I suppose it can be done, but I'm struggling to see how.
There is a less technical way of doing this, just fill up your inventory with an item, have one slot for a pickaxe, drop 30 picks under you, so when it breaks you'll pick up a new one. I don't know if this is the most efficient way of doing it but whatever
Try looking at this AFK fishing farm that throws poles at you. Might be similar.
That's very interesting, and it gave me a possible idea to deal with the problem I'm facing. Would it work if I set two Droppers, one in front of the other, constantly throwing picks with me standing in the mid? They would keep throwing them, and occasionally I'd pick one because my old one broke.
There
is a less technical way of doing this, just fill up your inventory with
an item, have one slot for a pickaxe, drop 30 picks under you, so when
it breaks you'll pick up a new one. I don't know if this is the most
efficient way of doing it but whatever
I think the timer before an item despawns in 5 minutes... too many would go to waste.
Just use the normal cobble generator. And then for the pickaxes, fill up every slot of your inventory with one block except for one. Put the pickaxe in the slot you left open. Make a hopper under you that picks up the pickaxes the dropper drops and then sends them back to the dropper, it will just loop around until the current pickaxe breaks. Then you'll pick up the new one with no worries of despawning.
Just use the normal cobble generator. And then for the pickaxes, fill up every slot of your inventory with one block except for one. Put the pickaxe in the slot you left open. Make a hopper under you that picks up the pickaxes the dropper drops and then sends them back to the dropper, it will just loop around until the current pickaxe breaks. Then you'll pick up the new one with no worries of despawning.
I'm having a lot of trouble sending the pickaxes back to the dropper. How do I accomplish it?
Then just put a few pickaxes in the hopper and the items should flow through.
Thanks for sharing this. I can't even find anything on Google about what I'm looking for...
I'll try to replicate your deisng this afternoon. Most probably I'll fail horribly because I'm terrible at it and I won't get half of the things, but it's worth trying anyway.
Put a hopper underneath you and fill your inventory, except one spot, with cobblestone. Have a clock connected to a dropper throwing the pickaxe at you. and the hopper goes to that droppe. Without a broken pickaxe you will not collect it, but when it breaks, you will and it is forced to entter that slot.
Put a hopper underneath you and fill your inventory, except one spot, with cobblestone. Have a clock connected to a dropper throwing the pickaxe at you. and the hopper goes to that droppe. Without a broken pickaxe you will not collect it, but when it breaks, you will and it is forced to entter that slot.
As I previously mentioned, the passage I'm having trouble with is connecting the dropper and the hopper.
Both droppers and hoppers are directional. It matters what way you are facing and what side of the block you place it against. With hoppers you need to sneak to place it. Is this the problem?
Here is a video. Made by the same guy who made the fish farm, except it is for cobble stone instead of fish. I have built this many times, and it works great. Hope this helps!
Hi everyone.
So I just started venturing into the big world of Minecraft circuitry, mainly because I need large quantities of Cobblestone for my paths and fortresses (survival mode) and I was looking for something that would allow me to gather large amounts of Cobble while AFK.
I found a simple and effective setup involving lava and water that would allow me to set up a key and leave my character to mine the Cobble on his own while I go do stuff elsewhere.
Problem is, what happens when my pickaxe breaks?
I plan on keeping it low budget, with unenchanted stone pickaxes. Long story short, I need a way to get replacement pickaxes one after the other, in the same inventory slot of course, while I am AFK.
The best I could come up with was a ton of Redstone Repeaters transmitting a redstone signal in loop, connected to a Dropper filled with pickaxes that would throw one at me after a certain time. Problem is, I'd have to time it almost exactly around the time my pickaxe breaks, and that would take an enormous amount of resources in redstone and whatnot.
I'm not sure I was clear enough with my problem. Basically, I want to know the best way to get a replacement pickaxe just when I need it, while being AFK. I suppose it can be done, but I'm struggling to see how.
There is a less technical way of doing this, just fill up your inventory with an item, have one slot for a pickaxe, drop 30 picks under you, so when it breaks you'll pick up a new one. I don't know if this is the most efficient way of doing it but whatever
Try looking at this AFK fishing farm that throws poles at you. Might be similar.
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That's very interesting, and it gave me a possible idea to deal with the problem I'm facing. Would it work if I set two Droppers, one in front of the other, constantly throwing picks with me standing in the mid? They would keep throwing them, and occasionally I'd pick one because my old one broke.
I think the timer before an item despawns in 5 minutes... too many would go to waste.
Just use the normal cobble generator. And then for the pickaxes, fill up every slot of your inventory with one block except for one. Put the pickaxe in the slot you left open. Make a hopper under you that picks up the pickaxes the dropper drops and then sends them back to the dropper, it will just loop around until the current pickaxe breaks. Then you'll pick up the new one with no worries of despawning.
I'm having a lot of trouble sending the pickaxes back to the dropper. How do I accomplish it?
Try to copy this:
Then just put a few pickaxes in the hopper and the items should flow through.
Thanks for sharing this. I can't even find anything on Google about what I'm looking for...
I'll try to replicate your deisng this afternoon. Most probably I'll fail horribly because I'm terrible at it and I won't get half of the things, but it's worth trying anyway.
If you still can't get it I'll record a video on it specially for you.
Ooooh <3 <3 <3
I'll let you know!
Put a hopper underneath you and fill your inventory, except one spot, with cobblestone. Have a clock connected to a dropper throwing the pickaxe at you. and the hopper goes to that droppe. Without a broken pickaxe you will not collect it, but when it breaks, you will and it is forced to entter that slot.
As I previously mentioned, the passage I'm having trouble with is connecting the dropper and the hopper.
Both droppers and hoppers are directional. It matters what way you are facing and what side of the block you place it against. With hoppers you need to sneak to place it. Is this the problem?
See Usage Section.
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Hi!
Here is a video. Made by the same guy who made the fish farm, except it is for cobble stone instead of fish. I have built this many times, and it works great. Hope this helps!
I tried copying deitnerb's design but, as I expected, I wasn't exactly successful.
After closely following AlabamahD's video, though, I managed to get the Generator to work.
Thanks a lot to everyone that helped me by posting in this thread.
Have my likes!