(Tell me if this is the wrong section to post this in ya? Thanks)
I spent about 2 and 1/2 hours on a project showcasing only some of the ridiculous amount of colors you can dye your armor. Most people only think you can dye leather armor the first 16 dyes, but they're wrong.
I'm not sure if this has already been posted or not, but I'll post it here anyways just because I put so much work into my table.
<Random sheep is random
So, my point here is to point out that, for example if you have a red dye, a blue dye and a leather vest, then if you mix the red and the blue dye to make purple dye, you can dye your armor purple, but if you make red armor then dye it blue, it comes out a completely different shade of purple; lavender. Same is with every single other dye in any combination and any amount of adding of dyes... I haven't calculated, but I assume the amount of different colors of armor you can make is over 200 at least. There are 10 shades of grey alone! Here's some pics for you.
And remember... You can always take any one of the armors from the table and run it through the table in place of the original armor and come up with a whole new set of colors (or so I believe... Try it yourself?)
I hope this helped you, or brought knowledge to your brain in some way. :V Thanks for reading! :3
Thank you all for the feedback. I love doing stupid stuff like this, and I'm bound to do something similar again someday. I'm actually working on an Adventure mode map right now that includes the Eternal Frost mod and the Smart Moving mod. :3
Have you tried to dye it for a third or fourth time? I knew from the second time and if a third or even more times is possible, every color is possible. (I don't really like to try out snapshots myself)
Well, it is possible and I have done it, anyone's welcome to finish what I started and showcase every color of the rainbow of armor but I'm gonna keep with only 2 mixtures at a time.
It's something like 256 x 256 x 256 = 16,777,216 combinations. I'm not sure if you can get all of them legitimately.
Maybe. But I don't think anyone would make that many colors of armor. I'm not fluent with minecraft code myself, but no one in their right mind would ever think to sprite that many colors... Unless the game sprites it itself? But still. You're bound to eventually run across an exactly similar color to one you got before with that method, so I'm sure it's much less.
Huh. This is good to know. I was gonna try to figure out how to get a green suit exactly the same green as a creeper, and walk around invisible with green pants and a creeper mask to scare people. But I didn't know you could dye armour that's already been dyed, so I gave up quickly. Now I guess I'll be delving more into that. Thanks!
I hope we see some colour customization for the other armours, too. Doesn't need to be to the same degree -- maybe just, like... at creation. Like... if you're putting gold ingots into the crafting table to make a helmet, you can throw dye in there to dye it in creation. And it stays dyed thereafter.
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Make note: I generally avoid being insulting. If I sound insulting, I'm probably joking.
Maybe. But I don't think anyone would make that many colors of armor. I'm not fluent with minecraft code myself, but no one in their right mind would ever think to sprite that many colors... Unless the game sprites it itself? But still. You're bound to eventually run across an exactly similar color to one you got before with that method, so I'm sure it's much less.
The tinting is done in-game, like the biome grass. The colors are stored as RGB values (three numbers from 0-255.) You have access to all the possible colors a computer monitor can show.
It just might be very difficult to actually obtain certain colors using only the Minecraft dyes. It would take a lot of effort for a player to balance the color values just so.
Edit: According to the wiki:
It is impossible to get a color darker than #191919, leaving fewer than 12326391 (231 x 231 x 231) colors available.
WAAAIIT!! armor deserves more colors than wool? Why can't we have custom wool colors then?
I agree. If they can do this with armor, in the same way grass is tinted, custom wool shouldn't be too hard, right? I dislike some of the normal colors we're stuck with. Some seem so faded. I'd rather mess around with custom dying it to my liking.
I agree. If they can do this with armor, in the same way grass is tinted, custom wool shouldn't be too hard, right? I dislike some of the normal colors we're stuck with. Some seem so faded. I'd rather mess around with custom dying it to my liking.
Because they're blocks. There's no room to store the color values themselves in the 4 bits (0-15) of metadata.
Wool blocks could be changed into tile entities (like chests and signs) to store the extra data, but then pistons wouldn't be able to push them (a major downside given uses in colored displays.)
