I and my friends play on a minecraft realm (one of the subscription ones) and we want to start a cart system between each others houses for transporting items.
However, if I'm not mistaken, if no player is within a certain distance of a redstone circuit, it wont be detected as on. In this case it wouldn't be much of a circuit, but simply levers or torches powering rails to keep the minecarts going.
Anyway, my question is, say 2 houses are 1000 blocks apart. I put a minecart with a chest down, and send it off. Will it reach my friend's house, or will it simply stop at some point because nobody is within a certain distance of the redstone?
As soon as it travels into an unloaded chunk, it will stop moving until that chunk becomes loaded. You could put a hopper along the edge of each chunk between the two houses each hopper needs to be pointing toward the next chunk. This will cause minecraft to keep that chunk it points at loaded so that the hopper will be able to function.
As soon as it travels into an unloaded chunk, it will stop moving until that chunk becomes loaded. You could put a hopper along the edge of each chunk between the two houses each hopper needs to be pointing toward the next chunk. This will cause minecraft to keep that chunk it points at loaded so that the hopper will be able to function.
If I understand your comment, You say put a hopper on the border block of each chunk along the rail and the chunks will always load regardless of population?
Even if it does do such ,that would take a lot of hoppers as some of my rail lines are 3K long. A hopper every 16 blocks makes about 200 for this sort.
If I understand your comment, You say put a hopper on the border block of each chunk along the rail and the chunks will always load regardless of population?
Even if it does do such ,that would take a lot of hoppers as some of my rail lines are 3K long. A hopper every 16 blocks makes about 200 for this sort.
You need to make sure that the hopper is pointing into the other chunk. And at least one of the chunks with a hopper is loaded. Aside from that, yeah, sounds like you understand.
This is an old and tiresome problem. Mojang really should just make moving carts act as chunk loaders and it would make tons of people happy for various awesome reasons. I can't see it being much of an issue as far as accidental lag since you actually have to lay the rail yourself and do it on purpose.
I and my friends play on a minecraft realm (one of the subscription ones) and we want to start a cart system between each others houses for transporting items.
However, if I'm not mistaken, if no player is within a certain distance of a redstone circuit, it wont be detected as on. In this case it wouldn't be much of a circuit, but simply levers or torches powering rails to keep the minecarts going.
Anyway, my question is, say 2 houses are 1000 blocks apart. I put a minecart with a chest down, and send it off. Will it reach my friend's house, or will it simply stop at some point because nobody is within a certain distance of the redstone?
It is my understanding that if you are powering it with a direct redstone torch the cart will keep going regardless of the distance
Jeff
As soon as it travels into an unloaded chunk, it will stop moving until that chunk becomes loaded. You could put a hopper along the edge of each chunk between the two houses each hopper needs to be pointing toward the next chunk. This will cause minecraft to keep that chunk it points at loaded so that the hopper will be able to function.
If I understand your comment, You say put a hopper on the border block of each chunk along the rail and the chunks will always load regardless of population?
Even if it does do such ,that would take a lot of hoppers as some of my rail lines are 3K long. A hopper every 16 blocks makes about 200 for this sort.
Learn something new each day
You need to make sure that the hopper is pointing into the other chunk. And at least one of the chunks with a hopper is loaded. Aside from that, yeah, sounds like you understand.
To add: there must also be an item inside the hopper to load the chunk.
Minecraft-things: http://skylinerw.com
More Minecraft-things: https://sourceblock.net
Guides for command-related features (eventually moving to Source Block): https://github.com/skylinerw/guides
I primarily hang out in the /r/MinecraftCommands discord, where there's a lot of people that help with commands: https://discord.gg/QAFXFtZ
Their corresponding subreddit: https://www.reddit.com/r/MinecraftCommands/
This is an old and tiresome problem. Mojang really should just make moving carts act as chunk loaders and it would make tons of people happy for various awesome reasons. I can't see it being much of an issue as far as accidental lag since you actually have to lay the rail yourself and do it on purpose.