I do hope Jeb realizes that when he stops updateing the game, people lose interest it, which means lower and lower sales. As long as he keeps on updating it, it should continue to sell. Well, this strategy will work for another two years atleast.
I don't REALLY (Emphasis on the really) want them to stop updating this game can/could be passed down to Notch's son (if he will have one) and Notch's son could help develop more updates to the game i don't want them to stop updating.
I do hope Jeb realizes that when he stops updateing the game, people lose interest it, which means lower and lower sales. As long as he keeps on updating it, it should continue to sell. Well, this strategy will work for another two years atleast.
As of right now, minecraft.net reports that 8,042,778 units will have been sold. That's a phenomenal success, and asking it to maintain a positive growth rate would be hard to do. The games sales will dwindle (as everyone who wants it will either buy or pirate it), and then Mojang won't make enough money off it to warrant more work. Long story short, updating it won't warrant selling it, it doesn't work like that.
If the API automatically installs mods needed on servers, and uninstalls mods not needed, that would be amazing. Just saying. Then people wouldn't be affected when they want to play with friends
Yeah, that would be ideal. Lets say all the mods are downloaded on the server-side and then when a client tried to connect, all the mods the client does not have would be downloaded (like how they do server-side texture packs) and anything extra would be disabled. Then, when a client went to log into a different server, the server would automatically disable everything not used. Sort of like how the AddOns work in World of Warcraft, except controlled by the server instead of the client.
On the subject of how the API works, I'm hoping it'll be akin to how GMod works. You can join a server and the necessary modded content will download and activate in the server. But when you go play single player or on another server it's disabled. That's pretty much as good as you can get with an API, and I'm really hoping Mojang does this. Imagine joining a server and seeing Mo Creatures and IC2 installed, but another server you play on has the Zeppelin and Redpower mod installed. Then you leave and play on your single player world where you have the Seasons mod active.
Such a thing would make Minecraft impeccable in its gameplay!
On the subject of how the API works, I'm hoping it'll be akin to how GMod works. You can join a server and the necessary modded content will download and activate in the server. But when you go play single player or on another server it's disabled. That's pretty much as good as you can get with an API, and I'm really hoping Mojang does this. Imagine joining a server and seeing Mo Creatures and IC2 installed, but another server you play on has the Zeppelin and Redpower mod installed. Then you leave and play on your single player world where you have the Seasons mod active.
Such a thing would make Minecraft impeccable in its gameplay!
I'd enjoy that. If they add that, something tells me that'd be the Mod API v2, and we won't see that level of depth right away (that's a lot of code...).
People seem to feel that after they start playing minecraft, it will start going downhill, like they discovered it at it's 'peak'. There's people spreading the word all the time and a lot of media is advertising it in one way or another.
The reason minecraft holds up so well is because you can shape anything you want, and it saves that entire world. That is different from nearly all games in that they either have a story but you can't do much out of the box or they do have a lot of flexibility, but the game just doesn't have the depth and interest minecraft does.
I HATE THE WITCHES REMOVE THEM IMMEDIATELY IT OFFENDS MY BELIEFE SYTUM I EEZ MORMUN!
Bigot, much?
As to the OP, Mojang just needs to get the hell out of the way. Modders will fix everything Mojang refuses to, or are incapable of fixing. Take for example, FC. My personal dislike for him aside, he has fixed many of Mojang's screwups and their "questionable" additions.
AND THEN THEY MAKE MINECRAFT 2 AND WE HAVE ONGOING SEQUELS WHERE MOJANG BRIBES GAME REVIEWERS TO SAY ITS 10/10...nah, it won't happen, but maybe it does.
Rollback Post to RevisionRollBack
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Well recently in an interveiw, Jeb talked about the future of Minecraft. He said all the features he wants to add can be added through mods. And how he wants to put development in the hands of the community. He was hinting that once Mod API is out anf fully fucntional, he wants to stop developing Minecraft.