At the moment they treat every differend colored block as a different block. If they would make any dye possible that would mean thousends of block have to be created. That wouldn't be very usefull (and a waste of time). It they change the way those block work then maybe it would be possible.
So if I understand this right, the way the dyed leather armor works is that there is only one actual item for leather armor, but using dyes on it pastes a color over the same item ID?
I can't imagine it would be very difficult to port the same coding to wool blocks, although it might mess with some texture packs like Misa's that have custom textures for every color of wool.
I can't imagine it would be very difficult to port the same coding to wool blocks, although it might mess with some texture packs like Misa's that have custom textures for every color of wool.
It would. Blocks are way different than items. You only have 16 combinations to work with for blocks (a file size and performance restriction due to the enormous number of blocks in a world,) while for items you have millions of combinations.
I spent about 2 and 1/2 hours on a project showcasing only some of the ridiculous amount of colors you can dye your armor. Most people only think you can dye leather armor the first 16 dyes, but they're wrong.
I'm not sure if this has already been posted or not, but I'll post it here anyways just because I put so much work into my table.
<Random sheep is random
So, my point here is to point out that, for example if you have a red dye, a blue dye and a leather vest, then if you mix the red and the blue dye to make purple dye, you can dye your armor purple, but if you make red armor then dye it blue, it comes out a completely different shade of purple; lavender. Same is with every single other dye in any combination and any amount of adding of dyes... I haven't calculated, but I assume the amount of different colors of armor you can make is over 200 at least. There are 10 shades of grey alone! Here's some pics for you.
And remember... You can always take any one of the armors from the table and run it through the table in place of the original armor and come up with a whole new set of colors (or so I believe... Try it yourself?)
I hope this helped you, or brought knowledge to your brain in some way. :V Thanks for reading! :3
"The oceans of minecraft are vast and nearly endless... and we just have a floating little box to traverse across them..." - doctorseaweed2
Mostly moved on. May check back a few times a year.
Q&A WITH DIAMOND PANTS
Well, it is possible and I have done it, anyone's welcome to finish what I started and showcase every color of the rainbow of armor but I'm gonna keep with only 2 mixtures at a time.
Maybe. But I don't think anyone would make that many colors of armor. I'm not fluent with minecraft code myself, but no one in their right mind would ever think to sprite that many colors... Unless the game sprites it itself? But still. You're bound to eventually run across an exactly similar color to one you got before with that method, so I'm sure it's much less.
I hope we see some colour customization for the other armours, too. Doesn't need to be to the same degree -- maybe just, like... at creation. Like... if you're putting gold ingots into the crafting table to make a helmet, you can throw dye in there to dye it in creation. And it stays dyed thereafter.
It just might be very difficult to actually obtain certain colors using only the Minecraft dyes. It would take a lot of effort for a player to balance the color values just so.
Edit: According to the wiki: You can't get a darker black than the black dye.
Mostly moved on. May check back a few times a year.
http://www.minecraftwiki.net/wiki/Armor#Dyeing
I agree. If they can do this with armor, in the same way grass is tinted, custom wool shouldn't be too hard, right? I dislike some of the normal colors we're stuck with. Some seem so faded. I'd rather mess around with custom dying it to my liking.
Internet for the me plz... ^
Wool blocks could be changed into tile entities (like chests and signs) to store the extra data, but then pistons wouldn't be able to push them (a major downside given uses in colored displays.)
Mostly moved on. May check back a few times a year.
Are you implying you didn't know that Bonemeal was white dye?
Anyway, if I dye my Leather armor, I just stick with full Blue. After all, I'm gonna have some Lapis leftover....
Yup. I honestly never knew that.
So if I understand this right, the way the dyed leather armor works is that there is only one actual item for leather armor, but using dyes on it pastes a color over the same item ID?
I can't imagine it would be very difficult to port the same coding to wool blocks, although it might mess with some texture packs like Misa's that have custom textures for every color of wool.
Mostly moved on. May check back a few times a year.