Briefly, here is a layout I intend to use for the door:
(note, this is not in 3d so bare with me)
[]-| XX |-[]
[]-| XX |-[]
[X][X]
------
| |
[ ][ ]
The bottom layer represents two sticky pistons in the floor pointed upward with two sticky pistons facing perpendicular. I have tried to come up with a way to have the bottom two sticky pistons activate first, and then the top ones pulse on and off, before the bottom set turns off. I had the idea of a pulse loop, but no way to shut it off from the source once it is activated from a button. A delay only changes the on speed, but not the off. I also need an input on both sides of the wall. Logic gates (and redstone in general) confuse me, so any help or direction with this would be greatly appreciated.
Do you want to push a button then the bottom Pistons turn on then both the side pistons turn on then off. The bottom Pistons then turn off. If that is what you want I'll go take some screen shots of how I would do it and show you
I will try to post some screenshots today if I can. I'm using the 360 version so it won't be as easy. Until then, I will try to explain what's going on.
Two pistons are stacked in the floor. One facing up, and the other facing out:
→
↑
There are two sets, side by side. When the bottom ones turn on, it pushes the upper set. Then the upper set will turn on briefly and pull the blocks in front of them back. Then the side pistons will turn on and pull the blocks. The final step would be the bottom set of pistons to retract.
To "close" the door, the outer pistons would push out the blocks. Then the pistons in the floor would push up, then push out, and retract back into the floor.
Normally, I would simply use a set in the floor and one in the ceiling in a 2x2 fashion, but I've come to enjoy having at least a 3 high entry (gets a little claustrophobic).
Anyways, I will post some screenshots today of the inside and outside of the layout. Thanks for the help in advance.
on the inside and outside run repeaters off of the sticky pistons.
run redstone off of this and connect it underneath two pressure plates located inside and outside so that the door opens.
theres got to be two pressure plates on both the inside and outside one for the bottom row of pistons and the top row of pistons.
another way of doing this is placing 4 blocks in the door way you are making.
write down the coordinates for each of the 4 blocks. (replace ~ ~ ~ with the x y z coordinates) (replace stone with the name of the block your door is made out of)
so for a door of 4 blocks you would have
/setblock ~ ~ ~ minecraft:stone
in 4 command blocks.
and another set of command block with
/setblock ~ ~ ~ minecraft:air
kinda dig down an area and put the command blocks there. and run redstone to connect to 4 levers.
set it up so there are 2 levers on the inside and outside. one will turn the door on the other will turn the door off.
with this design you can make hidden doors with levers. (2 buttons blend in more)
well now that i look at it with the sticky pistons you would need an addition 4 pressure plates (two on the inside and two on the outside) to also close the pistons back.
so 8 pressure plates for the traditional redstone sticky piston door.
I've come up with a couple designs. The first three pictures are regarding the above layout. It's hooked together with levers, so each one has to be pressed individually for now. What I'm really having trouble with is getting the right redstone logic gates and mechanisms to make it work with a single input.
The fourth picture is less complicated and it may be one that I go with, with it being considerable cheaper to make. The only issue with that one is with timing. I have yet to find a way to make it stay off longer before powering back up. I've read a little bit about latches (and still confused), and I was wondering if it was possible to have the outer/inner button turn the circuit off and a secondary reset button if there was no way to delay it. And yes, I have tried repeaters with full delay but that only made the circuit turn off slower rather than come back on slower.
Briefly, here is a layout I intend to use for the door:
(note, this is not in 3d so bare with me)
The bottom layer represents two sticky pistons in the floor pointed upward with two sticky pistons facing perpendicular. I have tried to come up with a way to have the bottom two sticky pistons activate first, and then the top ones pulse on and off, before the bottom set turns off. I had the idea of a pulse loop, but no way to shut it off from the source once it is activated from a button. A delay only changes the on speed, but not the off. I also need an input on both sides of the wall. Logic gates (and redstone in general) confuse me, so any help or direction with this would be greatly appreciated.
Do you want to push a button then the bottom Pistons turn on then both the side pistons turn on then off. The bottom Pistons then turn off. If that is what you want I'll go take some screen shots of how I would do it and show you
I will try to post some screenshots today if I can. I'm using the 360 version so it won't be as easy. Until then, I will try to explain what's going on.
Two pistons are stacked in the floor. One facing up, and the other facing out:
→
↑
There are two sets, side by side. When the bottom ones turn on, it pushes the upper set. Then the upper set will turn on briefly and pull the blocks in front of them back. Then the side pistons will turn on and pull the blocks. The final step would be the bottom set of pistons to retract.
To "close" the door, the outer pistons would push out the blocks. Then the pistons in the floor would push up, then push out, and retract back into the floor.
Normally, I would simply use a set in the floor and one in the ceiling in a 2x2 fashion, but I've come to enjoy having at least a 3 high entry (gets a little claustrophobic).
Anyways, I will post some screenshots today of the inside and outside of the layout. Thanks for the help in advance.
remove the ones on the bottom,
on the inside and outside run repeaters off of the sticky pistons.
run redstone off of this and connect it underneath two pressure plates located inside and outside so that the door opens.
theres got to be two pressure plates on both the inside and outside one for the bottom row of pistons and the top row of pistons.
another way of doing this is placing 4 blocks in the door way you are making.
write down the coordinates for each of the 4 blocks. (replace ~ ~ ~ with the x y z coordinates) (replace stone with the name of the block your door is made out of)
so for a door of 4 blocks you would have
/setblock ~ ~ ~ minecraft:stone
in 4 command blocks.
and another set of command block with
/setblock ~ ~ ~ minecraft:air
kinda dig down an area and put the command blocks there. and run redstone to connect to 4 levers.
set it up so there are 2 levers on the inside and outside. one will turn the door on the other will turn the door off.
with this design you can make hidden doors with levers. (2 buttons blend in more)
well now that i look at it with the sticky pistons you would need an addition 4 pressure plates (two on the inside and two on the outside) to also close the pistons back.
so 8 pressure plates for the traditional redstone sticky piston door.
That would be nice gurujive, but there aren't any command blocks in the 360 version. Perhaps I'm on the wrong site...
I've come up with a couple designs. The first three pictures are regarding the above layout. It's hooked together with levers, so each one has to be pressed individually for now. What I'm really having trouble with is getting the right redstone logic gates and mechanisms to make it work with a single input.
The fourth picture is less complicated and it may be one that I go with, with it being considerable cheaper to make. The only issue with that one is with timing. I have yet to find a way to make it stay off longer before powering back up. I've read a little bit about latches (and still confused), and I was wondering if it was possible to have the outer/inner button turn the circuit off and a secondary reset button if there was no way to delay it. And yes, I have tried repeaters with full delay but that only made the circuit turn off slower rather than come back on slower.