Well there is good and bad news about this. The good news is we finnaly have Mod API. The bad news is there is no new updates. I always looked foward to seeing the snapshots on thursady, and this would mean no more snapshots.
Are you for or against this idea?
Sounds like re-logic stunt to me...well back to some other game then.
We all had to assume that eventually the updates would stop flowing. I personally think that the game is so amazingly stuffed with content as it is, that it will hold out and continue being a great game far after the end of updates. There are tons of modders out there with incredible mods released and to be released, so there will be NO END to fresh and new content created for the game.
The content may not be coming directly from Mojang, but it'll be coming through other people and sources. This means we get to meet a broader and larger amount of content to add to our Minecraft experience.
--I love vanilla minecraft and I hope they keep extending it for many years, but I make mods just to make good use of all the misfit things(making chainmail either fairly easy to obtain or keep it hard to obtain but buff it, make a use for the dragon egg, make zombies bust open doors instead of breaking them down, making a fun way to get the 11 disk, adding more difficult mobs that drop more exp(like the blaze, except they don't spawn from a mob spawner)).
I assume this is how they want it, they'll make the API but still have many plans for the future of vanilla.
My God, they better fix lighting in 1.5 then. What I don't like about the Mod API is that I will feel like im still not in vanilla if I use mods... when Mojang makes them, obviously I don't feel that way.
*shudders* That...is a pessimistic, yet very very realistic view of things.
Of course, there is another side to the coin; whether a program or game is worked on by the original developer/company and whether others take on a role to improve it are different stories altogether; In Minecraft's case I don't see why there won't be an active community around the game. Perhaps not has huge as it is now, but there would definitely be one.
If there is still a community around modifications for Super Mario World, I'd find it hard to believe there wouldn't be one for Minecraft.
- =Foe evuh!
As of right now, minecraft.net reports that 8,042,778 units will have been sold. That's a phenomenal success, and asking it to maintain a positive growth rate would be hard to do. The games sales will dwindle (as everyone who wants it will either buy or pirate it), and then Mojang won't make enough money off it to warrant more work. Long story short, updating it won't warrant selling it, it doesn't work like that.
There will be Minecraf 1.10 (one-point-ten). I don't think there will ever be a Minecraft 2.0.
Such a thing would make Minecraft impeccable in its gameplay!
I'd enjoy that. If they add that, something tells me that'd be the Mod API v2, and we won't see that level of depth right away (that's a lot of code...).
*shudders* That...is a pessimistic, yet very very realistic view of things.
The reason minecraft holds up so well is because you can shape anything you want, and it saves that entire world. That is different from nearly all games in that they either have a story but you can't do much out of the box or they do have a lot of flexibility, but the game just doesn't have the depth and interest minecraft does.
Bigot, much?
As to the OP, Mojang just needs to get the hell out of the way. Modders will fix everything Mojang refuses to, or are incapable of fixing. Take for example, FC. My personal dislike for him aside, he has fixed many of Mojang's screwups and their "questionable" additions.
Dinnerbone posted that they would continue making updates, but in the form of optional expansions.
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Heatshade, please.
...Fine.
Anyway...
I am this color.
http://steamcommunity.com/id/Therealadrenalinerush/
Why the Oh no?
#BAUM4EXILE2014
:^)
HELP CAPSLOCK KEY FELL OFF IT SWITCHES ON AND OFF, HELP PLS.
Sounds like re-logic stunt to me...well back to some other game then.
The content may not be coming directly from Mojang, but it'll be coming through other people and sources. This means we get to meet a broader and larger amount of content to add to our Minecraft experience.
I assume this is how they want it, they'll make the API but still have many plans for the future of vanilla.
Of course, there is another side to the coin; whether a program or game is worked on by the original developer/company and whether others take on a role to improve it are different stories altogether; In Minecraft's case I don't see why there won't be an active community around the game. Perhaps not has huge as it is now, but there would definitely be one.
If there is still a community around modifications for Super Mario World, I'd find it hard to believe there wouldn't be one for Minecraft.